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Difference between revisions of "v0.34:Weight"
UristDaVinci (talk | contribs) (→Weight Calculation: replaced "weigh" with "have a volume of") |
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The general form for calculating weight in DF is to take the material [[density]] (as found in the raws) multiplied by the item's volume. | The general form for calculating weight in DF is to take the material [[density]] (as found in the raws) multiplied by the item's volume. | ||
− | :Weight (in Γ) = Density * Volume / | + | :Weight (in Γ) = Density (in kg/m<sup>3</sup>) * Volume (in cm<sup>3</sup>) / 1,000,000 (cm<sup>3</sup>/m<sup>3</sup>) |
+ | |||
+ | Internally, all custom volume/capacity numbers are rounded down to the nearest multiple of 10 - thus, if you define a tool with [SIZE:15], it will actually behave as if you had specified [SIZE:10]. | ||
An item's volume is also used to determine workshop [[clutter]] as well as how many items can fit into a container. | An item's volume is also used to determine workshop [[clutter]] as well as how many items can fit into a container. | ||
Line 24: | Line 26: | ||
|- | |- | ||
| [[Bar]]s | | [[Bar]]s | ||
− | | | + | | 6000 |
| | | | ||
| | | | ||
Line 30: | Line 32: | ||
|- | |- | ||
| Cut [[gem]]s | | Cut [[gem]]s | ||
− | | | + | | 200 |
| | | | ||
| | | | ||
Line 36: | Line 38: | ||
|- | |- | ||
| [[Block]]s | | [[Block]]s | ||
− | | | + | | 6000 |
| | | | ||
| | | | ||
Line 42: | Line 44: | ||
|- | |- | ||
| Rough [[gem]]s | | Rough [[gem]]s | ||
− | | | + | | 2500 |
| | | | ||
| | | | ||
Line 48: | Line 50: | ||
|- | |- | ||
| Mined [[stone]] | | Mined [[stone]] | ||
− | | | + | | 100000 |
| | | | ||
| | | | ||
Line 54: | Line 56: | ||
|- | |- | ||
| Wood [[log]]s | | Wood [[log]]s | ||
− | | | + | | 50000 |
| | | | ||
| | | | ||
Line 60: | Line 62: | ||
|- | |- | ||
| [[Door]] | | [[Door]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 66: | Line 68: | ||
|- | |- | ||
| [[Floodgate]] | | [[Floodgate]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 72: | Line 74: | ||
|- | |- | ||
| [[Bed]] | | [[Bed]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 78: | Line 80: | ||
|- | |- | ||
| [[Chair]] | | [[Chair]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 84: | Line 86: | ||
|- | |- | ||
| [[Chain]] | | [[Chain]] | ||
− | | | + | | 5000 |
| | | | ||
| | | | ||
Line 90: | Line 92: | ||
|- | |- | ||
| [[Flask]] | | [[Flask]] | ||
− | | | + | | 1000 |
− | | | + | | 1800 |
| | | | ||
|- | |- | ||
− | | [[Goblet]] | + | | [[Finished_goods#Goblets|Goblet]] |
− | | | + | | 1000 |
− | | | + | | 1800 |
| | | | ||
|- | |- | ||
− | | [[Instrument]] | + | | [[Finished_goods#Instruments|Instrument]] |
− | | | + | | 4000 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Toy]] | + | | [[Finished_goods#Toys|Toy]] |
− | | | + | | 1000 |
| | | | ||
| | | | ||
Line 114: | Line 116: | ||
|- | |- | ||
| [[Window]] | | [[Window]] | ||
− | | | + | | 20000 |
| | | | ||
| | | | ||
Line 120: | Line 122: | ||
|- | |- | ||
| [[Cage]] | | [[Cage]] | ||
− | | | + | | 30000 |
− | | | + | | 60000 |
| | | | ||
|- | |- | ||
| [[Barrel]] | | [[Barrel]] | ||
− | | | + | | 20000 |
