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Difference between revisions of "40d:Grimeling"
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− | A '''grimeling''' is a dangerous, solitary, predatory, human-sized... ''thing'' that is encountered in evil swamps and marshes. This plant-based "creature" is amphibious, feels no pain, doesn't get stunned, doesn't breathe, doesn't tire, and, perhaps worst, has no body parts to injure, meaning that even the best | + | A '''grimeling''' is a dangerous, solitary, predatory, human-sized... ''thing'' that is encountered in evil swamps and marshes. This plant-based "creature" is amphibious, feels no pain, doesn't get stunned, doesn't breathe, doesn't tire, and, perhaps worst, has no body parts to injure, meaning that even the best [[wrestler]]s have little or no chance against it. It has no internal organs, so [[piercing]] weapons (like [[pick]]s, [[spear]]s or [[bolt]]s) also have considerably less effect than usual. Since plants don't bleed either, perhaps the best way to deal with one is to gang up on it with [[axe]]s and/or [[short sword|sword]]s and hack it back into mulch. At least dead plants don't cause [[miasma]] - well, not this one. |
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 14:51, 8 December 2011
g | |
Portrait | |
---|---|
Biome | |
| |
Attributes | |
Alignment: | Evil |
Amphibious · Genderless · No Stun · No Pain · No Exert · Humanoid | |
Cannot be tamed
| |
Age | |
Adult at: | Birth |
Max age: | Immortal |
Rotting leaves
(Value multiplier ×2) | |
Bones | None |
Skulls | None |
This article is about an older version of DF. |
A grimeling is a dangerous, solitary, predatory, human-sized... thing that is encountered in evil swamps and marshes. This plant-based "creature" is amphibious, feels no pain, doesn't get stunned, doesn't breathe, doesn't tire, and, perhaps worst, has no body parts to injure, meaning that even the best wrestlers have little or no chance against it. It has no internal organs, so piercing weapons (like picks, spears or bolts) also have considerably less effect than usual. Since plants don't bleed either, perhaps the best way to deal with one is to gang up on it with axes and/or swords and hack it back into mulch. At least dead plants don't cause miasma - well, not this one.
[CREATURE:GRIMELING]
[NAME:grimeling:grimelings:grimeling]
[TILE:'g'][COLOR:2:0:0]
[MODVALUE:2]
[LARGE_ROAMING][FREQUENCY:5]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[LARGE_PREDATOR][EVIL]
[AMPHIBIOUS][UNDERSWIM]
[GENPOWER:4]
[NOT_BUTCHERABLE][VEGETATION]
[CARNIVORE]
[CANOPENDOORS]
[PREFSTRING:slithering nature]
[PREFSTRING:weedy bodies]
[NOSMELLYROT]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION]
[NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
[NOFEAR]
[BODY:HUMANOID_SIMPLE]
[SIZE:7]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[FAT:2]
[NO_DRINK][NO_EAT][NO_SLEEP]
[ALL_ACTIVE]
[BIOME:SWAMP_TEMPERATE_FRESHWATER]
[BIOME:SWAMP_TEMPERATE_SALTWATER]
[BIOME:SWAMP_TROPICAL_FRESHWATER]
[BIOME:SWAMP_TROPICAL_SALTWATER]
[BIOME:SWAMP_MANGROVE]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_SALTWATER]
[NO_GENDER]
[STANDARD_FLESH]
[SWIMS_INNATE][SWIM_SPEED:2500] |