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Difference between revisions of "Masterwork:Religion"
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− | + | The dwarven religion system in Masterwork Dwarf Fortress allows dwarves to pray to Armok and make sacrifices in his name, in return for a chance to receive powerful weapons, high-value items and other benefits. | |
− | + | == Practicing Religion == | |
− | * [[ | + | Any dwarf that wishes to practice their religion must have the [[prayer]] labour turned on. After this has been done, simply run a reaction at one of the religious buildings: |
− | * [[ | + | |
− | * [[ | + | * [[Monastery]] |
− | * [[ | + | * [[Shrine of Armok]] |
+ | * [[Altar of Armok]] | ||
+ | * [[Temple of Armok]] | ||
+ | * [[Volcanic Oracle of Armok]] | ||
+ | |||
+ | == Notes == | ||
+ | |||
+ | There is an archaeology find that requires religion for you to defeat it. Or a very strong military. Fun! |
Latest revision as of 14:09, 2 April 2019
This article is about a mod. |
MDF: v1.31 |
The dwarven religion system in Masterwork Dwarf Fortress allows dwarves to pray to Armok and make sacrifices in his name, in return for a chance to receive powerful weapons, high-value items and other benefits.
Practicing Religion[edit]
Any dwarf that wishes to practice their religion must have the prayer labour turned on. After this has been done, simply run a reaction at one of the religious buildings:
Notes[edit]
There is an archaeology find that requires religion for you to defeat it. Or a very strong military. Fun!