− | | | + | | 30000 |
| | | | ||
|- | |- | ||
| [[Bucket]] | | [[Bucket]] | ||
− | | | + | | 3000 |
− | | | + | | 6000 |
| | | | ||
|- | |- | ||
| [[Animal trap]] | | [[Animal trap]] | ||
− | |||
| 3000 | | 3000 | ||
+ | | 30000 | ||
| | | | ||
|- | |- | ||
| [[Table]] | | [[Table]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 150: | Line 152: | ||
|- | |- | ||
| [[Coffin]] | | [[Coffin]] | ||
− | | | + | | 30000 |
− | | | + | | 60000 |
| | | | ||
|- | |- | ||
| [[Statue]] | | [[Statue]] | ||
− | | | + | | 60000 |
| | | | ||
| | | | ||
Line 168: | Line 170: | ||
|- | |- | ||
| [[Weapon]] | | [[Weapon]] | ||
− | | | + | | SIZE |
+ | | | ||
| | | | ||
− | |||
|- | |- | ||
− | | Body [[armor]] | + | | Body [[Armor#Upper_Body|armor]] |
| ? | | ? | ||
| | | | ||
Line 179: | Line 181: | ||
|- | |- | ||
− | | [[Shoes]] | + | | [[Armor#Footwear|Shoes]] |
| ? | | ? | ||
| | | | ||
Line 185: | Line 187: | ||
|- | |- | ||
− | | [[Shield]]s | + | | [[Armor#Shield|Shield]]s |
| ? | | ? | ||
| | | | ||
Line 191: | Line 193: | ||
|- | |- | ||
− | | [[Helm]]s | + | | [[Armor#Headgear|Helm]]s |
| ? | | ? | ||
| | | | ||
Line 197: | Line 199: | ||
|- | |- | ||
− | | [[Gloves]] | + | | [[Armor#Hands|Gloves]] |
| ? | | ? | ||
| | | | ||
Line 204: | Line 206: | ||
|- | |- | ||
| [[Box]] | | [[Box]] | ||
− | | | + | | 20000 or 1000 |
− | | | + | | 30000 |
− | | Bags have a volume of | + | | Bags have a volume of 1000, boxes/chests/coffers have a volume of 20000. |
|- | |- | ||
| [[Bin]] | | [[Bin]] | ||
− | | | + | | 15000 |
− | | | + | | 30000 |
| | | | ||
|- | |- | ||
| [[Armor stand]] | | [[Armor stand]] | ||
− | | | + | | 10000 |
− | | | + | | 60000 |
| | | | ||
|- | |- | ||
| [[Weapon rack]] | | [[Weapon rack]] | ||
− | | | + | | 10000 |
− | | | + | | 60000 |
| | | | ||
|- | |- | ||
| [[Cabinet]] | | [[Cabinet]] | ||
− | | | + | | 30000 |
− | | | + | | 60000 |
| | | | ||
|- | |- | ||
| [[Figurine]] | | [[Figurine]] | ||
− | | | + | | 1000 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Amulet]] | + | | [[Jewelry|Amulet]] |
− | | | + | | 500 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Scepter]] | + | | [[Finished_goods#Crafts|Scepter]] |
− | | | + | | 3000 |
| | | | ||
| | | | ||
Line 252: | Line 254: | ||
|- | |- | ||
| [[Ammo]] | | [[Ammo]] | ||
− | | | + | | SIZE |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Crown]] | + | | [[Jewelry|Crown]] |
− | | | + | | 1000 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Ring]] | + | | [[Jewelry|Ring]] |
− | | | + | | 50 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Earring]] | + | | [[Jewelry|Earring]] |
− | | | + | | 30 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Bracelet]] | + | | [[Jewelry|Bracelet]] |
− | | | + | | 200 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Large gem]] | + | | [[Finished_goods#Large_gems|Large gem]] |
− | | | + | | 50 |
| | | | ||
| | | | ||
Line 288: | Line 290: | ||
|- | |- | ||
| [[Anvil]] | | [[Anvil]] | ||
− | | | + | | 10000 |
| | | | ||
| | | | ||
Line 300: | Line 302: | ||
|- | |- | ||
| [[Remains]] | | [[Remains]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 306: | Line 308: | ||
|- | |- | ||
