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Difference between revisions of "v0.31:Item token"
(Added seperate table of nonstandard and limited use pseudo item tokens) |
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Item tokens are the first part in defining the target item in reactions, containing the ITEM_TOKEN and ITEM_SUBTYPE. They determine the most basic form of item, and made more specific by {{l|material token}}s. Most item tokens use NO_SUBTYPE or NONE for subtype. | Item tokens are the first part in defining the target item in reactions, containing the ITEM_TOKEN and ITEM_SUBTYPE. They determine the most basic form of item, and made more specific by {{l|material token}}s. Most item tokens use NO_SUBTYPE or NONE for subtype. | ||
+ | |||
+ | ==Standard Item Tokens== | ||
{| {{prettytable}} class="sortable" | {| {{prettytable}} class="sortable" | ||
Line 184: | Line 186: | ||
|} | |} | ||
+ | |||
+ | ==Limited/Special Use Item Tokens== | ||
+ | |||
+ | ===Explanation=== | ||
For {{L|reaction}}s, REAGENT tokens will also accept ANY_RAW_MATERIAL:NONE (supposedly to permit POWDER_MISC, BAR, BOULDER, or GLOB) or ANY_CRAFT:NONE (to permit FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET), and PRODUCT tokens will also accept CRAFTS:NONE to randomly produce one (or more{{verify}}) random type of craft. These special item tokens cannot be used in any other context - attempting to do so will result in an error. | For {{L|reaction}}s, REAGENT tokens will also accept ANY_RAW_MATERIAL:NONE (supposedly to permit POWDER_MISC, BAR, BOULDER, or GLOB) or ANY_CRAFT:NONE (to permit FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET), and PRODUCT tokens will also accept CRAFTS:NONE to randomly produce one (or more{{verify}}) random type of craft. These special item tokens cannot be used in any other context - attempting to do so will result in an error. | ||
+ | |||
+ | |||
+ | ===Table=== | ||
+ | This is a table of the known non-standard item tokens. As previously stated, these tokens are not valid in all areas where item tokens are used and so an attempt has been made to include in the table a listing of places where these tokens are valid. | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | |- style='background-color:#ddd' | ||
+ | ! width="25%" | Token | ||
+ | ! width="20%" | Known Subtypes | ||
+ | ! width="20%" | Valid Uses | ||
+ | ! width="35%" | Description | ||
+ | |||
+ | |- | ||
+ | | ANY_CRAFT | ||
+ | | | ||
+ | *NONE | ||
+ | | | ||
+ | *Reaction Reagents | ||
+ | | Calls for any type of craft object (ie. bracelets, rings, figurines, etc) | ||
+ | |||
+ | |- | ||
+ | | ANY_RAW_MATERIAL | ||
+ | | | ||
+ | *NONE | ||
+ | | | ||
+ | *Reaction Reagents | ||
+ | | Calls for POWDER_MISC, BAR, BOULDER, or GLOB | ||
+ | |||
+ | |- | ||
+ | | CRAFTS | ||
+ | | | ||
+ | *NONE | ||
+ | | | ||
+ | *Reaction Products | ||
+ | | Can yield any type of craft object (ie. bracelets, rings, figurines, etc) | ||
+ | |} | ||
+ | |||
+ | |||
{{Category|Tokens}} | {{Category|Tokens}} | ||
{{Category|Modding}} | {{Category|Modding}} |
Revision as of 15:41, 18 March 2011
This article is about an older version of DF. |
Item tokens are the first part in defining the target item in reactions, containing the ITEM_TOKEN and ITEM_SUBTYPE. They determine the most basic form of item, and made more specific by Template:Ls. Most item tokens use NO_SUBTYPE or NONE for subtype.
