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Difference between revisions of "40d:Merperson"

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{{CreatureInfo|name=Merperson|symbol=M|color=3:0:1|butcher=no|bones=3|chunks=3|meat=3|fat=1|skulls=1|skin=Yes|biome=* Any {{L|ocean}}}}
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{{Quality|Fine}}
{{av}}{{stub}}
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{{40d creaturelookup/0|butcher=no|wiki=Mermaid}}
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{{av}}
  
'''Merpersons''' (mermaids and mermen) are little {{L|humanoid}}s living in {{L|oceans}}. Usually your {{L|dwarves}} don't encounter them, but occasionally, when building a {{L|fortress|fort}} on an {{L|island}} they might show up. They occasionally equip stuff, but they don't steal it.  
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'''Merpersons''' (mermaids and mermen) are little [[humanoid]]s living in [[ocean]]s. Usually your [[dwarves]] don't encounter them, but occasionally, when building a [[fortress|fort]] on an [[island]] they might show up. They occasionally equip stuff, but they don't steal it.  
  
A [http://www.bay12games.com/forum/index.php?topic=25967.0 study] is currently under way to determine the feasibility of merpeople breeding/livestock programs, due to the extreme value of merperson bones.
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A study was under way to determine the feasibility of merpeople breeding/livestock programs due to the extreme value of merperson bones, but it came to an abrupt end and the [[v0.31:merperson|next version]] dramatically devalued their bones in order to discourage players from repeating such experiments.
  
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{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Animals}}
 
{{Category|Animals}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Latest revision as of 00:04, 26 October 2023

Merperson

M

Portrait
Biome

Attributes
Alignment: Good

· Aquatic · Learns · Fanciful · Humanoid

Cannot be tamed

Age
Child at: 1
Adult at: 12
Max age: 60-120
Rotting leaves

(Value multiplier ×50)

Bones 6
Skulls 1

Wikipedia article

This article is about an older version of DF.

Merpersons (mermaids and mermen) are little humanoids living in oceans. Usually your dwarves don't encounter them, but occasionally, when building a fort on an island they might show up. They occasionally equip stuff, but they don't steal it.

A study was under way to determine the feasibility of merpeople breeding/livestock programs due to the extreme value of merperson bones, but it came to an abrupt end and the next version dramatically devalued their bones in order to discourage players from repeating such experiments.

Races
DwarfElfGoblinHumanKobold
Animals
AlligatorBeak dogBilouBlack-crested gibbonBlack-handed gibbonBlack bearBonoboCatCave crocodileCheetahChimpanzeeCougarCowDeerDogDonkeyElephantElkFoxGazelleGiant batGiant cave spiderGiant cave swallowGiant cheetahGiant desert scorpionGiant eagleGiant jaguarGiant leopardGiant lionGiant moleGiant olmGiant ratGiant tigerGiant toadGorillaGray gibbonGrimelingGrizzly bearGroundhogHarpyHippoHoary marmotHorseIce wolfJaguarLarge ratLeopardLionMandrillMountain goatMuleMuskoxNaked mole dogOne-humped camelOrangutanPileated gibbonPolar bearRaccoonRhesus macaqueSaltwater crocodileSasquatchSiamangSilvery gibbonTigerTwo-humped camelUnicornWarthogWhite-browed gibbonWhite-handed gibbonWolf
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent