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Difference between revisions of "v0.31:Worldgen examples"

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{{quality|Fine|00:00, 3 April 2011 (UTC)}}{{av}}
+
{{quality|Masterwork|21:31, 3 April 2011 (UTC)}}{{av}}
 +
<!--
 +
please use the following template to add new world examples
  
 +
== Title ==
 +
[[File:desert-world-map.png|thumb|400px|right|Shagthoomon "The Everseeing Realms"]]
 +
Description. Blablbalbalbal...
 +
<pre>
 +
[params]
 +
</pre>
 +
-->
 +
 +
This article contains, in no particular order, parameter sets for use with [[Advanced world generation]]. You may find one of them useful if you are trying to create worlds with specific types of features.
  
This article contains, in no particular order, parameter sets for use with {{L|Advanced world generation}}. You may find one of them useful if you are trying to create worlds with specific types of features.
+
=Using Examples=
  
 
To use a worldgen example, open ''data/init/world_gen.txt'' with a text editor (notepad.exe is fine) and copy/paste the parameter set text into it, then start Dwarf Fortress and select "Design New World With Advanced Parameters". The world parameters will appear in the list on the right of the screen. Select the name of the parameter set with the arrow keys and hit {{K|Enter}}.
 
To use a worldgen example, open ''data/init/world_gen.txt'' with a text editor (notepad.exe is fine) and copy/paste the parameter set text into it, then start Dwarf Fortress and select "Design New World With Advanced Parameters". The world parameters will appear in the list on the right of the screen. Select the name of the parameter set with the arrow keys and hit {{K|Enter}}.
  
 +
=Posting Examples=
 +
 +
The best way to post an example is not to copy the parameters from world_gen.txt but do this instead:
 +
 +
#Load the world up in Legends mode.
 +
#Hit {{K|p}} to "export map/gen info."
 +
#Look for a file called ''regionX-world_gen_param.txt'' in your main dwarf fortress folder
 +
##Open it in a text editor (notepad is good)
 +
##Copy and paste the text into the wiki page using the template hidden at the top of the wiki editing text
 +
#Optional: convert the ''world_map-regionX-XXX--XXXXX.bmp'' to a PNG file (very important) using MS Paint or something and upload that as well.
 +
 +
This will make sure the seed values get copied so someone can reproduce your exact results if they want, or they can delete the seed values to get their own variation.
 +
 +
=Worlds=
 +
 +
== The Delightful Prairie ==
 +
 +
In the Dimension of Wonder lies a small valley between two mountain ranges. This valley is dominated by the Delightful Prairie. Savage beasts call it their home.
 +
 +
Features:
 +
 +
*Pocket world
 +
*No aquifiers
 +
*Flat terrain
 +
*Badgers everywhere
 +
*Iron, coal, and flux everywhere
 +
*A lot of Obsidian for some reason
 +
*One cavern layer
 +
*Contact with humans, elves, and goblins
 +
*Two dwarven civs
 +
 +
<pre>
 +
Created in DF v0.31.25.
 +
 +
[WORLD_GEN]
 +
[TITLE:NO AQUIFIER POCKET]
 +
[SEED:650296489]
 +
[HISTORY_SEED:1395011604]
 +
[NAME_SEED:2186692389]
 +
[CREATURE_SEED:1226153698]
 +
[DIM:17:17]
 +
[EMBARK_POINTS:1274]
 +
[END_YEAR:3]
 +
[BEAST_END_YEAR:30:80]
 +
[REVEAL_ALL_HISTORY:1]
 +
[CULL_HISTORICAL_FIGURES:0]
 +
[ELEVATION:1:400:52:52]
 +
[RAINFALL:0:100:26:26]
 +
[TEMPERATURE:25:75:26:26]
 +
[DRAINAGE:0:100:26:26]
 +
[VOLCANISM:0:100:26:26]
 +
[SAVAGERY:0:100:26:26]
 +
[ELEVATION_FREQUENCY:2:1:10:1:1:5]
 +
[RAIN_FREQUENCY:2:10:10:10:5:5]
 +
[DRAINAGE_FREQUENCY:2:10:10:10:5:5]
 +
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 +
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
 +
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
 +
[MINERAL_SCARCITY:500]
 +
[MEGABEAST_CAP:10]
 +
[SEMIMEGABEAST_CAP:20]
 +
[TITAN_NUMBER:10]
 +
[TITAN_ATTACK_TRIGGER:80:0:100000]
 +
[DEMON_NUMBER:20]
 +
[NIGHT_CREATURE_NUMBER:20]
 +
[GOOD_SQ_COUNTS:0:0:0]
 +
[EVIL_SQ_COUNTS:0:0:0]
 +
[PEAK_NUMBER_MIN:0]
 +
[PARTIAL_OCEAN_EDGE_MIN:0]
 +
[COMPLETE_OCEAN_EDGE_MIN:0]
 +
[VOLCANO_MIN:0]
 +
[REGION_COUNTS:SWAMP:0:0:0]
 +
[REGION_COUNTS:DESERT:0:0:0]
 +
[REGION_COUNTS:FOREST:0:0:0]
 +
[REGION_COUNTS:MOUNTAINS:0:0:0]
 +
[REGION_COUNTS:OCEAN:0:0:0]
 +
[REGION_COUNTS:GLACIER:0:0:0]
 +
[REGION_COUNTS:TUNDRA:0:0:0]
 +
[REGION_COUNTS:GRASSLAND:0:0:0]
 +
[REGION_COUNTS:HILLS:0:0:0]
 +
[EROSION_CYCLE_COUNT:250]
 +
[RIVER_MINS:1:1]
 +
[PERIODICALLY_ERODE_EXTREMES:1]
 +
[OROGRAPHIC_PRECIPITATION:1]
 +
[SUBREGION_MAX:2750]
 +
[CAVERN_LAYER_COUNT:1]
 +
[CAVERN_LAYER_OPENNESS_MIN:100]
 +
[CAVERN_LAYER_OPENNESS_MAX:100]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:50]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:75]
 +
[CAVERN_LAYER_WATER_MIN:50]
 +
[CAVERN_LAYER_WATER_MAX:100]
 +
[HAVE_BOTTOM_LAYER_1:1]
 +
[HAVE_BOTTOM_LAYER_2:1]
 +
[LEVELS_ABOVE_GROUND:15]
 +
[LEVELS_ABOVE_LAYER_1:5]
 +
[LEVELS_ABOVE_LAYER_2:1]
 +
[LEVELS_ABOVE_LAYER_3:1]
 +
[LEVELS_ABOVE_LAYER_4:1]
 +
[LEVELS_ABOVE_LAYER_5:2]
 +
[LEVELS_AT_BOTTOM:1]
 +
[CAVE_MIN_SIZE:5]
 +
[CAVE_MAX_SIZE:25]
 +
[MOUNTAIN_CAVE_MIN:1]
 +
[NON_MOUNTAIN_CAVE_MIN:2]
 +
[ALL_CAVES_VISIBLE:0]
 +
[SHOW_EMBARK_TUNNEL:2]
 +
[TOTAL_CIV_NUMBER:6]
 +
[TOTAL_CIV_POPULATION:15000]
 +
[SITE_CAP:15]
 +
[PLAYABLE_CIVILIZATION_REQUIRED:1]
 +
[ELEVATION_RANGES:0:0:0]
 +
[RAIN_RANGES:0:0:0]
 +
[DRAINAGE_RANGES:0:0:0]
 +
[SAVAGERY_RANGES:0:0:0]
 +
[VOLCANISM_RANGES:0:0:0]
 +
</pre>
  
= Desert World =
+
== Desert World ==
 
[[File:desert-world-map.png|thumb|400px|right|Shagthoomon "The Everseeing Realms"]]
 
[[File:desert-world-map.png|thumb|400px|right|Shagthoomon "The Everseeing Realms"]]
  
Line 101: Line 229:
 
