v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Cave spider"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Fixing links within namespace (0436/2808))
 
(16 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{VerminInfo|name=Cave spider|symbol=∙|color=7:0:0|biome=* Subterranean Water
+
{{quality|Exceptional|22:27, 10 November 2010 (UTC)}}
* Subterranean Chasm|wiki=no|
+
{{verminlookup/0|wiki=no}}
spring=1|summer=1|autumn=1|winter=1}}
+
{{av}}
{{av}}{{Quality|Masterwork}}
+
{{creaturedesc}}
  
A '''cave spider''' is a type of {{L|vermin}}.
+
[[File:Vermin-CaveSpider.JPG|thumb|left|Admired for its mystery.]]
It produces {{L|web}}s that can be collected and {{L|loom|woven}} into {{L|thread|cave spider silk thread}}.
+
 
Cave spiders can be annoying and beneficial at the same time.  They will usually hang out around underground areas like {{L|cavern|caverns}} or underground water sources. They will leave |webs around these areas or even in your fortress that can be collected via the 'collect webs' job at the {{L|Loom}}, which is created automatically when webs are around.  They can be annoying because they will bite the occasional pet or dwarf, though they're only mildly {{L|Syndrome|venomous}}.  
+
A '''cave spider''' is a type of [[vermin]].
 +
It produces [[web]]s that can be collected and [[loom|woven]] into [[thread|cave spider silk thread]].
 +
Cave spiders can be annoying and beneficial at the same time.  They will usually hang out around underground areas like [[cavern|caverns]] or underground water sources. They will leave [[web]]s around these areas or even in your fortress that can be collected via the 'collect webs' job at the [[Loom]], which is created automatically when webs are around.  They can be annoying because they will bite the occasional pet or dwarf, though they're only mildly [[Syndrome|venomous]].  
  
 
[[image:Cave_Spider_Web.JPG|thumb|right| <br />
 
[[image:Cave_Spider_Web.JPG|thumb|right| <br />
Line 12: Line 14:
  
 
==Pest Control==
 
==Pest Control==
If you have {{L|cat}}s around your fortress, they will hunt cave spiders down without mercy just like any other vermin, and this can be a bit annoying if you want those webs.  You can attempt to solve this problem by confining all unattached cats using {{L|cage}}s or {{L|restraint}}s and eliminating cats that have {{L|pet|adopted}} a dwarf, but this approach can cause {{L|thought|happiness}} issues, and migrants will continue to introduce pet cats to your fortress.
+
If you have [[cat]]s around your fortress, they will hunt cave spiders down without mercy just like any other vermin, and this can be a bit annoying if you want those webs.  You can attempt to solve this problem by confining all unattached cats using [[cage]]s or [[restraint]]s and eliminating cats that have [[pet|adopted]] a dwarf, but this approach can cause [[thought|happiness]] issues, and migrants will continue to introduce pet cats to your fortress.
 +
 
 +
Assigning pet cats to a small, out-of-the-way room designated as a [[pasture]] can effectively restrain them without causing the dwarf happiness issues killing them would. Be aware that assigning many cats to too small a pasture will result in catfights.
  
 
==Use in Industry==
 
==Use in Industry==
Unfortunately, {{l|tame|taming}} a cave spider does not provide a source of controlled {{l|silk}} production, as cave spiders in cages will not spin webs.  Because of this, a silk farm requires an area (potentially cleared and sealed, for dwarven {{l|unfortunate accident|safety}}) in which the vermin can run wild.  Since cave spiders do not reproduce like creatures, any such farm will need to be in a {{l|biome}} that generates cave spiders.  
+
Unfortunately, [[tame|taming]] a cave spider does not provide a source of controlled [[silk]] production, as cave spiders in cages will not spin webs.  Because of this, a [[silk]] farm requires an area (potentially cleared and sealed, for dwarven [[unfortunate accident|safety]]) in which the vermin can run wild.  Since cave spiders do not reproduce like creatures, any such farm will need to be in a [[biome]] that generates cave spiders. You can also dig out a room in an upper level (near your loom) and attach a lever to a placed cage "q,a,j" (much the same as you would with caged goblins, though be sure to tame the spiders), once the cage has been filled with tame cave spiders, "q,a,P" pull the lever, releasing the spiders (that have been caught in an animal trap baited with meat), they will be released and begin filling the area with webs without your dwarves and pets having to deal with bites.
 +
 
 +
 
 
{{gamedata}}
 
{{gamedata}}
 
{{vermin}}
 
{{vermin}}

Latest revision as of 16:41, 8 December 2011

Cave spider
Urist likes cave spiders for their mystery.
Biome

  • Underground Caverns (wet)
  • Underground Caverns (dry)
  • Underground Depth: 1-2
Variations

Cave spider - Giant cave spider

Attributes

· Exotic pet · Extract · Hateable · Syndrome · Webs

Pet value 0
Active Seasons
Spring Summer Autumn Winter
This article is about an older version of DF.
A tiny underground bug, sought after for its thread.
Admired for its mystery.

A cave spider is a type of vermin. It produces webs that can be collected and woven into cave spider silk thread. Cave spiders can be annoying and beneficial at the same time. They will usually hang out around underground areas like caverns or underground water sources. They will leave webs around these areas or even in your fortress that can be collected via the 'collect webs' job at the Loom, which is created automatically when webs are around. They can be annoying because they will bite the occasional pet or dwarf, though they're only mildly venomous.


Cave Spider webs
The white gem-like items.

Pest Control[edit]

If you have cats around your fortress, they will hunt cave spiders down without mercy just like any other vermin, and this can be a bit annoying if you want those webs. You can attempt to solve this problem by confining all unattached cats using cages or restraints and eliminating cats that have adopted a dwarf, but this approach can cause happiness issues, and migrants will continue to introduce pet cats to your fortress.

Assigning pet cats to a small, out-of-the-way room designated as a pasture can effectively restrain them without causing the dwarf happiness issues killing them would. Be aware that assigning many cats to too small a pasture will result in catfights.

Use in Industry[edit]

Unfortunately, taming a cave spider does not provide a source of controlled silk production, as cave spiders in cages will not spin webs. Because of this, a silk farm requires an area (potentially cleared and sealed, for dwarven safety) in which the vermin can run wild. Since cave spiders do not reproduce like creatures, any such farm will need to be in a biome that generates cave spiders. You can also dig out a room in an upper level (near your loom) and attach a lever to a placed cage "q,a,j" (much the same as you would with caged goblins, though be sure to tame the spiders), once the cage has been filled with tame cave spiders, "q,a,P" pull the lever, releasing the spiders (that have been caught in an animal trap baited with meat), they will be released and begin filling the area with webs without your dwarves and pets having to deal with bites.


Insects
Subterranean
Birds
Mammals
Oceanic
Rivers & lakes
Reptiles & amphibians
Other