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Difference between revisions of "40d Talk:Metal"
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--[[User:Shagie|Shagie]] 14:35, 7 March 2008 (EST) | --[[User:Shagie|Shagie]] 14:35, 7 March 2008 (EST) | ||
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+ | : 8 units of wealth into 20 units of wealth is 250%, not 150%. [[User:Emmanovi|Emmanovi]] 16:21, 22 November 2008 (EST) | ||
== Bar count? == | == Bar count? == |
Revision as of 21:21, 22 November 2008
what does brittle mean. (For the game, I know what it means). --Soyweiser 13:20, 6 November 2007 (EST)
- Hey Soyweiser, if you look at the Raw file below there are tags for [BRITTLE] on some of the metals. I can only assume that this increases the chances of a weapon or other object breaking when in use; but that's just a guess. --Markavian
- Yeah, I saw that in the raw files indeed. Perhaps it makes the items degrade faster. But we have no proof of this yet? nobody tested it? --Soyweiser 06:47, 7 November 2007 (EST)
I'm pretty sure that the brittle flag means that you cannot make craft goods and furniture from it. Note that bismuth and pig iron cannot be made into any craft good or furniture item.
Alloys
Alright, someone merged Alloy into this page, but there's also alloy information at smelting. If not its own page, where are we gonna put that info? --Turgid Bolk 01:18, 7 November 2007 (EST)
Counts
Is the number of resulting bars always the same as the one of used bars/ore pieces? There used to be some bugs, resulting in getting more or less bars, than expected. Has anyone checked this in the last version? Dorten 04:06, 10 January 2008 (EST)
- Galena. Tetrahedrite. VengefulDonut 10:27, 10 January 2008 (EST)
Graph
Anyone want to make a graph like http://archive.dwarffortresswiki.net/images/9/9c/Metalchart.png ? If nobody says yes, I might give it a try. --Savok 15:58, 2 February 2008 (EST)
- That's pretty awesome... t'would be quite the undertaking to get it fully updated and still understandable though. The fuel flow is a tad bit confusing, but not very much so. --Edward 21:56, 2 February 2008 (EST)
- Additionally, width would have to be less than about 781px, which was the width of the old image and nigh horizontal scrollbar width. --Savok 22:02, 2 February 2008 (EST)
Pewter values
Just making sure my math is right...
Tin (2) Trifle pewter (4) Tin (2) ==> Trifle pewter (4) Copper (2) Trifle pewter (4)
6 units of wealth have been converted into 12 units of wealth. A 100% value increase.
Tin (2) Fine pewter (5) Tin (2) ==> Fine pewter (5) Tin (2) Fine pewter (5) Copper (2) Fine pewter (5)
8 units of wealth have been converted into 20 units of wealth. A 150% value increase.
Tin (2) Lay pewter (3) Tin (2) ==> Lay pewter (3) Lead (2) Lay pewter (3) Copper (2) Lay pewter (3)
8 units of wealth have been converted into 12 units of wealth. A 50% value increase.
The reason to do lay pewter over fine pewter or trifle pewter would be
- More bars per smelting over trifle pewter. Potentially important if no magma.
- Less tin consumption. Tin can be used for bronze alloys which are weapon capable.
Correct? --Shagie 14:35, 7 March 2008 (EST)
- 8 units of wealth into 20 units of wealth is 250%, not 150%. Emmanovi 16:21, 22 November 2008 (EST)
Bar count?
Is there a page that lists how many bars are needed to forge different things? There's some info at armor. But there's no info at weapon, crafts, or furniture. Should there be a unified list here? --Strangething 17:46, 16 July 2008 (EDT)
- "All metal furniture requires 3 bars to forge except for chains, animal traps, buckets and blocks." (not my quote) --AlexFili 03:59, 17 July 2008 (EDT)
- Metalsmith's forge. VengefulDonut 09:58, 18 July 2008 (EDT)
alloys
is something required to make the fancier alloys like nickel-silver or electrum? i melted down some cages at my smelter but i couldn't make nickle silver or bronze