</pre>
 
</pre>
  
= Quick and Light =
+
 
 +
==Volcanic Ice Age==
 +
[[File:ice-age-world-map.png|thumb|400px|right|Exsmoxsmaksmo "The Future Land" - A future of fire and ice.]]
 +
If you like ice and volcanoes then this is the place for you. Almost all glaciers and mountains with 200 volcanoes for your enjoyment. Dwarves and goblins dominate, with humans an elves only living at the top sliver of the map. Evil is prevalent. Human civilization has mostly died out (no playable human civs in adventure mode except for "outsider".)
 +
<pre>
 +
Created in DF v0.31.25.
 +
 
 +
[WORLD_GEN]
 +
[TITLE:GLACIAL]
 +
[SEED:31337]
 +
[HISTORY_SEED:2511178890]
 +
[NAME_SEED:3575652596]
 +
[CREATURE_SEED:3188147346]
 +
[DIM:129:129]
 +
[EMBARK_POINTS:1274]
 +
[END_YEAR:500]
 +
[BEAST_END_YEAR:2:50]
 +
[REVEAL_ALL_HISTORY:1]
 +
[CULL_HISTORICAL_FIGURES:1]
 +
[ELEVATION:100:350:1500:1500]
 +
[RAINFALL:0:100:200:200]
 +
[TEMPERATURE:-100:-100:200:200]
 +
[DRAINAGE:80:100:200:200]
 +
[VOLCANISM:0:100:3200:3200]
 +
[SAVAGERY:0:100:200:200]
 +
[ELEVATION_FREQUENCY:5:1:0:0:0:1]
 +
[RAIN_FREQUENCY:2:4:0:0:0:1]
 +
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
 +
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 +
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
 +
[VOLCANISM_FREQUENCY:2:1:0:0:0:1]
 +
[MINERAL_SCARCITY:1800]
 +
[MEGABEAST_CAP:5]
 +
[SEMIMEGABEAST_CAP:30]
 +
[TITAN_NUMBER:30]
 +
[TITAN_ATTACK_TRIGGER:80:0:100000]
 +
[DEMON_NUMBER:28]
 +
[NIGHT_CREATURE_NUMBER:5]
 +
[GOOD_SQ_COUNTS:300:100:0]
 +
[EVIL_SQ_COUNTS:800:100:0]
 +
[PEAK_NUMBER_MIN:0]
 +
[PARTIAL_OCEAN_EDGE_MIN:0]
 +
[COMPLETE_OCEAN_EDGE_MIN:0]
 +
[VOLCANO_MIN:200]
 +
[REGION_COUNTS:SWAMP:0:0:0]
 +
[REGION_COUNTS:DESERT:0:0:0]
 +
[REGION_COUNTS:FOREST:0:0:0]
 +
[REGION_COUNTS:MOUNTAINS:0:20:20]
 +
[REGION_COUNTS:OCEAN:0:0:0]
 +
[REGION_COUNTS:GLACIER:10000:0:0]
 +
[REGION_COUNTS:TUNDRA:0:0:0]
 +
[REGION_COUNTS:GRASSLAND:0:0:0]
 +
[REGION_COUNTS:HILLS:0:0:0]
 +
[EROSION_CYCLE_COUNT:250]
 +
[RIVER_MINS:400:100]
 +
[PERIODICALLY_ERODE_EXTREMES:0]
 +
[OROGRAPHIC_PRECIPITATION:0]
 +
[SUBREGION_MAX:5000]
 +
[CAVERN_LAYER_COUNT:2]
 +
[CAVERN_LAYER_OPENNESS_MIN:70]
 +
[CAVERN_LAYER_OPENNESS_MAX:100]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:10]
 +
[CAVERN_LAYER_WATER_MIN:70]
 +
[CAVERN_LAYER_WATER_MAX:100]
 +
[HAVE_BOTTOM_LAYER_1:1]
 +
[HAVE_BOTTOM_LAYER_2:1]
 +
[LEVELS_ABOVE_GROUND:15]
 +
[LEVELS_ABOVE_LAYER_1:10]
 +
[LEVELS_ABOVE_LAYER_2:1]
 +
[LEVELS_ABOVE_LAYER_3:1]
 +
[LEVELS_ABOVE_LAYER_4:1]
 +
[LEVELS_ABOVE_LAYER_5:2]
 +
[LEVELS_AT_BOTTOM:1]
 +
[CAVE_MIN_SIZE:5]
 +
[CAVE_MAX_SIZE:25]
 +
[MOUNTAIN_CAVE_MIN:25]
 +
[NON_MOUNTAIN_CAVE_MIN:50]
 +
[ALL_CAVES_VISIBLE:0]
 +
[SHOW_EMBARK_TUNNEL:2]
 +
[TOTAL_CIV_NUMBER:50]
 +
[TOTAL_CIV_POPULATION:-1]
 +
[SITE_CAP:-1]
 +
[PLAYABLE_CIVILIZATION_REQUIRED:1]
 +
[ELEVATION_RANGES:0:0:0]
 +
[RAIN_RANGES:0:0:0]
 +
[DRAINAGE_RANGES:0:0:0]
 +
[SAVAGERY_RANGES:0:0:0]
 +
[VOLCANISM_RANGES:0:0:0]
 +
</pre>
 +
 
 +
==Swamp of Evil==
 +
[[File:swamp-world-map.png|thumb|400px|right|Tar Mudung "The Land of Portent"]]
 +
Savage world dominated by evil swamps. You might want to turn down the savagery for more civilization.
 +
<pre>
 +
Created in DF v0.31.25.
 +
 
 +
[WORLD_GEN]
 +
[TITLE:EVIL]
 +
[SEED:31338]
 +
[HISTORY_SEED:3757804509]
 +
[NAME_SEED:1681632938]
 +
[CREATURE_SEED:825444517]
 +
[DIM:65:65]
 +
[EMBARK_POINTS:1274]
 +
[END_YEAR:500]
 +
[BEAST_END_YEAR:2:50]
 +
[REVEAL_ALL_HISTORY:1]
 +
[CULL_HISTORICAL_FIGURES:1]
 +
[ELEVATION:50:350:1500:1500]
 +
[RAINFALL:33:90:500:500]
 +
[TEMPERATURE:50:75:101:101]
 +
[DRAINAGE:0:75:500:500]
 +
[VOLCANISM:0:100:3200:3200]
 +
[SAVAGERY:33:100:101:101]
 +
[ELEVATION_FREQUENCY:2:1:18:2:0:1]
 +
[RAIN_FREQUENCY:4:3:1:1:1:1]
 +
[DRAINAGE_FREQUENCY:4:30:0:0:0:1]
 +
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 +
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
 +
[VOLCANISM_FREQUENCY:2:1:0:0:0:1]
 +
[MINERAL_SCARCITY:2000]
 +
[MEGABEAST_CAP:10]
 +
[SEMIMEGABEAST_CAP:40]
 +
[TITAN_NUMBER:10]
 +
[TITAN_ATTACK_TRIGGER:80:0:100000]
 +
[DEMON_NUMBER:22]
 +
[NIGHT_CREATURE_NUMBER:22]
 +
[GOOD_SQ_COUNTS:30:30:0]
 +
[EVIL_SQ_COUNTS:0:200:4000]
 +
[PEAK_NUMBER_MIN:0]
 +
[PARTIAL_OCEAN_EDGE_MIN:0]
 +
[COMPLETE_OCEAN_EDGE_MIN:0]
 +
[VOLCANO_MIN:50]
 +
[REGION_COUNTS:SWAMP:0:0:0]
 +
[REGION_COUNTS:DESERT:0:0:0]
 +
[REGION_COUNTS:FOREST:200:0:0]
 +
[REGION_COUNTS:MOUNTAINS:0:0:0]
 +
[REGION_COUNTS:OCEAN:100:0:0]
 +
[REGION_COUNTS:GLACIER:0:0:0]
 +
[REGION_COUNTS:TUNDRA:0:0:0]
 +
[REGION_COUNTS:GRASSLAND:0:0:0]
 +
[REGION_COUNTS:HILLS:200:0:0]
 +
[EROSION_CYCLE_COUNT:0]
 +
[RIVER_MINS:600:800]
 +
[PERIODICALLY_ERODE_EXTREMES:0]
 +
[OROGRAPHIC_PRECIPITATION:1]
 +
[SUBREGION_MAX:2750]
 +
[CAVERN_LAYER_COUNT:3]
 +
[CAVERN_LAYER_OPENNESS_MIN:50]
 +
[CAVERN_LAYER_OPENNESS_MAX:100]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:10]
 +
[CAVERN_LAYER_WATER_MIN:60]
 +
[CAVERN_LAYER_WATER_MAX:100]
 +
[HAVE_BOTTOM_LAYER_1:1]
 +
[HAVE_BOTTOM_LAYER_2:1]
 +
[LEVELS_ABOVE_GROUND:15]
 +
[LEVELS_ABOVE_LAYER_1:5]
 +
[LEVELS_ABOVE_LAYER_2:1]
 +
[LEVELS_ABOVE_LAYER_3:1]
 +
[LEVELS_ABOVE_LAYER_4:1]
 +
[LEVELS_ABOVE_LAYER_5:2]
 +
[LEVELS_AT_BOTTOM:1]
 +
[CAVE_MIN_SIZE:5]
 +
[CAVE_MAX_SIZE:25]
 +
[MOUNTAIN_CAVE_MIN:10]
 +
[NON_MOUNTAIN_CAVE_MIN:30]
 +
[ALL_CAVES_VISIBLE:0]
 +
[SHOW_EMBARK_TUNNEL:2]
 +
[TOTAL_CIV_NUMBER:35]
 +
[TOTAL_CIV_POPULATION:-1]
 +
[SITE_CAP:-1]
 +
[PLAYABLE_CIVILIZATION_REQUIRED:1]
 +
[ELEVATION_RANGES:0:0:0]
 +
[RAIN_RANGES:0:0:0]
 +
[DRAINAGE_RANGES:0:0:0]
 +
[SAVAGERY_RANGES:0:0:0]
 +
[VOLCANISM_RANGES:0:0:0]
 +
</pre>
 +
 
