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Difference between revisions of "40d:Sky"

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*''TODO: Add a picture of sky using default tileset.''
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{{Colored Notice Box|#0B0|TO DO: Add a picture of sky using default tileset.}}
  
 
[[Category:Map tiles]]
 
[[Category:Map tiles]]

Revision as of 18:20, 25 December 2008

Sky, or open space, is represented by a mass of solid blue (cyan) tiles across the map. Sky only appears if there are two levels of successive open space below the current view, and there are no floors or constructions above the current view. Sky is often a good way to tell if you are near the surface, somewhere approaching the clouds, or next to a big cliff and in need of a staircase. Having access to the outside (from above) makes tiles below count as outside (as apposed to inside) which is useful for working out where dwarves are allowed when assigning standing orders.

Despite being suspended in the air, it's unlikely to fall down anytime soon. Even if you're a Gaul.


"Sky allows horrible light to filter into outposts, and should be avoided at all costs." --Zulgar Zarethadil, Miner