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Difference between revisions of "v0.31:Item token"
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Line 35: | Line 35: | ||
| 12 || GOBLET || {{L|Goblet}}s. | | 12 || GOBLET || {{L|Goblet}}s. | ||
|- | |- | ||
− | | 13 || INSTRUMENT || Musical {{L|instrument}}s. Subtypes come from item_instrument. | + | | 13 || INSTRUMENT || Musical {{L|instrument}}s. Subtypes come from item_instrument.txt |
|- | |- | ||
− | | 14 || TOY || {{L|Toy}}s. Subtypes come from item_toy. | + | | 14 || TOY || {{L|Toy}}s. Subtypes come from item_toy.txt |
|- | |- | ||
| 15 || WINDOW || {{L|Window}}s. | | 15 || WINDOW || {{L|Window}}s. | ||
Line 57: | Line 57: | ||
| 23 || CORPSE || {{L|Corpse}}s. | | 23 || CORPSE || {{L|Corpse}}s. | ||
|- | |- | ||
− | | 24 || WEAPON || {{L|Weapon}}s. Subtypes come from item_weapon. | + | | 24 || WEAPON || {{L|Weapon}}s. Subtypes come from item_weapon.txt |
|- | |- | ||
− | | 25 || ARMOR || {{L|Armor}} and clothing worn on the upper body. Subtypes come from item_armor. | + | | 25 || ARMOR || {{L|Armor}} and clothing worn on the upper body. Subtypes come from item_armor.txt |
|- | |- | ||
− | | 26 || SHOES || Armor and clothing worn on the feet. Subtypes come from item_shoes. | + | | 26 || SHOES || Armor and clothing worn on the feet. Subtypes come from item_shoes.txt |
|- | |- | ||
− | | 27 || SHIELD || {{L|Shield}}s and bucklers. Subtypes come from item_shield. | + | | 27 || SHIELD || {{L|Shield}}s and bucklers. Subtypes come from item_shield.txt |
|- | |- | ||
− | | 28 || HELM || Armor and clothing worn on the head. Subtypes come from item_helm. | + | | 28 || HELM || Armor and clothing worn on the head. Subtypes come from item_helm.txt |
|- | |- | ||
− | | 29 || GLOVES || Armor and clothing worn on the hands. Subtypes come from item_gloves. | + | | 29 || GLOVES || Armor and clothing worn on the hands. Subtypes come from item_gloves.txt |
|- | |- | ||
| 30 || BOX || {{L|Container|Chest}}s (wood), coffers (stone), boxes (glass), and bags (cloth or leather). | | 30 || BOX || {{L|Container|Chest}}s (wood), coffers (stone), boxes (glass), and bags (cloth or leather). | ||
Line 85: | Line 85: | ||
| 37 || SCEPTER || {{L|Scepter}}s. | | 37 || SCEPTER || {{L|Scepter}}s. | ||
|- | |- | ||
− | | 38 || AMMO || {{L|Ammunition}} for hand-held weapons. Subtypes come from item_ammo. | + | | 38 || AMMO || {{L|Ammunition}} for hand-held weapons. Subtypes come from item_ammo.txt |
|- | |- | ||
| 39 || CROWN || {{L|Crown}}s. | | 39 || CROWN || {{L|Crown}}s. | ||
Line 127: | Line 127: | ||
| 58 || TOTEM || Skull {{L|totem}}s. | | 58 || TOTEM || Skull {{L|totem}}s. | ||
|- | |- | ||
− | | 59 || PANTS || Armor and clothing worn on the legs. Subtypes come from item_pants. | + | | 59 || PANTS || Armor and clothing worn on the legs. Subtypes come from item_pants.txt |
|- | |- | ||
| 60 || BACKPACK || {{L|Backpack}}s. | | 60 || BACKPACK || {{L|Backpack}}s. | ||
Line 137: | Line 137: | ||
| 63 || BALLISTAPARTS || {{L|Ballista}} parts. | | 63 || BALLISTAPARTS || {{L|Ballista}} parts. | ||
|- | |- | ||
− | | 64 || SIEGEAMMO || Siege engine ammunition. Subtypes come from item_siegeammo. | + | | 64 || SIEGEAMMO || Siege engine ammunition. Subtypes come from item_siegeammo.txt |
|- | |- | ||
| 65 || BALLISTAARROWHEAD || Arrow heads for ballista bolts. | | 65 || BALLISTAARROWHEAD || Arrow heads for ballista bolts. | ||