 +
== Patchwork ==
 +
[[File:patchwork-world-map.png|thumb|400px|right|Example "Patchwork" World]]
 +
This is an example of a "patchwork" world with many small and very random biomes next to each other.
 +
 
 +
<pre>
 +
Created in DF v0.31.25.
 +
 
 +
[WORLD_GEN]
 +
[TITLE:PATCHWORK]
 +
[SEED:31337]
 +
[HISTORY_SEED:733133752]
 +
[NAME_SEED:2188605780]
 +
[CREATURE_SEED:500403440]
 +
[DIM:65:65]
 +
[EMBARK_POINTS:1274]
 +
[END_YEAR:100]
 +
[BEAST_END_YEAR:100:80]
 +
[REVEAL_ALL_HISTORY:1]
 +
[CULL_HISTORICAL_FIGURES:0]
 +
[ELEVATION:1:400:3200:3200]
 +
[RAINFALL:0:100:3200:3200]
 +
[TEMPERATURE:25:75:3200:3200]
 +
[DRAINAGE:0:100:3200:3200]
 +
[VOLCANISM:0:100:3200:3200]
 +
[SAVAGERY:0:100:3200:3200]
 +
[ELEVATION_FREQUENCY:2:1:1:1:1:1]
 +
[RAIN_FREQUENCY:1:1:1:1:1:1]
 +
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
 +
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 +
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
 +
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
 +
[MINERAL_SCARCITY:2000]
 +
[MEGABEAST_CAP:30]
 +
[SEMIMEGABEAST_CAP:60]
 +
[TITAN_NUMBER:50]
 +
[TITAN_ATTACK_TRIGGER:80:0:100000]
 +
[DEMON_NUMBER:22]
 +
[NIGHT_CREATURE_NUMBER:22]
 +
[GOOD_SQ_COUNTS:500:0:0]
 +
[EVIL_SQ_COUNTS:500:0:0]
 +
[PEAK_NUMBER_MIN:0]
 +
[PARTIAL_OCEAN_EDGE_MIN:0]
 +
[COMPLETE_OCEAN_EDGE_MIN:0]
 +
[VOLCANO_MIN:10]
 +
[REGION_COUNTS:SWAMP:0:0:0]
 +
[REGION_COUNTS:DESERT:0:0:0]
 +
[REGION_COUNTS:FOREST:0:0:0]
 +
[REGION_COUNTS:MOUNTAINS:0:0:0]
 +
[REGION_COUNTS:OCEAN:0:0:0]
 +
[REGION_COUNTS:GLACIER:0:0:0]
 +
[REGION_COUNTS:TUNDRA:0:0:0]
 +
[REGION_COUNTS:GRASSLAND:0:0:0]
 +
[REGION_COUNTS:HILLS:0:0:0]
 +
[EROSION_CYCLE_COUNT:250]
 +
[RIVER_MINS:400:400]
 +
[PERIODICALLY_ERODE_EXTREMES:1]
 +
[OROGRAPHIC_PRECIPITATION:1]
 +
[SUBREGION_MAX:5000]
 +
[CAVERN_LAYER_COUNT:3]
 +
[CAVERN_LAYER_OPENNESS_MIN:0]
 +
[CAVERN_LAYER_OPENNESS_MAX:100]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
 +
[CAVERN_LAYER_WATER_MIN:0]
 +
[CAVERN_LAYER_WATER_MAX:100]
 +
[HAVE_BOTTOM_LAYER_1:1]
 +
[HAVE_BOTTOM_LAYER_2:1]
 +
[LEVELS_ABOVE_GROUND:15]
 +
[LEVELS_ABOVE_LAYER_1:5]
 +
[LEVELS_ABOVE_LAYER_2:1]
 +
[LEVELS_ABOVE_LAYER_3:1]
 +
[LEVELS_ABOVE_LAYER_4:1]
 +
[LEVELS_ABOVE_LAYER_5:2]
 +
[LEVELS_AT_BOTTOM:1]
 +
[CAVE_MIN_SIZE:5]
 +
[CAVE_MAX_SIZE:25]
 +
[MOUNTAIN_CAVE_MIN:50]
 +
[NON_MOUNTAIN_CAVE_MIN:50]
 +
[ALL_CAVES_VISIBLE:0]
 +
[SHOW_EMBARK_TUNNEL:2]
 +
[TOTAL_CIV_NUMBER:200]
 +
[TOTAL_CIV_POPULATION:-1]
 +
[SITE_CAP:-1]
 +
[PLAYABLE_CIVILIZATION_REQUIRED:1]
 +
[ELEVATION_RANGES:0:0:0]
 +
[RAIN_RANGES:0:0:0]
 +
[DRAINAGE_RANGES:0:0:0]
 +
[SAVAGERY_RANGES:0:0:0]
 +
[VOLCANISM_RANGES:0:0:0]
 +
</pre>
 +
 
 +
==Quick and Light==
  
 
This is a 65x65 map that rolls a 100 year history. Also, the elevation weights are tuned to be more central, and the minimum elevation is set to 50 to reduce the amount of water squares. And finally, the temperature range is set to a minimum of 50, so that embark zones won't be frozen.
 
This is a 65x65 map that rolls a 100 year history. Also, the elevation weights are tuned to be more central, and the minimum elevation is set to 50 to reduce the amount of water squares. And finally, the temperature range is set to a minimum of 50, so that embark zones won't be frozen.
Line 182: Line 582:
 
</pre>
 
</pre>
  
= More Room Before Caves =
+
==More Room Before Caves==
  
 
This is a 257x257 large map that rolls a 200 year history. Nothing else is really changed except you have more z-layers before hitting your first cavern so that you can build and mine more effectively.
 
This is a 257x257 large map that rolls a 200 year history. Nothing else is really changed except you have more z-layers before hitting your first cavern so that you can build and mine more effectively.
Line 266: Line 666:
 
</pre>
 
</pre>
  
= 102 Volcanoes =
+
==102 Volcanoes==
 
"102 Volcanoes" is a file I've been playing with to make it easier to find a volcano next to flux. Setting volcanism to 100 allows a volcano. Volcano_min is also volcano_max, if you set it to 0 you get no volcanoes. Most of the Fun has been sucked out of the parameters, so ramp them up or you'll likely get bored.
 
