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Difference between revisions of "v0.31:Shop"

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(Rewording and cleaning up some spelling.)
(nothing to say, because they can't be built)
 
(3 intermediate revisions by 2 users not shown)
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{{quality|Fine|03:25, 18 April 2011 (UTC)}}{{Building|name=Shop|key=z
+
{{quality|Fine|03:25, 18 April 2011 (UTC)}}
 +
{{Building|name=Shop|key=z
 
|job=
 
|job=
 
None
 
None
 
|construction=
 
|construction=
3 of
+
* 3 [[Building material]]s (non-[[economic]])
* {{L|Block}}
 
* {{L|Stone}}
 
* {{L|Wood}}
 
 
|construction_job=
 
|construction_job=
 
Skill appropriate to building material
 
Skill appropriate to building material
Line 12: Line 10:
 
Allows dwarves to purchase items
 
Allows dwarves to purchase items
 
}}{{av}}
 
}}{{av}}
Shops can be built once the [[Dwarven Economy]] has started in your fortress and won't appear in the {{K|b}}uilding list. As the Dwarven Economy is disabled in current versions as a result shops cannot be built. Toady One has stated that after various other changes have been made to the game he will re-enable the economy and thus re-enable the building of Shops
+
 
 +
Shops cannot be built in v0.31, since the [[Dwarven economy]] never activates.
 +
 
 
{{buildings}}
 
{{buildings}}

Latest revision as of 01:12, 31 March 2012

Shop

b-z

X X
X
X X
X X X X X
X X X X X
X X X X X
X X X X X
X X X X X
Job Requirement

None

Construction
Materials Jobs

Skill appropriate to building material

Purpose

Allows dwarves to purchase items

This article is about an older version of DF.

Shops cannot be built in v0.31, since the Dwarven economy never activates.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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