Line 143: | Line 143: | ||
| 66 || TRAPPARTS || {{L|Mechanisms}}. | | 66 || TRAPPARTS || {{L|Mechanisms}}. | ||
|- | |- | ||
− | | 67 || TRAPCOMP || {{L|Trap component}}s. Subtypes come from item_trapcomp. | + | | 67 || TRAPCOMP || {{L|Trap component}}s. Subtypes come from item_trapcomp.txt |
|- | |- | ||
| 68 || DRINK || {{L|Alcohol}}ic drinks, generally brewed from plants. | | 68 || DRINK || {{L|Alcohol}}ic drinks, generally brewed from plants. | ||
|- | |- | ||
− | | 69 || POWDER_MISC || Powders such as {{L|flour}}, {{L|gypsum plaster}}, {{L|dye}}, or {{L|sand}} | + | | 69 || POWDER_MISC || Powders such as {{L|flour}}, {{L|gypsum plaster}}, {{L|dye}}, or {{L|sand}}. |
|- | |- | ||
| 70 || CHEESE || Pieces of {{L|cheese}}. | | 70 || CHEESE || Pieces of {{L|cheese}}. | ||
Line 179: | Line 179: | ||
| 84 || ORTHOPEDIC_CAST || {{L|Cast}}s. | | 84 || ORTHOPEDIC_CAST || {{L|Cast}}s. | ||
|- | |- | ||
− | | 85 || TOOL || {{L|Tool}}s. Subtypes come from item_tool. | + | | 85 || TOOL || {{L|Tool}}s. Subtypes come from item_tool.txt |
|- | |- | ||
| 86 || SLAB || {{L|Slab}}s. | | 86 || SLAB || {{L|Slab}}s. | ||
Line 185: | Line 185: | ||
| 87 || EGG || {{L|Egg}}s. | | 87 || EGG || {{L|Egg}}s. | ||
|} | |} | ||
− | |||
==Limited/Special Use Item Tokens== | ==Limited/Special Use Item Tokens== |
Revision as of 13:32, 24 March 2011
This article is about an older version of DF. |
Item tokens are the first part in defining the target item in reactions, containing the ITEM_TOKEN and ITEM_SUBTYPE. They determine the most basic form of item, and made more specific by Template:Ls. Most item tokens use NO_SUBTYPE or NONE for subtype unless explicitly stated otherwise.
Standard Item Tokens
# | Token | Description |
---|---|---|
0 | BAR | Template:Ls, such as metal, fuel, or soap. |
1 | SMALLGEM | Cut Template:Lstones usable in jeweler's workshop |
2 | BLOCKS | Template:Ls of any kind. |
3 | ROUGH | Rough Template:Lstones. |
4 | BOULDER / STONE | Raw mined Template:L. |
5 | WOOD | Wooden Template:Ls. |
6 | DOOR | Template:Ls. |
7 | FLOODGATE | Template:Ls. |
8 | BED | Template:Ls. |
9 | CHAIR | Template:Ls and thrones. |
10 | CHAIN | Template:Ls. |
11 | FLASK | Template:Ls. |
12 | GOBLET | Template:Ls. |
13 | INSTRUMENT | Musical Template:Ls. Subtypes come from item_instrument.txt |
14 | TOY | Template:Ls. Subtypes come from item_toy.txt |
15 | WINDOW | Template:Ls. |
16 | CAGE | Template:Ls. |
17 | BARREL | Template:Ls. |
18 | BUCKET | Template:Ls. |
19 | ANIMALTRAP | Template:Ls. |
20 | TABLE | Template:Ls. |
21 | COFFIN | Template:Ls. |
22 | STATUE | Template:Ls. |
23 | CORPSE | Template:Ls. |
24 | WEAPON | Template:Ls. Subtypes come from item_weapon.txt |
25 | ARMOR | Template:L and clothing worn on the upper body. Subtypes come from item_armor.txt |
26 | SHOES | Armor and clothing worn on the feet. Subtypes come from item_shoes.txt |
27 | SHIELD | Template:Ls and bucklers. Subtypes come from item_shield.txt |
28 | HELM | Armor and clothing worn on the head. Subtypes come from item_helm.txt |
29 | GLOVES | Armor and clothing worn on the hands. Subtypes come from item_gloves.txt |
30 | BOX | Template:Ls (wood), coffers (stone), boxes (glass), and bags (cloth or leather). |
31 | BIN | Template:Ls. |
32 | ARMORSTAND | Template:Ls. |
33 | WEAPONRACK | Template:Ls. |
34 | CABINET | Template:Ls. |
35 | FIGURINE | Template:Ls. |