"102 Volcanoes" is a file I've been playing with to make it easier to find a volcano next to flux. Setting volcanism to 100 allows a volcano. Volcano_min is also volcano_max, if you set it to 0 you get no volcanoes. Most of the Fun has been sucked out of the parameters, so ramp them up or you'll likely get bored.
  
Line 384: Line 784:
 
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
 
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
 
</pre>
 
</pre>
 +
 +
== Ilusnitom - The Everseeing Planets ==
 +
[[Image:SEED-314710875.jpg|thumb|400px|right]]
 +
This world was generated for v0.31.16 and so the seeds might not result in the same world in newer versions.
 +
 +
* Area: 4x4
 +
* Trees & Plants: Heavily forested (conifer forest), Woodland(thick shrubs)
 +
* Flux: Yes, top right
 +
* Coal: Yes, top right
 +
* Ore: Unknown, have iron, lead, copper, tin, silver, gold, aluminium
 +
* Water: Brook, underground lake
 +
* Adamantine: Unknown
 +
* Magma: Volcano
 +
* Neighboring Civs: All
 +
<pre>
 +
[WORLD_GEN]
 +
[TITLE:MEDIUM REGION]
 +
[SEED:314710875]
 +
[HISTORY_SEED:16462857]
 +
[NAME_SEED:1374351994]
 +
[CREATURE_SEED:1547224588]
 +
[DIM:129:129]
 +
[EMBARK_POINTS:1500]
 +
[END_YEAR:1050]
 +
[BEAST_END_YEAR:200:80]
 +
[REVEAL_ALL_HISTORY:1]
 +
[CULL_HISTORICAL_FIGURES:0]
 +
[ELEVATION:1:400:401:401]
 +
[RAINFALL:0:100:200:200]
 +
[TEMPERATURE:25:50:200:200]
 +
[DRAINAGE:0:100:200:200]
 +
[VOLCANISM:20:100:200:200]
 +
[SAVAGERY:0:100:200:200]
 +
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
 +
[RAIN_FREQUENCY:1:1:1:1:1:1]
 +
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
 +
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 +
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
 +
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
 +
[MEGABEAST_CAP:18]
 +
[SEMIMEGABEAST_CAP:37]
 +
[TITAN_NUMBER:9]
 +
[TITAN_ATTACK_TRIGGER:80:0:100000]
 +
[DEMON_NUMBER:28]
 +
[GOOD_SQ_COUNTS:25:251:503]
 +
[EVIL_SQ_COUNTS:25:251:503]
 +
[PEAK_NUMBER_MIN:50]
 +
[PARTIAL_OCEAN_EDGE_MIN:1]
 +
[COMPLETE_OCEAN_EDGE_MIN:0]
 +
[VOLCANO_MIN:60]
 +
[REGION_COUNTS:SWAMP:260:1:1]
 +
[REGION_COUNTS:DESERT:260:1:1]
 +
[REGION_COUNTS:FOREST:1040:3:3]
 +
[REGION_COUNTS:MOUNTAINS:2080:2:2]
 +
[REGION_COUNTS:OCEAN:2080:1:1]
 +
[REGION_COUNTS:GLACIER:0:0:0]
 +
[REGION_COUNTS:TUNDRA:0:0:0]
 +
[REGION_COUNTS:GRASSLAND:2080:3:3]
 +
[REGION_COUNTS:HILLS:2080:3:3]
 +
[EROSION_CYCLE_COUNT:250]
 +
[RIVER_MINS:100:100]
 +
[PERIODICALLY_ERODE_EXTREMES:1]
 +
[OROGRAPHIC_PRECIPITATION:1]
 +
[SUBREGION_MAX:2750]
 +
[CAVERN_LAYER_COUNT:3]
 +
[CAVERN_LAYER_OPENNESS_MIN:0]
 +
[CAVERN_LAYER_OPENNESS_MAX:100]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
 +
[CAVERN_LAYER_WATER_MIN:0]
 +
[CAVERN_LAYER_WATER_MAX:100]
 +
[HAVE_BOTTOM_LAYER_1:1]
 +
[HAVE_BOTTOM_LAYER_2:1]
 +
[LEVELS_ABOVE_GROUND:15]
 +
[LEVELS_ABOVE_LAYER_1:5]
 +
[LEVELS_ABOVE_LAYER_2:1]
 +
[LEVELS_ABOVE_LAYER_3:1]
 +
[LEVELS_ABOVE_LAYER_4:1]
 +
[LEVELS_ABOVE_LAYER_5:2]
 +
[LEVELS_AT_BOTTOM:1]
 +
[CAVE_MIN_SIZE:5]
 +
[CAVE_MAX_SIZE:25]
 +
[MOUNTAIN_CAVE_MIN:25]
 +
[NON_MOUNTAIN_CAVE_MIN:50]
 +
[ALL_CAVES_VISIBLE:1]
 +
[SHOW_EMBARK_TUNNEL:2]
 +
[TOTAL_CIV_NUMBER:40]
 +
[TOTAL_CIV_POPULATION:15000]
 +
[SITE_CAP:1040]
 +
[PLAYABLE_CIVILIZATION_REQUIRED:1]
 +
[ELEVATION_RANGES:2080:4160:2080]
 +
[RAIN_RANGES:2080:4160:2080]
 +
[DRAINAGE_RANGES:2080:4160:2080]
 +
[SAVAGERY_RANGES:2080:4160:2080]
 +
[VOLCANISM_RANGES:2080:4160:2080]
 +
</pre>
 +
 +
== The Ageless Planet Of Legend ==
 +
[[File:Dfw-31.17-rlp-1.PNG|thumb|400px|right]]
 +
This world was generated for v0.31.16 and so the seeds might not result in the same world in newer versions.
 +
 +
* Sand
 +
* Chalk (flux)
 +
* Obsidian (other biome)
 +
* Trees
 +
* Water
 +
* Dwarves, Elves, Goblins, and Humans
 +
 +
Generated on 31.16, Windows 7
 +
<pre>
 +
[WORLD_GEN]
 +
[TITLE:MEDIUM REGION]
 +
[SEED:196405198]
 +
[HISTORY_SEED:196405198]
 +
[NAME_SEED:196405198]
 +
[CREATURE_SEED:196405198]
 +
[DIM:129:129]
 +
[EMBARK_POINTS:1274]
 +
[END_YEAR:1050]
 +
[BEAST_END_YEAR:200:80]
 +
[REVEAL_ALL_HISTORY:1]
 +
[CULL_HISTORICAL_FIGURES:0]
 +
[ELEVATION:1:400:401:401]
 +
[RAINFALL:0:100:200:200]
 +
[TEMPERATURE:25:75:200:200]
 +
[DRAINAGE:0:100:200:200]
 +
[VOLCANISM:0:100:200:200]
 +
[SAVAGERY:0:100:200:200]
 +
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
 +
[RAIN_FREQUENCY:1:1:1:1:1:1]
 +
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
 +
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 +
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
 +
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
 +
[MEGABEAST_CAP:18]
 +
[SEMIMEGABEAST_CAP:37]
 +
[TITAN_NUMBER:9]
 +
[TITAN_ATTACK_TRIGGER:80:0:100000]
 +
[DEMON_NUMBER:28]
 +
[GOOD_SQ_COUNTS:25:251:503]
 +
[EVIL_SQ_COUNTS:25:251:503]
 +
[PEAK_NUMBER_MIN:12]
 +
[PARTIAL_OCEAN_EDGE_MIN:1]
 +
[COMPLETE_OCEAN_EDGE_MIN:0]
 +
[VOLCANO_MIN:3]
 +
[REGION_COUNTS:SWAMP:260:1:1]
 +
[REGION_COUNTS:DESERT:260:1:1]
 +
[REGION_COUNTS:FOREST:1040:3:3]
 +
[REGION_COUNTS:MOUNTAINS:2080:2:2]
 +
[REGION_COUNTS:OCEAN:2080:1:1]
 +
[REGION_COUNTS:GLACIER:0:0:0]
 +
[REGION_COUNTS:TUNDRA:0:0:0]
 +
[REGION_COUNTS:GRASSLAND:2080:3:3]
 +
[REGION_COUNTS:HILLS:2080:3:3]
 +
[EROSION_CYCLE_COUNT:250]
 +
[RIVER_MINS:100:100]
 +
[PERIODICALLY_ERODE_EXTREMES:1]
 +
[OROGRAPHIC_PRECIPITATION:1]
 +
[SUBREGION_MAX:2750]
 +
[CAVERN_LAYER_COUNT:3]
 +
[CAVERN_LAYER_OPENNESS_MIN:0]
 +
[CAVERN_LAYER_OPENNESS_MAX:100]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
 +
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
 +
[CAVERN_LAYER_WATER_MIN:0]
 +
[CAVERN_LAYER_WATER_MAX:100]
 +
[HAVE_BOTTOM_LAYER_1:1]
 +
[HAVE_BOTTOM_LAYER_2:1]
 +
[LEVELS_ABOVE_GROUND:15]
 +
[LEVELS_ABOVE_LAYER_1:5]
 +
[LEVELS_ABOVE_LAYER_2:1]
 +
[LEVELS_ABOVE_LAYER_3:1]
 +
[LEVELS_ABOVE_LAYER_4:1]
 +
[LEVELS_ABOVE_LAYER_5:2]
 +
[LEVELS_AT_BOTTOM:1]
 +
[CAVE_MIN_SIZE:5]
 +
[CAVE_MAX_SIZE:25]
 +
[MOUNTAIN_CAVE_MIN:25]
 +
[NON_MOUNTAIN_CAVE_MIN:50]
 +
[ALL_CAVES_VISIBLE:0]
 +
[SHOW_EMBARK_TUNNEL:2]
 +
[TOTAL_CIV_NUMBER:40]
 +
[TOTAL_CIV_POPULATION:15000]
 +
[SITE_CAP:1040]
 +
[PLAYABLE_CIVILIZATION_REQUIRED:1]
 +
[ELEVATION_RANGES:2080:4160:2080]
 +
[RAIN_RANGES:2080:4160:2080]
 +
[DRAINAGE_RANGES:2080:4160:2080]
 +
[SAVAGERY_RANGES:2080:4160:2080]
 +
[VOLCANISM_RANGES:2080:4160:2080]
 +
</pre>
 +
  