| [[Meat]] | | [[Meat]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 312: | Line 314: | ||
|- | |- | ||
| [[Fish]] | | [[Fish]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 318: | Line 320: | ||
|- | |- | ||
| Unprepared [[fish]] | | Unprepared [[fish]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 336: | Line 338: | ||
|- | |- | ||
| [[Seed]]s | | [[Seed]]s | ||
− | | | + | | 100 |
| | | | ||
| | | | ||
Line 342: | Line 344: | ||
|- | |- | ||
| [[Plant]] | | [[Plant]] | ||
− | | | + | | 1000 |
| | | | ||
| | | | ||
Line 348: | Line 350: | ||
|- | |- | ||
| [[Leather]] | | [[Leather]] | ||
− | | | + | | 5000 |
| | | | ||
| | | | ||
Line 354: | Line 356: | ||
|- | |- | ||
| [[Leaves]] | | [[Leaves]] | ||
− | | | + | | 50 |
| | | | ||
| | | | ||
Line 360: | Line 362: | ||
|- | |- | ||
| [[Thread]] | | [[Thread]] | ||
− | | ceil(Dimension/ | + | | ceil(Dimension/50) |
| | | | ||
− | | | + | | 300 for freshly extracted/gathered thread. |
|- | |- | ||
| [[Cloth]] | | [[Cloth]] | ||
− | | ceil(Dimension/ | + | | ceil(Dimension/50) |
| | | | ||
− | | | + | | 200 for freshly woven cloth |
|- | |- | ||
− | | [[Totem]] | + | | [[Finished_goods#Totems|Totem]] |
− | | | + | | 5000 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Pants]] | + | | [[Armor#Lower_Body|Pants]] |
| ? | | ? | ||
| | | | ||
Line 384: | Line 386: | ||
|- | |- | ||
| [[Backpack]] | | [[Backpack]] | ||
− | | | + | | 5000 |
− | | | + | | 30000 |
| | | | ||
|- | |- | ||
| [[Quiver]] | | [[Quiver]] | ||
− | | | + | | 3000 |
− | | | + | | 12000 |
| | | | ||
|- | |- | ||
| [[Catapult parts]] | | [[Catapult parts]] | ||
− | | | + | | 20000 |
| | | | ||
| | | | ||
Line 402: | Line 404: | ||
|- | |- | ||
| [[Ballista parts]] | | [[Ballista parts]] | ||
− | | | + | | 20000 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Siege ammo]] | + | | [[Ballista_arrow|Siege ammo]] |
− | | | + | | 30000 |
| | | | ||
| | | | ||
|- | |- | ||
− | | [[Ballista arrow | + | | [[Ballista arrow]] head |
− | | | + | | 10000 |
| | | | ||
| | | | ||
Line 420: | Line 422: | ||
|- | |- | ||
| [[Mechanism]]s | | [[Mechanism]]s | ||
− | | | + | | 20000 |
| | | | ||
| | | | ||
Line 426: | Line 428: | ||
|- | |- | ||
| [[Trap component]] | | [[Trap component]] | ||
− | | SIZE | + | | SIZE |
| | | | ||
| | | | ||
Line 432: | Line 434: | ||
|- | |- | ||
| [[Alcohol|Drink]] | | [[Alcohol|Drink]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 438: | Line 440: | ||
|- | |- | ||
| [[Mill|Powder]] | | [[Mill|Powder]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 444: | Line 446: | ||
|- | |- | ||
| [[Cheese]] | | [[Cheese]] | ||
− | | | + | | 1000 |
| | | | ||
| | | | ||
Line 450: | Line 452: | ||
|- | |- | ||
| [[Prepared meal]] | | [[Prepared meal]] | ||
− | | | + | | 1000 |
| | | | ||
| | | | ||
Line 456: | Line 458: | ||
|- | |- | ||
| [[Extract|Misc. liquid]] | | [[Extract|Misc. liquid]] | ||
− | | | + | | 600 |
| | | | ||
| | | | ||
Line 462: | Line 464: | ||
|- | |- | ||
| [[Coin]] | | [[Coin]] | ||
− | | | + | | 10/16 |
− | |||
| | | | ||
+ | | Stacks smaller than 16 are weightless and can be placed inside ''any'' item regardless of its available capacity. {{bug|6218}} | ||
|- | |- | ||
| [[Fat|Glob]] | | [[Fat|Glob]] | ||
− | | | + | | 600 |