36 | AMULET | Template:Ls. |
37 | SCEPTER | Template:Ls. |
38 | AMMO | Template:L for hand-held weapons. Subtypes come from item_ammo.txt |
39 | CROWN | Template:Ls. |
40 | RING | Template:Ls. |
41 | EARRING | Template:Ls. |
42 | BRACELET | Template:Ls. |
43 | GEM | Large Template:Ls. |
44 | ANVIL | Template:Ls. |
45 | CORPSEPIECE | Template:Ls. |
46 | REMAINS | Dead Template:L bodies. |
47 | MEAT | Butchered Template:L. |
48 | FISH | Prepared Template:L. |
49 | FISH_RAW | Unprepared fish. |
50 | VERMIN | Live Template:L. |
51 | PET | Tame vermin. |
52 | SEEDS | Template:Ls from plants. |
53 | PLANT | Template:Ls. |
54 | SKIN_TANNED | Template:L. |
55 | LEAVES | Leaves from certain plants after processing. |
56 | THREAD | Template:L gathered from webs or made at the Template:L. |
57 | CLOTH | Template:L made at the Template:L. |
58 | TOTEM | Skull Template:Ls. |
59 | PANTS | Armor and clothing worn on the legs. Subtypes come from item_pants.txt |
60 | BACKPACK | Template:Ls. |
61 | QUIVER | Template:Ls. |
62 | CATAPULTPARTS | Template:L parts. |
63 | BALLISTAPARTS | Template:L parts. |
64 | SIEGEAMMO | Siege engine ammunition. Subtypes come from item_siegeammo.txt |
65 | BALLISTAARROWHEAD | Arrow heads for ballista bolts. |
66 | TRAPPARTS | Template:L. |
67 | TRAPCOMP | Template:Ls. Subtypes come from item_trapcomp.txt |
68 | DRINK | Template:Lic drinks, generally brewed from plants. |
69 | POWDER_MISC | Powders such as Template:L, Template:L, Template:L, or Template:L. |
70 | CHEESE | Pieces of Template:L. |
71 | FOOD | Template:Ls. |
72 | LIQUID_MISC | Liquids such as Template:L, Template:L, and extracts. |
73 | COIN | Template:Ls. |
74 | GLOB | Template:L, Template:L, pastes/pressed objects, and small bits of molten rock/metal. |
75 | ROCK | Small rocks (more useful in Template:L) |
76 | PIPE_SECTION | Template:Ls. |
77 | HATCH_COVER | Template:Ls. |
78 | GRATE | Template:Ls. |
79 | QUERN | Template:Ls. |
80 | MILLSTONE | Template:Ls. |
81 | SPLINT | Template:Ls. |
82 | CRUTCH | Template:Les. |
83 | TRACTION_BENCH | Template:Les. |
84 | ORTHOPEDIC_CAST | Template:Ls. |
85 | TOOL | Template:Ls. Subtypes come from item_tool.txt |
86 | SLAB | Template:Ls. |
87 | EGG | Template:Ls. |
Limited/Special Use Item Tokens
In several specific locations, the values below can be substituted for the item type and subtype (and be followed directly by the Template:L).
Token | Subtypes | Valid Uses | Description |
---|---|---|---|
ANY_CRAFT | NONE | Template:L [REAGENT] | Matches FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET. |
ANY_RAW_MATERIAL | NONE | Template:L [REAGENT] | Matches POWDER_MISC, BAR, BOULDER, or GLOB. |
CRAFTS | NONE | Template:L [PRODUCT] | Produces 1-3 items of type FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET. |
Related Tokens
These tokens are not Item Tokens at all, but can take the place of them in some circumstances.
Token | Subtypes | Valid Uses | Description |
---|---|---|---|
METAL_ORE | Metal | Template:L [REAGENT] | This functions a bit differently from the other tokens. It Seems to call for a stone/boulder (only????) of a material with a [METAL_ORE:<Metal>:<percentage>] token for the metal specified. This token is therefore more specific and seems to fill the role of both the item token and the material token in a reaction reagent. Found in the "(use ore)" versions of smelter reactions. |