 
{{World}}
 
{{World}}
[[Category:World]]
 

Latest revision as of 01:38, 30 June 2012

This article is about an older version of DF.

This article contains, in no particular order, parameter sets for use with Advanced world generation. You may find one of them useful if you are trying to create worlds with specific types of features.

Using Examples[edit]

To use a worldgen example, open data/init/world_gen.txt with a text editor (notepad.exe is fine) and copy/paste the parameter set text into it, then start Dwarf Fortress and select "Design New World With Advanced Parameters". The world parameters will appear in the list on the right of the screen. Select the name of the parameter set with the arrow keys and hit Enter.

Posting Examples[edit]

The best way to post an example is not to copy the parameters from world_gen.txt but do this instead:

  1. Load the world up in Legends mode.
  2. Hit p to "export map/gen info."
  3. Look for a file called regionX-world_gen_param.txt in your main dwarf fortress folder
    1. Open it in a text editor (notepad is good)
    2. Copy and paste the text into the wiki page using the template hidden at the top of the wiki editing text
  4. Optional: convert the world_map-regionX-XXX--XXXXX.bmp to a PNG file (very important) using MS Paint or something and upload that as well.

This will make sure the seed values get copied so someone can reproduce your exact results if they want, or they can delete the seed values to get their own variation.

Worlds[edit]

The Delightful Prairie[edit]

In the Dimension of Wonder lies a small valley between two mountain ranges. This valley is dominated by the Delightful Prairie. Savage beasts call it their home.

Features:

  • Pocket world
  • No aquifiers
  • Flat terrain
  • Badgers everywhere
  • Iron, coal, and flux everywhere
  • A lot of Obsidian for some reason
  • One cavern layer
  • Contact with humans, elves, and goblins
  • Two dwarven civs
Created in DF v0.31.25.

[WORLD_GEN]
	[TITLE:NO AQUIFIER POCKET]
	[SEED:650296489]
	[HISTORY_SEED:1395011604]
	[NAME_SEED:2186692389]
	[CREATURE_SEED:1226153698]
	[DIM:17:17]
	[EMBARK_POINTS:1274]
	[END_YEAR:3]
	[BEAST_END_YEAR:30:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:1:400:52:52]
	[RAINFALL:0:100:26:26]
	[TEMPERATURE:25:75:26:26]
	[DRAINAGE:0:100:26:26]
	[VOLCANISM:0:100:26:26]
	[SAVAGERY:0:100:26:26]
	[ELEVATION_FREQUENCY:2:1:10:1:1:5]
	[RAIN_FREQUENCY:2:10:10:10:5:5]
	[DRAINAGE_FREQUENCY:2:10:10:10:5:5]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[MINERAL_SCARCITY:500]
	[MEGABEAST_CAP:10]
	[SEMIMEGABEAST_CAP:20]
	[TITAN_NUMBER:10]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:20]
	[NIGHT_CREATURE_NUMBER:20]
	[GOOD_SQ_COUNTS:0:0:0]
	[EVIL_SQ_COUNTS:0:0:0]
	[PEAK_NUMBER_MIN:0]
	[PARTIAL_OCEAN_EDGE_MIN:0]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:0]
	[REGION_COUNTS:SWAMP:0:0:0]
	[REGION_COUNTS:DESERT:0:0:0]
	[REGION_COUNTS:FOREST:0:0:0]
	[REGION_COUNTS:MOUNTAINS:0:0:0]
	[REGION_COUNTS:OCEAN:0:0:0]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:0:0:0]
	[REGION_COUNTS:HILLS:0:0:0]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:1:1]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:1]
	[CAVERN_LAYER_OPENNESS_MIN:100]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:50]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:75]
	[CAVERN_LAYER_WATER_MIN:50]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:1]
	[NON_MOUNTAIN_CAVE_MIN:2]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:6]
	[TOTAL_CIV_POPULATION:15000]
	[SITE_CAP:15]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:0:0:0]
	[RAIN_RANGES:0:0:0]
	[DRAINAGE_RANGES:0:0:0]
	[SAVAGERY_RANGES:0:0:0]
	[VOLCANISM_RANGES:0:0:0]

Desert World[edit]

Shagthoomon "The Everseeing Realms"

This world is almost all desert with 100 or so volcanoes. The best thing about it is that there are no elves. (Dwarves and humans civilizations do exist though.) It should be reasonably usable for fortress and adventure mode.

Don't forget to remove the seed values unless you want to reproduce this exact world.

Created in DF v0.31.25.

[WORLD_GEN]
	[TITLE:DESERT]
	[SEED:31337]
	[HISTORY_SEED:3978663230]
	[NAME_SEED:1936147099]
	[CREATURE_SEED:1739184911]
	[DIM:65:65]
	[EMBARK_POINTS:1274]
	[END_YEAR:100]
	[BEAST_END_YEAR:2:50]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:100:400:202:202]
	[RAINFALL:0:10:101:101]
	[TEMPERATURE:60:75:101:101]
	[DRAINAGE:0:20:101:101]
	[VOLCANISM:0:100:3200:3200]
	[SAVAGERY:0:100:1000:1000]
	[ELEVATION_FREQUENCY:2:5:1:0:0:2]
	[RAIN_FREQUENCY:4:20:0:0:0:1]
	[DRAINAGE_FREQUENCY:4:5:0:0:0:1]
	[TEMPERATURE_FREQUENCY:1:1:0:0:0:8]
	[SAVAGERY_FREQUENCY:4:1:0:1:0:4]
	[VOLCANISM_FREQUENCY:2:1:0:0:0:10]
	[MINERAL_SCARCITY:1500]
	[MEGABEAST_CAP:10]
	[SEMIMEGABEAST_CAP:20]
	[TITAN_NUMBER:50]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:22]
	[NIGHT_CREATURE_NUMBER:22]
	[GOOD_SQ_COUNTS:10:0:0]
	[EVIL_SQ_COUNTS:100:0:0]
	[PEAK_NUMBER_MIN:0]
	[PARTIAL_OCEAN_EDGE_MIN:0]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:100]
	[REGION_COUNTS:SWAMP:0:0:0]
	[REGION_COUNTS:DESERT:3800:0:0]
	[REGION_COUNTS:FOREST:0:0:0]
	[REGION_COUNTS:MOUNTAINS:0:0:0]
	[REGION_COUNTS:OCEAN:0:0:0]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:0:0:0]
	[REGION_COUNTS:HILLS:0:0:0]
	[EROSION_CYCLE_COUNT:1000]
	[RIVER_MINS:50:50]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:50]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:5]
	[CAVERN_LAYER_WATER_MIN:60]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:10]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:10]
	[TOTAL_CIV_POPULATION:-1]
	[SITE_CAP:-1]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:0:0:0]
	[RAIN_RANGES:0:0:0]
	[DRAINAGE_RANGES:0:0:0]
	[SAVAGERY_RANGES:0:0:0]
	[VOLCANISM_RANGES:0:0:0]


Volcanic Ice Age[edit]

Exsmoxsmaksmo "The Future Land" - A future of fire and ice.

