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Difference between revisions of "v0.31:Item definition token"
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(Created page with '{{av}} '''Item definition tokens''' are used in item definitions in the raws. Item types: * ITEM_WEAPON - {{L|Weapon token}} * ITEM_TOY - see below * ITEM_TOOL - {{L|Tool token}…') |
(Fixing links within namespace (1317/2808)) |
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− | {{av}} | + | {{quality|Exceptional|18:10, 28 April 2011 (UTC)}}{{av}} |
'''Item definition tokens''' are used in item definitions in the raws. | '''Item definition tokens''' are used in item definitions in the raws. | ||
Item types: | Item types: | ||
− | * ITEM_WEAPON - | + | * ITEM_WEAPON - [[Weapon token]] |
* ITEM_TOY - see below | * ITEM_TOY - see below | ||
− | * ITEM_TOOL - | + | * ITEM_TOOL - [[Tool token]] |
* ITEM_INSTRUMENT - see below | * ITEM_INSTRUMENT - see below | ||
− | * ITEM_TRAPCOMP - | + | * ITEM_TRAPCOMP - [[Trap component token]] |
− | * ITEM_ARMOR - | + | * ITEM_ARMOR - [[Armor token]] |
− | * ITEM_AMMO - | + | * ITEM_AMMO - [[Ammo token]] |
* ITEM_SIEGEAMMO - see below | * ITEM_SIEGEAMMO - see below | ||
− | * ITEM_GLOVES - | + | * ITEM_GLOVES - [[Gloves token]] |
− | * ITEM_SHOES - | + | * ITEM_SHOES - [[Shoes token]] |
− | * ITEM_SHIELD - | + | * ITEM_SHIELD - [[Shield token]] |
− | * ITEM_HELM - | + | * ITEM_HELM - [[Helm token]] |
− | * ITEM_PANTS - | + | * ITEM_PANTS - [[Pants token]] |
* ITEM_FOOD - see below | * ITEM_FOOD - see below | ||
Line 33: | Line 33: | ||
| HARD_MAT | | HARD_MAT | ||
| | | | ||
− | | Presumably prevents the item from being made from cloth, silk, or leather, present on everything but puzzleboxes and drums. Appears to work backwards for | + | | Presumably prevents the item from being made from cloth, silk, or leather, present on everything but puzzleboxes and drums. Appears to work backwards for [[strange mood]]s. |
|} | |} | ||
Line 71: | Line 71: | ||
| LEVEL | | LEVEL | ||
| | | | ||
− | | Specifies the number of ingredients are used in this type of prepared meal - 2 for Easy, 3 for Fine, 4 for Lavish. | + | | Specifies the number of ingredients are used in this type of prepared meal - 2 for Easy, 3 for Fine, 4 for Lavish. Defaults to 2. |
|} | |} |
Latest revision as of 17:01, 8 December 2011
This article is about an older version of DF. |
Item definition tokens are used in item definitions in the raws.
Item types:
- ITEM_WEAPON - Weapon token
- ITEM_TOY - see below
- ITEM_TOOL - Tool token
- ITEM_INSTRUMENT - see below
- ITEM_TRAPCOMP - Trap component token
- ITEM_ARMOR - Armor token
- ITEM_AMMO - Ammo token
- ITEM_SIEGEAMMO - see below
- ITEM_GLOVES - Gloves token
- ITEM_SHOES - Shoes token
- ITEM_SHIELD - Shield token
- ITEM_HELM - Helm token
- ITEM_PANTS - Pants token
- ITEM_FOOD - see below
Toy and Instrument Tokens[edit]
Token | Arguments | Description |
---|---|---|
NAME | singular:plural | What this item will be called ingame. |
HARD_MAT | Presumably prevents the item from being made from cloth, silk, or leather, present on everything but puzzleboxes and drums. Appears to work backwards for strange moods. |
Siege Ammo Tokens[edit]
Token | Arguments | Description |
---|---|---|
NAME | singular:plural | What this item will be called ingame. |
CLASS | Specifies what type of siege engine uses this ammunition. Currently, only BALLISTA is permitted. |
Food Tokens[edit]
Token | Arguments | Description |
---|---|---|
NAME | singular:plural | What this item will be called ingame. |
LEVEL | Specifies the number of ingredients are used in this type of prepared meal - 2 for Easy, 3 for Fine, 4 for Lavish. Defaults to 2. |