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Difference between revisions of "v0.34:Baron"

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{{Quality|Fine|18:33, 27 Mar 2012 (UTC)}}{{Noble
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{{Quality|Superior|20:12, 20 May 2013 (UTC)}}
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{{Noble
 
| noble= Baron
 
| noble= Baron
 
| office= Decent Office
 
| office= Decent Office
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}}{{av}}
 
}}{{av}}
  
When your fortress meets the requirements the [[liaison]] will approach you about becoming a barony. You will then have the option to promote a [[dwarf]] of your choice to the rank of '''baron''', which will occur when the liaison leaves the map. This offer can be rejected, for example to avoid having more annoying nobles, but this results in the player being unable to request imports from their parent civilization. Dwarven caravans will still arrive, but the player loses the option to influence their contents.
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When a fortress meets certain requirements, the [[liaison]] will offer to make it a barony. The player will then have the option to promote a [[dwarf]] of his or her choice to the rank of '''baron''', which will take effect when the liaison leaves the map. This offer can be temporarily rejected (by choosing the "we'd rather keep our distance" option or by canceling out of the selection screen after agreeing), deferring the choice until the liaison's next visit. Until the offer is accepted and a candidate nominated, the liaison(s) will not negotiate trade agreements.
  
Since the baron is promoted from within, rather than immigrating, s/he will not automatically be accompanied by a baron(ess) consort.  However, if you chose to promote a [[marriage|married]] dwarf, then the spouse will become the consort, and will be considered an unlisted noble (doesn't appear in the {{k|n}}oble menu, but is listed as a [[noble]] in the {{k|u}}nits menu). Also, the promotion of the baron will '''not''' usher in the [[economy]] as it did in older versions.
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It is possible (and probably preferable) to select a dwarf who has no item [[preference]]s to be the baron. This will prevent [[mandate]]s, though it may be a good idea to supply additional happy [[thought]]s to replace those that would have been experienced from having mandates met. Additionally, material preferences influence [[demand]]s; though not as annoying as mandates, it is a good idea to make sure your fortress has access to any preferred materials. Unfortunately, preferences are not viewable from the promotion screen, so it is necessary to find the best dwarf for the job in advance of the liaison's offer.
  
The selected baron(ess) may still perform useful labour from his/her normal life (as a miner, for example). However, as the baron is supposed to be a [[Noble#Notes|lazy noble]], this seems to be an unintended, broken behaviour in all 0.34.xx versions (so far) and might be be fixed in future releases.
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Since the baron is promoted from within, rather than immigrating, he or she will not automatically be accompanied by a baron(ess) consort. However, if you chose to promote a [[marriage|married]] dwarf, then the spouse will become the consort, and will be considered an unlisted noble (doesn't appear in the {{k|n}}oble menu, but is listed as a [[noble]] in the {{k|u}}nits menu).
  
If your baron dies or goes insane, you will not be able to appoint another baron and consequently get other nobles which are upgraded from baron, including [[count]] and [[duke]].{{verify}}
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The selected baron(ess) may still perform useful labor from his/her normal life (as a miner, for example). However, as the baron is supposed to be a [[Noble#Notes|lazy noble]], this seems to be an unintended, broken behaviour in all 0.34.xx versions (so far) and might be fixed in future releases.
  
The consort, if one is present, does not have separate requirements and will continue working too.
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If a baron dies, goes insane, or has an [[unfortunate accident]], players will not be able to appoint another baron and consequently cannot get other nobles which are upgraded from baron, i.e. [[count]] and [[duke]].
 +
 
 +
[[File:Barony appointment.PNG|200px|thumb|right|A picture detailing how a baron is appointed]]
  
 
== Requirements ==
 
== Requirements ==
*Have a caravan leave when your population is 20
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*Have a caravan leave when your population is 20 or more
 
*Exported 10k wealth
 
*Exported 10k wealth
*Created (Imported?) 100k wealth
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*Created 100k wealth
  
If you meet the above requirements and still can't promote anyone, this may be due to a glitch. This affects some games and requires you to let the trade caravan depart before meeting with the liason in order to get the barony option. Try keeping your mayor and liason separate until after the caravan has left the map.
+
If a player meets the above requirements and still can't promote anyone, this may be due to a glitch, which affects some games, requiring that the trade caravan depart before meeting with the liaison in order to get the barony option. Try keeping your mayor and liaison separate until after the caravan has left the map.
  
{{gamedata}}
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{{gamedata|{{raw|{{raw|v0.34:entity_default.txt|ENTITY|MOUNTAIN}}|POSITION|BARON}}}}
 
{{Nobles}}
 
{{Nobles}}
 
{{Category|Aristocrats}}
 
{{Category|Aristocrats}}

Latest revision as of 20:24, 16 June 2024

Baron
Room requirements  
Office Decent Office
Quarters Decent Quarters
Dining room Decent Dining Room
Tomb Tomb
Furniture requirements
Chests 2
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates 1
Demands 2
Arrival conditions
  • 20 population
  • 100k created wealth
  • 10k exported wealth
Function
This article is about an older version of DF.

When a fortress meets certain requirements, the liaison will offer to make it a barony. The player will then have the option to promote a dwarf of his or her choice to the rank of baron, which will take effect when the liaison leaves the map. This offer can be temporarily rejected (by choosing the "we'd rather keep our distance" option or by canceling out of the selection screen after agreeing), deferring the choice until the liaison's next visit. Until the offer is accepted and a candidate nominated, the liaison(s) will not negotiate trade agreements.

It is possible (and probably preferable) to select a dwarf who has no item preferences to be the baron. This will prevent mandates, though it may be a good idea to supply additional happy thoughts to replace those that would have been experienced from having mandates met. Additionally, material preferences influence demands; though not as annoying as mandates, it is a good idea to make sure your fortress has access to any preferred materials. Unfortunately, preferences are not viewable from the promotion screen, so it is necessary to find the best dwarf for the job in advance of the liaison's offer.

Since the baron is promoted from within, rather than immigrating, he or she will not automatically be accompanied by a baron(ess) consort. However, if you chose to promote a married dwarf, then the spouse will become the consort, and will be considered an unlisted noble (doesn't appear in the noble menu, but is listed as a noble in the units menu).

The selected baron(ess) may still perform useful labor from his/her normal life (as a miner, for example). However, as the baron is supposed to be a lazy noble, this seems to be an unintended, broken behaviour in all 0.34.xx versions (so far) and might be fixed in future releases.

If a baron dies, goes insane, or has an unfortunate accident, players will not be able to appoint another baron and consequently cannot get other nobles which are upgraded from baron, i.e. count and duke.

A picture detailing how a baron is appointed

Requirements[edit]

  • Have a caravan leave when your population is 20 or more
  • Exported 10k wealth
  • Created 100k wealth

If a player meets the above requirements and still can't promote anyone, this may be due to a glitch, which affects some games, requiring that the trade caravan depart before meeting with the liaison in order to get the barony option. Try keeping your mayor and liaison separate until after the caravan has left the map.

Appointed Nobles
Military Ranks
Elected Nobles
Aristocrats
BaronCountDukeMonarch
Other