If you like ice and volcanoes then this is the place for you. Almost all glaciers and mountains with 200 volcanoes for your enjoyment. Dwarves and goblins dominate, with humans an elves only living at the top sliver of the map. Evil is prevalent. Human civilization has mostly died out (no playable human civs in adventure mode except for "outsider".)

Created in DF v0.31.25.

[WORLD_GEN]
	[TITLE:GLACIAL]
	[SEED:31337]
	[HISTORY_SEED:2511178890]
	[NAME_SEED:3575652596]
	[CREATURE_SEED:3188147346]
	[DIM:129:129]
	[EMBARK_POINTS:1274]
	[END_YEAR:500]
	[BEAST_END_YEAR:2:50]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:1]
	[ELEVATION:100:350:1500:1500]
	[RAINFALL:0:100:200:200]
	[TEMPERATURE:-100:-100:200:200]
	[DRAINAGE:80:100:200:200]
	[VOLCANISM:0:100:3200:3200]
	[SAVAGERY:0:100:200:200]
	[ELEVATION_FREQUENCY:5:1:0:0:0:1]
	[RAIN_FREQUENCY:2:4:0:0:0:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:2:1:0:0:0:1]
	[MINERAL_SCARCITY:1800]
	[MEGABEAST_CAP:5]
	[SEMIMEGABEAST_CAP:30]
	[TITAN_NUMBER:30]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:28]
	[NIGHT_CREATURE_NUMBER:5]
	[GOOD_SQ_COUNTS:300:100:0]
	[EVIL_SQ_COUNTS:800:100:0]
	[PEAK_NUMBER_MIN:0]
	[PARTIAL_OCEAN_EDGE_MIN:0]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:200]
	[REGION_COUNTS:SWAMP:0:0:0]
	[REGION_COUNTS:DESERT:0:0:0]
	[REGION_COUNTS:FOREST:0:0:0]
	[REGION_COUNTS:MOUNTAINS:0:20:20]
	[REGION_COUNTS:OCEAN:0:0:0]
	[REGION_COUNTS:GLACIER:10000:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:0:0:0]
	[REGION_COUNTS:HILLS:0:0:0]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:400:100]
	[PERIODICALLY_ERODE_EXTREMES:0]
	[OROGRAPHIC_PRECIPITATION:0]
	[SUBREGION_MAX:5000]
	[CAVERN_LAYER_COUNT:2]
	[CAVERN_LAYER_OPENNESS_MIN:70]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:10]
	[CAVERN_LAYER_WATER_MIN:70]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:10]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:25]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:50]
	[TOTAL_CIV_POPULATION:-1]
	[SITE_CAP:-1]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:0:0:0]
	[RAIN_RANGES:0:0:0]
	[DRAINAGE_RANGES:0:0:0]
	[SAVAGERY_RANGES:0:0:0]
	[VOLCANISM_RANGES:0:0:0]

Swamp of Evil[edit]

Tar Mudung "The Land of Portent"

Savage world dominated by evil swamps. You might want to turn down the savagery for more civilization.

Created in DF v0.31.25.

[WORLD_GEN]
	[TITLE:EVIL]
	[SEED:31338]
	[HISTORY_SEED:3757804509]
	[NAME_SEED:1681632938]
	[CREATURE_SEED:825444517]
	[DIM:65:65]
	[EMBARK_POINTS:1274]
	[END_YEAR:500]
	[BEAST_END_YEAR:2:50]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:1]
	[ELEVATION:50:350:1500:1500]
	[RAINFALL:33:90:500:500]
	[TEMPERATURE:50:75:101:101]
	[DRAINAGE:0:75:500:500]
	[VOLCANISM:0:100:3200:3200]
	[SAVAGERY:33:100:101:101]
	[ELEVATION_FREQUENCY:2:1:18:2:0:1]
	[RAIN_FREQUENCY:4:3:1:1:1:1]
	[DRAINAGE_FREQUENCY:4:30:0:0:0:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:2:1:0:0:0:1]
	[MINERAL_SCARCITY:2000]
	[MEGABEAST_CAP:10]
	[SEMIMEGABEAST_CAP:40]
	[TITAN_NUMBER:10]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:22]
	[NIGHT_CREATURE_NUMBER:22]
	[GOOD_SQ_COUNTS:30:30:0]
	[EVIL_SQ_COUNTS:0:200:4000]
	[PEAK_NUMBER_MIN:0]
	[PARTIAL_OCEAN_EDGE_MIN:0]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:50]
	[REGION_COUNTS:SWAMP:0:0:0]
	[REGION_COUNTS:DESERT:0:0:0]
	[REGION_COUNTS:FOREST:200:0:0]
	[REGION_COUNTS:MOUNTAINS:0:0:0]
	[REGION_COUNTS:OCEAN:100:0:0]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:0:0:0]
	[REGION_COUNTS:HILLS:200:0:0]
	[EROSION_CYCLE_COUNT:0]
	[RIVER_MINS:600:800]
	[PERIODICALLY_ERODE_EXTREMES:0]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:50]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:10]
	[CAVERN_LAYER_WATER_MIN:60]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:10]
	[NON_MOUNTAIN_CAVE_MIN:30]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:35]
	[TOTAL_CIV_POPULATION:-1]
	[SITE_CAP:-1]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:0:0:0]
	[RAIN_RANGES:0:0:0]
	[DRAINAGE_RANGES:0:0:0]
	[SAVAGERY_RANGES:0:0:0]
	[VOLCANISM_RANGES:0:0:0]

Patchwork[edit]

Example "Patchwork" World

This is an example of a "patchwork" world with many small and very random biomes next to each other.

Created in DF v0.31.25.

[WORLD_GEN]
	[TITLE:PATCHWORK]
	[SEED:31337]
	[HISTORY_SEED:733133752]
	[NAME_SEED:2188605780]
	[CREATURE_SEED:500403440]
	[DIM:65:65]
	[EMBARK_POINTS:1274]
	[END_YEAR:100]
	[BEAST_END_YEAR:100:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:1:400:3200:3200]
	[RAINFALL:0:100:3200:3200]
	[TEMPERATURE:25:75:3200:3200]
	[DRAINAGE:0:100:3200:3200]
	[VOLCANISM:0:100:3200:3200]
	[SAVAGERY:0:100:3200:3200]
	[ELEVATION_FREQUENCY:2:1:1:1:1:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[MINERAL_SCARCITY:2000]
	[MEGABEAST_CAP:30]
	[SEMIMEGABEAST_CAP:60]
	[TITAN_NUMBER:50]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:22]
	[NIGHT_CREATURE_NUMBER:22]
	[GOOD_SQ_COUNTS:500:0:0]
	[EVIL_SQ_COUNTS:500:0:0]
	[PEAK_NUMBER_MIN:0]
	[PARTIAL_OCEAN_EDGE_MIN:0]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:10]
	[REGION_COUNTS:SWAMP:0:0:0]
	[REGION_COUNTS:DESERT:0:0:0]
	[REGION_COUNTS:FOREST:0:0:0]
	[REGION_COUNTS:MOUNTAINS:0:0:0]
	[REGION_COUNTS:OCEAN:0:0:0]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:0:0:0]
	[REGION_COUNTS:HILLS:0:0:0]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:400:400]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:5000]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:0]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
	[CAVERN_LAYER_WATER_MIN:0]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:50]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:200]
	[TOTAL_CIV_POPULATION:-1]
	[SITE_CAP:-1]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:0:0:0]
	[RAIN_RANGES:0:0:0]
	[DRAINAGE_RANGES:0:0:0]
	[SAVAGERY_RANGES:0:0:0]
	[VOLCANISM_RANGES:0:0:0]

Quick and Light[edit]

This is a 65x65 map that rolls a 100 year history. Also, the elevation weights are tuned to be more central, and the minimum elevation is set to 50 to reduce the amount of water squares. And finally, the temperature range is set to a minimum of 50, so that embark zones won't be frozen.