| | | | ||
| | | | ||
Line 474: | Line 476: | ||
|- | |- | ||
| Small [[rock]] | | Small [[rock]] | ||
− | | | + | | 2000 |
| | | | ||
| As [[Thrower|thrown]] by adventurers. | | As [[Thrower|thrown]] by adventurers. | ||
Line 480: | Line 482: | ||
|- | |- | ||
| [[Pipe section]] | | [[Pipe section]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 486: | Line 488: | ||
|- | |- | ||
| [[Hatch cover]] | | [[Hatch cover]] | ||
− | | | + | | 10000 |
| | | | ||
| | | | ||
Line 492: | Line 494: | ||
|- | |- | ||
| [[Grate]] | | [[Grate]] | ||
− | | | + | | 10000 |
| | | | ||
| | | | ||
Line 498: | Line 500: | ||
|- | |- | ||
| [[Quern]] | | [[Quern]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 504: | Line 506: | ||
|- | |- | ||
| [[Millstone]] | | [[Millstone]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 510: | Line 512: | ||
|- | |- | ||
| [[Splint]] | | [[Splint]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 516: | Line 518: | ||
|- | |- | ||
| [[Crutch]] | | [[Crutch]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 522: | Line 524: | ||
|- | |- | ||
| [[Traction bench]] | | [[Traction bench]] | ||
− | | | + | | 30000 |
| | | | ||
| | | | ||
Line 528: | Line 530: | ||
|- | |- | ||
| Orthopedic [[cast]] | | Orthopedic [[cast]] | ||
− | | | + | | 2000 |
| | | | ||
| | | | ||
Line 534: | Line 536: | ||
|- | |- | ||
| [[Tool]] | | [[Tool]] | ||
− | | SIZE | + | | SIZE |
− | | CAPACITY | + | | CAPACITY |
| | | | ||
|- | |- | ||
| [[Slab]] | | [[Slab]] | ||
− | | | + | | 60000 |
| | | | ||
| | | | ||
Line 552: | Line 554: | ||
|- | |- | ||
| [[Book]] | | [[Book]] | ||
− | | | + | | 1000 |
| | | | ||
| | | |
Latest revision as of 15:28, 8 April 2022
This article is about an older version of DF. |
Weight, or sometimes more correctly termed mass, is an item property, and is measured in the unit Γ, also sometimes known as urists, or more commonly as the kilogram, its equivalent real-life unit.
Weight is largely used by the game to determine how fast someone or something should move, due to encumbrance effects and carry weight restrictions; to calculate damage, since object mass factors into impact momentum; and to some extent to make temperature calculations, as mass factors into heat capacity. Note that, for DF, weight and mass are currently indistinguishable because as it stands DF gravity is uniform both across the whole universe and from world to world and buoyancy isn't implemented.
Weight is displayed as a quantity associated with an item. Weight calculation is not entirely straightforward, since each item category — or sometimes even individual items — have their own formula for determining weight.
Weight Calculation[edit]
The general form for calculating weight in DF is to take the material density (as found in the raws) multiplied by the item's volume.
- Weight (in Γ) = Density (in kg/m3) * Volume (in cm3) / 1,000,000 (cm3/m3)
Internally, all custom volume/capacity numbers are rounded down to the nearest multiple of 10 - thus, if you define a tool with [SIZE:15], it will actually behave as if you had specified [SIZE:10].
An item's volume is also used to determine workshop clutter as well as how many items can fit into a container.