Standard Item Tokens
# | Token | Description |
---|---|---|
0 | BAR | Template:Ls, such as metal, fuel, or soap. |
1 | SMALLGEM | Cut Template:Lstones usable in jeweler's workshop |
2 | BLOCKS | Template:Ls of any kind. |
3 | ROUGH | Rough Template:Lstones. |
4 | BOULDER / STONE | Raw mined Template:L. |
5 | WOOD | Wooden Template:Ls. |
6 | DOOR | Template:Ls. |
7 | FLOODGATE | Template:Ls. |
8 | BED | Template:Ls. |
9 | CHAIR | Template:Ls and thrones. |
10 | CHAIN | Template:Ls. |
11 | FLASK | Template:Ls. |
12 | GOBLET | Template:Ls. |
13 | INSTRUMENT | Musical Template:Ls. Subtypes come from item_instrument. |
14 | TOY | Template:Ls. Subtypes come from item_toy. |
15 | WINDOW | Template:Ls. |
16 | CAGE | Template:Ls. |
17 | BARREL | Template:Ls. |
18 | BUCKET | Template:Ls. |
19 | ANIMALTRAP | Template:Ls. |
20 | TABLE | Template:Ls. |
21 | COFFIN | Template:Ls. |
22 | STATUE | Template:Ls. |
23 | CORPSE | Template:Ls. |
24 | WEAPON | Template:Ls. Subtypes come from item_weapon. |
25 | ARMOR | Template:L and clothing worn on the upper body. Subtypes come from item_armor. |
26 | SHOES | Armor and clothing worn on the feet. Subtypes come from item_shoes. |
27 | SHIELD | Template:Ls and bucklers. Subtypes come from item_shield. |
28 | HELM | Armor and clothing worn on the head. Subtypes come from item_helm. |
29 | GLOVES | Armor and clothing worn on the hands. Subtypes come from item_gloves. |
30 | BOX | Template:Ls (wood), coffers (stone), boxes (glass), and bags (cloth or leather). |
31 | BIN | Template:Ls. |
32 | ARMORSTAND | Template:Ls. |
33 | WEAPONRACK | Template:Ls. |
34 | CABINET | Template:Ls. |
35 | FIGURINE | Template:Ls. |
36 | AMULET | Template:Ls. |
37 | SCEPTER | Template:Ls. |
38 | AMMO | Template:L for hand-held weapons. Subtypes come from item_ammo. |
39 | CROWN | Template:Ls. |
40 | RING | Template:Ls. |
41 | EARRING | Template:Ls. |
42 | BRACELET | Template:Ls. |
43 | GEM | Large Template:Ls. |
44 | ANVIL | Template:Ls. |
45 | CORPSEPIECE | Template:Ls. |
46 | REMAINS | Dead Template:L bodies. |
47 | MEAT | Butchered Template:L. |
48 | FISH | Prepared Template:L. |
49 | FISH_RAW | Unprepared fish. |
50 | VERMIN | Live Template:L. |
51 | PET | Tame vermin. |
52 | SEEDS | Template:Ls from plants. |
53 | PLANT | Template:Ls. |
54 | SKIN_TANNED | Template:L. |
55 | LEAVES | Leaves from certain plants after processing. |
56 | THREAD | Template:L gathered from webs or made at the Template:L. |
57 | CLOTH | Template:L made at the Template:L. |
58 | TOTEM | Skull Template:Ls. |
59 | PANTS | Armor and clothing worn on the legs. Subtypes come from item_pants. |
60 | BACKPACK | Template:Ls. |
61 | QUIVER | Template:Ls. |
62 | CATAPULTPARTS | Template:L parts. |
63 | BALLISTAPARTS | Template:L parts. |
64 | SIEGEAMMO | Siege engine ammunition. Subtypes come from item_siegeammo. |
65 | BALLISTAARROWHEAD | Arrow heads for ballista bolts. |
66 | TRAPPARTS | Template:L. |
67 | TRAPCOMP | Template:Ls. Subtypes come from item_trapcomp. |
68 | DRINK | Template:Lic drinks, generally brewed from plants. |
69 | POWDER_MISC | Powders such as Template:L, Template:L, Template:L, or Template:L |
70 | CHEESE | Pieces of Template:L. |
71 | FOOD | Template:Ls. |
72 | LIQUID_MISC | Liquids such as Template:L, Template:L, and extracts. |
73 | COIN | Template:Ls. |
74 | GLOB | Template:L, Template:L, pastes/pressed objects, and small bits of molten rock/metal. |
75 | ROCK | Small rocks (more useful in Template:L) |
76 | PIPE_SECTION | Template:Ls. |
77 | HATCH_COVER | Template:Ls. |
78 | GRATE | Template:Ls. |
79 | QUERN | Template:Ls. |
80 | MILLSTONE | Template:Ls. |
81 | SPLINT | Template:Ls. |
82 | CRUTCH | Template:Les. |
83 | TRACTION_BENCH | Template:Les. |
84 | ORTHOPEDIC_CAST | Template:Ls. |
85 | TOOL | Template:Ls. Subtypes come from item_tool. |
86 | SLAB | Template:Ls. |
87 | EGG | Template:Ls. |
Limited/Special Use Item Tokens
Explanation
For Template:Ls, REAGENT tokens will also accept ANY_RAW_MATERIAL:NONE (supposedly to permit POWDER_MISC, BAR, BOULDER, or GLOB) or ANY_CRAFT:NONE (to permit FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET), and PRODUCT tokens will also accept CRAFTS:NONE to randomly produce one (or more[Verify]) random type of craft. These special item tokens cannot be used in any other context - attempting to do so will result in an error.
Table
This is a table of the known non-standard item tokens. As previously stated, these tokens are not valid in all areas where item tokens are used and so an attempt has been made to include in the table a listing of places where these tokens are valid.
Token | Known Subtypes | Valid Uses | Description |
---|---|---|---|
ANY_CRAFT |
|
|
Calls for any type of craft object (ie. bracelets, rings, figurines, etc) |
ANY_RAW_MATERIAL |
|
|
Calls for POWDER_MISC, BAR, BOULDER, or GLOB |
CRAFTS |
|
|
Can yield any type of craft object (ie. bracelets, rings, figurines, etc) |