[WORLD_GEN]
	[TITLE:Quick and Light]
	[CUSTOM_NAME:Early Dawn]
	[DIM:65:65]
	[EMBARK_POINTS:1274]
	[END_YEAR:100]
	[BEAST_END_YEAR:2:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:50:400:202:202]
	[RAINFALL:0:100:101:101]
	[TEMPERATURE:50:80:101:101]
	[DRAINAGE:0:100:101:101]
	[VOLCANISM:0:100:101:101]
	[SAVAGERY:0:100:101:101]
	[ELEVATION_FREQUENCY:1:1:2:3:2:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[TITAN_NUMBER:3]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:22]
	[GOOD_SQ_COUNTS:6:63:127]
	[EVIL_SQ_COUNTS:6:63:127]
	[PEAK_NUMBER_MIN:3]
	[PARTIAL_OCEAN_EDGE_MIN:1]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:1]
	[REGION_COUNTS:SWAMP:66:0:0]
	[REGION_COUNTS:DESERT:66:0:0]
	[REGION_COUNTS:FOREST:264:0:0]
	[REGION_COUNTS:MOUNTAINS:528:0:0]
	[REGION_COUNTS:OCEAN:528:0:0]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:528:0:0]
	[REGION_COUNTS:HILLS:528:0:0]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:25:25]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:0]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
	[CAVERN_LAYER_WATER_MIN:0]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:6]
	[NON_MOUNTAIN_CAVE_MIN:12]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:10]
	[TOTAL_CIV_POPULATION:20000]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:528:1056:528]
	[RAIN_RANGES:264:528:264]
	[DRAINAGE_RANGES:264:528:264]
	[SAVAGERY_RANGES:264:528:264]
	[VOLCANISM_RANGES:264:528:264]

More Room Before Caves[edit]

This is a 257x257 large map that rolls a 200 year history. Nothing else is really changed except you have more z-layers before hitting your first cavern so that you can build and mine more effectively.


[WORLD_GEN]
	[TITLE:Cave Room]
	[CUSTOM_NAME:Cave Room]
	[DIM:257:257]
	[EMBARK_POINTS:1274]
	[END_YEAR:199]
	[BEAST_END_YEAR:300:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:1]
	[ELEVATION:1:400:800:800]
	[RAINFALL:0:100:400:400]
	[TEMPERATURE:25:75:400:400]
	[DRAINAGE:0:100:400:400]
	[VOLCANISM:0:100:400:400]
	[SAVAGERY:0:100:400:400]
	[ELEVATION_FREQUENCY:1:1:1:1:1:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[MEGABEAST_CAP:75]
	[SEMIMEGABEAST_CAP:150]
	[TITAN_NUMBER:33]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:52]
	[GOOD_SQ_COUNTS:100:1000:2000]
	[EVIL_SQ_COUNTS:100:1000:2000]
	[PEAK_NUMBER_MIN:50]
	[PARTIAL_OCEAN_EDGE_MIN:2]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:15]
	[REGION_COUNTS:SWAMP:1032:7:6]
	[REGION_COUNTS:DESERT:1032:7:6]
	[REGION_COUNTS:FOREST:4128:13:12]
	[REGION_COUNTS:MOUNTAINS:8256:9:9]
	[REGION_COUNTS:OCEAN:8256:7:6]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:8256:13:12]
	[REGION_COUNTS:HILLS:8256:13:12]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:400:400]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:0]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
	[CAVERN_LAYER_WATER_MIN:0]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:25]
	[LEVELS_ABOVE_LAYER_2:5]
	[LEVELS_ABOVE_LAYER_3:5]
	[LEVELS_ABOVE_LAYER_4:5]
	[LEVELS_ABOVE_LAYER_5:5]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:100]
	[NON_MOUNTAIN_CAVE_MIN:200]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:50]
	[TOTAL_CIV_POPULATION:15000]
	[SITE_CAP:1500]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:8256:16512:8256]
	[RAIN_RANGES:8256:16512:8256]
	[DRAINAGE_RANGES:8256:16512:8256]
	[SAVAGERY_RANGES:8256:16512:8256]
	[VOLCANISM_RANGES:8256:16512:8256]

102 Volcanoes[edit]

"102 Volcanoes" is a file I've been playing with to make it easier to find a volcano next to flux. Setting volcanism to 100 allows a volcano. Volcano_min is also volcano_max, if you set it to 0 you get no volcanoes. Most of the Fun has been sucked out of the parameters, so ramp them up or you'll likely get bored.

This setup should give you a river, some forest, and a decent chance at sedimentary/flux by each volcano. (Don't set the cavern layer to 0 or no plants on embark, lol)

[WORLD_GEN]
	[TITLE:102 Volcanoes]
	[DIM:17:17]
	[EMBARK_POINTS:1274]
	[END_YEAR:2]
	[BEAST_END_YEAR:2:-1]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:1]
	[ELEVATION:100:400:0:0]
	[RAINFALL:66:66:0:0]
	[TEMPERATURE:63:63:0:0]
	[DRAINAGE:100:100:0:0]
	[VOLCANISM:0:100:0:0]
	[SAVAGERY:50:50:0:0]
	[ELEVATION_FREQUENCY:1:0:0:0:0:0]
	[RAIN_FREQUENCY:1:0:0:0:0:0]
	[DRAINAGE_FREQUENCY:1:0:0:0:0:0]
	[TEMPERATURE_FREQUENCY:1:0:0:0:0:0]
	[SAVAGERY_FREQUENCY:1:0:0:0:0:0]
	[VOLCANISM_FREQUENCY:1:0:0:0:0:0]
	[MEGABEAST_CAP:0]
	[SEMIMEGABEAST_CAP:0]
	[TITAN_NUMBER:0]
	[TITAN_ATTACK_TRIGGER:0:0:0]
	[DEMON_NUMBER:0]
	[NIGHT_CREATURE_NUMBER:0]
	[GOOD_SQ_COUNTS:0:0:0]
	[EVIL_SQ_COUNTS:0:0:0]
	[PEAK_NUMBER_MIN:0]
	[PARTIAL_OCEAN_EDGE_MIN:0]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:102]
	[REGION_COUNTS:SWAMP:0:0:0]
	[REGION_COUNTS:DESERT:0:0:0]
	[REGION_COUNTS:FOREST:0:0:0]
	[REGION_COUNTS:MOUNTAINS:0:0:0]
	[REGION_COUNTS:OCEAN:0:0:0]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:0:0:0]
	[REGION_COUNTS:HILLS:0:0:0]
	[EROSION_CYCLE_COUNT:0]
	[RIVER_MINS:8:8]
	[PERIODICALLY_ERODE_EXTREMES:0]
	[OROGRAPHIC_PRECIPITATION:0]
	[SUBREGION_MAX:1700]
	[CAVERN_LAYER_COUNT:1]
	[CAVERN_LAYER_OPENNESS_MIN:0]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
	[CAVERN_LAYER_WATER_MIN:0]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:2]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:1]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:0]
	[NON_MOUNTAIN_CAVE_MIN:0]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:0]
	[TOTAL_CIV_NUMBER:3]
	[TOTAL_CIV_POPULATION:15000]
	[SITE_CAP:0]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:0:0:0]
	[RAIN_RANGES:0:0:0]
	[DRAINAGE_RANGES:0:0:0]
	[SAVAGERY_RANGES:0:0:0]
	[VOLCANISM_RANGES:0:0:0]
[PS_EL:100:100:100:100:110:110:110:110:110:110:110:110:110:100:100:100:100]
[PS_EL:100:100:100:110:110:110:110:110:110:110:110:110:110:110:100:100:100]
[PS_EL:100:100:110:110:110:120:120:120:120:120:120:120:110:110:110:100:100]
[PS_EL:100:110:110:110:120:120:120:120:120:120:120:120:120:110:110:110:100]
[PS_EL:110:110:110:120:120:120:130:130:130:130:130:120:120:120:110:110:110]
[PS_EL:110:110:120:120:120:130:130:130:130:130:130:130:120:120:120:110:110]
[PS_EL:110:110:120:120:130:130:140:140:140:140:140:130:130:120:120:110:110]
[PS_EL:110:110:120:120:130:130:140:140:140:140:140:130:130:120:120:110:110]
[PS_EL:110:110:120:120:130:130:140:140:140:140:140:130:130:120:120:110:110]
[PS_EL:110:110:120:120:130:130:140:140:140:140:140:130:130:120:120:110:110]
[PS_EL:110:110:120:120:130:130:140:140:140:140:140:130:130:120:120:110:110]
[PS_EL:110:110:120:120:120:130:130:130:130:130:130:130:120:120:120:110:110]
[PS_EL:110:110:110:120:120:120:130:130:130:130:130:120:120:120:110:110:110]
[PS_EL:100:110:110:110:120:120:120:120:120:120:120:120:120:110:110:110:100]
[PS_EL:100:100:110:110:110:120:120:120:120:120:120:120:110:110:110:100:100]
[PS_EL:100:100:100:110:110:110:110:110:110:110:110:110:110:110:100:100:100]
[PS_EL:100:100:100:100:110:110:110:110:110:110:110:110:110:100:100:100:100]
[PS_VL:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0]
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
[PS_VL:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[PS_VL:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0]
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
[PS_VL:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[PS_VL:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0]
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
[PS_VL:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[PS_VL:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0]
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
[PS_VL:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[PS_VL:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0]
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]
[PS_VL:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[PS_VL:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0]
[PS_VL:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100:0:100]