Item Type | Volume | Capacity | Notes |
---|---|---|---|
Bars | 6000 | ||
Cut gems | 200 | ||
Blocks | 6000 | ||
Rough gems | 2500 | ||
Mined stone | 100000 | ||
Wood logs | 50000 | ||
Door | 30000 | ||
Floodgate | 30000 | ||
Bed | 30000 | ||
Chair | 30000 | ||
Chain | 5000 | ||
Flask | 1000 | 1800 | |
Goblet | 1000 | 1800 | |
Instrument | 4000 | ||
Toy | 1000 | ||
Window | 20000 | ||
Cage | 30000 | 60000 | |
Barrel | 20000 | 30000 | |
Bucket | 3000 | 6000 | |
Animal trap | 3000 | 30000 | |
Table | 30000 | ||
Coffin | 30000 | 60000 | |
Statue | 60000 | ||
Corpse | Special | Based on the size of the corpse and what it's made of. | |
Weapon | SIZE | ||
Body armor | ? | Based on UBSTEP, LBSTEP, COVERAGE, LAYER_SIZE, and the race that crafted it. | |
Shoes | ? | Based on UPSTEP, COVERAGE, LAYER_SIZE, and the race that crafted it. | |
Shields | ? | Based on UPSTEP and the race that crafted it. | |
Helms | ? | Based on COVERAGE, LAYER_SIZE, and the race that crafted it. | |
Gloves | ? | Based on UPSTEP, COVERAGE, LAYER_SIZE, and the race that crafted it. | |
Box | 20000 or 1000 | 30000 | Bags have a volume of 1000, boxes/chests/coffers have a volume of 20000. |
Bin | 15000 | 30000 | |
Armor stand | 10000 | 60000 | |
Weapon rack | 10000 | 60000 | |
Cabinet | 30000 | 60000 | |
Figurine | 1000 | ||
Amulet | 500 | ||
Scepter | 3000 | ||
Ammo | SIZE | ||
Crown | 1000 | ||
Ring | 50 | ||
Earring | 30 | ||
Bracelet | 200 | ||
Large gem | 50 | ||
Anvil | 10000 | ||
Body part | Special | Based on the size of the body part and what it's made of. | |
Remains | 2000 | ||
Meat | 2000 | ||
Fish | 2000 | ||
Unprepared fish | 2000 | ||
Live vermin | Special | Based on creature's adult size. | |
Tame vermin | Special | Based on creature's adult size. | |
Seeds | 100 | ||
Plant | 1000 | ||
Leather | 5000 | ||
Leaves | 50 | ||
Thread | ceil(Dimension/50) | 300 for freshly extracted/gathered thread. | |
Cloth | ceil(Dimension/50) | 200 for freshly woven cloth | |
Totem | 5000 | ||
Pants | ? | Based on LBSTEP, COVERAGE, LAYER_SIZE, and the race that crafted it | |
Backpack | 5000 | 30000 | |
Quiver | 3000 | 12000 | |
Catapult parts | 20000 | ||
Ballista parts | 20000 | ||
Siege ammo | 30000 | ||
Ballista arrow head | 10000 | ||
Mechanisms | 20000 | ||
Trap component | SIZE | ||
Drink | 2000 | ||
Powder | 2000 | ||
Cheese | 1000 | ||
Prepared meal | 1000 | ||
Misc. liquid | 600 | ||
Coin | 10/16 | Stacks smaller than 16 are weightless and can be placed inside any item regardless of its available capacity. Bug:6218 | |
Glob | 600 | ||
Small rock | 2000 | As thrown by adventurers. | |
Pipe section | 30000 | ||
Hatch cover | 10000 | ||
Grate | 10000 | ||
Quern | 30000 | ||
Millstone | 30000 | ||
Splint | 2000 | ||
Crutch | 2000 | ||
Traction bench | 30000 | ||
Orthopedic cast | 2000 | ||
Tool | SIZE | CAPACITY | |
Slab | 60000 | ||
Egg | Special | Presumably the caste's EGG_SIZE. | |
Book | 1000 |