Ilusnitom - The Everseeing Planets[edit]

SEED-314710875.jpg

This world was generated for v0.31.16 and so the seeds might not result in the same world in newer versions.

  • Area: 4x4
  • Trees & Plants: Heavily forested (conifer forest), Woodland(thick shrubs)
  • Flux: Yes, top right
  • Coal: Yes, top right
  • Ore: Unknown, have iron, lead, copper, tin, silver, gold, aluminium
  • Water: Brook, underground lake
  • Adamantine: Unknown
  • Magma: Volcano
  • Neighboring Civs: All
[WORLD_GEN]
	[TITLE:MEDIUM REGION]
	[SEED:314710875]
	[HISTORY_SEED:16462857]
	[NAME_SEED:1374351994]
	[CREATURE_SEED:1547224588]
	[DIM:129:129]
	[EMBARK_POINTS:1500]
	[END_YEAR:1050]
	[BEAST_END_YEAR:200:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:1:400:401:401]
	[RAINFALL:0:100:200:200]
	[TEMPERATURE:25:50:200:200]
	[DRAINAGE:0:100:200:200]
	[VOLCANISM:20:100:200:200]
	[SAVAGERY:0:100:200:200]
	[ELEVATION_FREQUENCY:1:1:1:1:1:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[MEGABEAST_CAP:18]
	[SEMIMEGABEAST_CAP:37]
	[TITAN_NUMBER:9]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:28]
	[GOOD_SQ_COUNTS:25:251:503]
	[EVIL_SQ_COUNTS:25:251:503]
	[PEAK_NUMBER_MIN:50]
	[PARTIAL_OCEAN_EDGE_MIN:1]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:60]
	[REGION_COUNTS:SWAMP:260:1:1]
	[REGION_COUNTS:DESERT:260:1:1]
	[REGION_COUNTS:FOREST:1040:3:3]
	[REGION_COUNTS:MOUNTAINS:2080:2:2]
	[REGION_COUNTS:OCEAN:2080:1:1]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:2080:3:3]
	[REGION_COUNTS:HILLS:2080:3:3]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:100:100]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:0]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
	[CAVERN_LAYER_WATER_MIN:0]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:25]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:1]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:40]
	[TOTAL_CIV_POPULATION:15000]
	[SITE_CAP:1040]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:2080:4160:2080]
	[RAIN_RANGES:2080:4160:2080]
	[DRAINAGE_RANGES:2080:4160:2080]
	[SAVAGERY_RANGES:2080:4160:2080]
	[VOLCANISM_RANGES:2080:4160:2080]

The Ageless Planet Of Legend[edit]

Dfw-31.17-rlp-1.PNG

This world was generated for v0.31.16 and so the seeds might not result in the same world in newer versions.

  • Sand
  • Chalk (flux)
  • Obsidian (other biome)
  • Trees
  • Water
  • Dwarves, Elves, Goblins, and Humans

Generated on 31.16, Windows 7

[WORLD_GEN]
	[TITLE:MEDIUM REGION]
	[SEED:196405198]
	[HISTORY_SEED:196405198]
	[NAME_SEED:196405198]
	[CREATURE_SEED:196405198]
	[DIM:129:129]
	[EMBARK_POINTS:1274]
	[END_YEAR:1050]
	[BEAST_END_YEAR:200:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:1:400:401:401]
	[RAINFALL:0:100:200:200]
	[TEMPERATURE:25:75:200:200]
	[DRAINAGE:0:100:200:200]
	[VOLCANISM:0:100:200:200]
	[SAVAGERY:0:100:200:200]
	[ELEVATION_FREQUENCY:1:1:1:1:1:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[MEGABEAST_CAP:18]
	[SEMIMEGABEAST_CAP:37]
	[TITAN_NUMBER:9]
	[TITAN_ATTACK_TRIGGER:80:0:100000]
	[DEMON_NUMBER:28]
	[GOOD_SQ_COUNTS:25:251:503]
	[EVIL_SQ_COUNTS:25:251:503]
	[PEAK_NUMBER_MIN:12]
	[PARTIAL_OCEAN_EDGE_MIN:1]
	[COMPLETE_OCEAN_EDGE_MIN:0]
	[VOLCANO_MIN:3]
	[REGION_COUNTS:SWAMP:260:1:1]
	[REGION_COUNTS:DESERT:260:1:1]
	[REGION_COUNTS:FOREST:1040:3:3]
	[REGION_COUNTS:MOUNTAINS:2080:2:2]
	[REGION_COUNTS:OCEAN:2080:1:1]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:2080:3:3]
	[REGION_COUNTS:HILLS:2080:3:3]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:100:100]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVERN_LAYER_COUNT:3]
	[CAVERN_LAYER_OPENNESS_MIN:0]
	[CAVERN_LAYER_OPENNESS_MAX:100]
	[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
	[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
	[CAVERN_LAYER_WATER_MIN:0]
	[CAVERN_LAYER_WATER_MAX:100]
	[HAVE_BOTTOM_LAYER_1:1]
	[HAVE_BOTTOM_LAYER_2:1]
	[LEVELS_ABOVE_GROUND:15]
	[LEVELS_ABOVE_LAYER_1:5]
	[LEVELS_ABOVE_LAYER_2:1]
	[LEVELS_ABOVE_LAYER_3:1]
	[LEVELS_ABOVE_LAYER_4:1]
	[LEVELS_ABOVE_LAYER_5:2]
	[LEVELS_AT_BOTTOM:1]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:25]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:40]
	[TOTAL_CIV_POPULATION:15000]
	[SITE_CAP:1040]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:2080:4160:2080]
	[RAIN_RANGES:2080:4160:2080]
	[DRAINAGE_RANGES:2080:4160:2080]
	[SAVAGERY_RANGES:2080:4160:2080]
	[VOLCANISM_RANGES:2080:4160:2080]


Worlds




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