- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Feather tree"
(I wrote a joke thing) |
|||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Quality|Fine}} | |
− | {{Quality| | + | {{Treelookup/0 |
− | {{Treelookup/0|wiki=no}} | + | |graphic=feather_tree_trunk_sprite.png |
+ | |wiki=no}} | ||
+ | |||
{{av}} | {{av}} | ||
− | The '''feather tree''' is a special [[tree]] that grows only in [[Surroundings#Good|good]] aligned areas. Unlike other [[above ground]] trees, it yields cream-colored logs when cut down. | + | The '''feather tree''' is a special [[tree]] that grows only in [[Surroundings#Good|good]]-aligned areas. Unlike other [[above ground]] trees, it yields cream-colored logs when cut down. It has feather-like "leaves", and, curiously, it yields [[egg]]s instead of fruit. Beware the [[unicorn]]s that may roam around it, or simply import it from [[Elf|elven]] [[trade|caravans]]. |
− | Featherwood is the lightest wood in the game, so it should be used for things that get hauled around very frequently, such as [[bin]]s, [[barrel]]s and [[bucket]]s | + | Featherwood is the lightest wood in the game, so it should be used for things that get hauled around very frequently, such as [[bin]]s, [[barrel]]s and [[bucket]]s, decreasing [[dwarf]] speed less as they carry these items, since they are carrying less weight. Featherwood [[shield]]s are also very effective, since a shield's weight doesn't affect its ability to block attacks; it will make a shield's secondary bash attack less effective, though. It is extremely useless for [[ammunition]] – crossbow and ballista bolts will simply glance off enemies due to them weighing almost nothing. Since damage from [[gravity|falling]] is affected by the material of the landing zone, featherwood [[floor]]s can cushion falls and prevent serious injuries. |
Some dwarves [[Preferences|like]] feather trees for their ''feathery leaves''. | Some dwarves [[Preferences|like]] feather trees for their ''feathery leaves''. | ||
+ | <div style="margin-left:250px;"><gallery widths="170px" heights="170px"> | ||
+ | ft.png|The majestic Feather Tree in v50 of the game | ||
+ | feather_tree.png|Only grows Grade-B eggs.<br><small>''Crudely drawn by Zippy''</small> | ||
+ | </gallery></div> | ||
+ | |||
+ | {{D for Dwarf}} | ||
− | [[ | + | Observing that these so-called "trees" are covered in feathers and bear eggs instead of fruit, a growing number of dwarven [[scholar|naturalists]] are advancing the position that feather trees are more properly categorized as birds rather than plants. While not universally accepted, the proposed reclassification has gained some traction in both dwarven and human academic communities, with some recently revised bestiaries now including the species, which has been tentatively renamed the "common woody rootfowl". Elven scholars have roundly dismissed this avenue of novel scientific inquiry as a coordinated, cynically motivated effort to circumvent treaties imposing limitations on tree-felling in forests abutting traditionally elven territory. |
{{gamedata}} | {{gamedata}} | ||
{{Plants}} | {{Plants}} | ||
{{Category|Surface trees}} | {{Category|Surface trees}} |
Latest revision as of 05:54, 29 September 2024
♣ | |||
Urist likes feather trees for their feathery leaves. | |||
---|---|---|---|
Biome | |||
| |||
| |||
Graphic | |||
Alignment | |||
Good | |||
Properties | |||
Deciduous | No | ||
Density | 100 | ||
Color | cream | ||
Max trunk height | 8 | ||
Max trunk diameter | 1 | ||
Trunk branching | 2 | ||
Heavy branch radius | 1 | ||
Branch radius | 2 | ||
Root radius | 3 | ||
Heavy branch density | 25 | ||
Branch density | 50 | ||
Root density | 5 | ||
Products | |||
Wood | Feather wood |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The feather tree is a special tree that grows only in good-aligned areas. Unlike other above ground trees, it yields cream-colored logs when cut down. It has feather-like "leaves", and, curiously, it yields eggs instead of fruit. Beware the unicorns that may roam around it, or simply import it from elven caravans.
Featherwood is the lightest wood in the game, so it should be used for things that get hauled around very frequently, such as bins, barrels and buckets, decreasing dwarf speed less as they carry these items, since they are carrying less weight. Featherwood shields are also very effective, since a shield's weight doesn't affect its ability to block attacks; it will make a shield's secondary bash attack less effective, though. It is extremely useless for ammunition – crossbow and ballista bolts will simply glance off enemies due to them weighing almost nothing. Since damage from falling is affected by the material of the landing zone, featherwood floors can cushion falls and prevent serious injuries.
Some dwarves like feather trees for their feathery leaves.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Observing that these so-called "trees" are covered in feathers and bear eggs instead of fruit, a growing number of dwarven naturalists are advancing the position that feather trees are more properly categorized as birds rather than plants. While not universally accepted, the proposed reclassification has gained some traction in both dwarven and human academic communities, with some recently revised bestiaries now including the species, which has been tentatively renamed the "common woody rootfowl". Elven scholars have roundly dismissed this avenue of novel scientific inquiry as a coordinated, cynically motivated effort to circumvent treaties imposing limitations on tree-felling in forests abutting traditionally elven territory.
[PLANT:FEATHER]
[NAME:feather tree][NAME_PLURAL:feather trees][ADJ:feather tree]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[DISPLAY_COLOR:7:0:1]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[USE_MATERIAL_TEMPLATE:WOOD:WOOD_TEMPLATE]
[STATE_NAME:ALL_SOLID:feather wood]
[STATE_ADJ:ALL_SOLID:feather wood]
[STATE_COLOR:ALL_SOLID:CREAM]
[PREFIX:NONE]
[DISPLAY_COLOR:7:0:1]
[SOLID_DENSITY:100]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[STATE_COLOR:ALL:GREEN]
[DISPLAY_COLOR:7:0:1]
[USE_MATERIAL_TEMPLATE:EGG:EGG_YOLK_TEMPLATE]
[STATE_COLOR:ALL:GREEN]
[DISPLAY_COLOR:4:0:1]
[STOCKPILE_PLANT_GROWTH]
*** need to go w/ all egg mats when growths support it
*** template currently implies animal kill
[TREE:LOCAL_PLANT_MAT:WOOD][TREE_TILE:5]
[TRUNK_PERIOD:10]
[HEAVY_BRANCH_DENSITY:25]
[BRANCH_DENSITY:50]
[MAX_TRUNK_HEIGHT:8]
[HEAVY_BRANCH_RADIUS:1]
[BRANCH_RADIUS:2]
[TRUNK_BRANCHING:2]
[MAX_TRUNK_DIAMETER:1]
[TRUNK_WIDTH_PERIOD:200]
[ROOT_DENSITY:5]
[ROOT_RADIUS:3]
[STANDARD_TILE_NAMES]
[TREE_COLOR:7:0:1]
[DEAD_TREE_COLOR:7:0:0]
[PREFSTRING:feathery leaves]
[DRY][GOOD]
[BIOME:NOT_FREEZING]
[SAPLING]
[GROWTH:FEATHERS]
[GROWTH_NAME:feather tree down:feather tree down]
[GROWTH_ITEM:PLANT_GROWTH:NONE:LOCAL_PLANT_MAT:FEATHER]
[GROWTH_DENSITY:1000]
[GROWTH_HOST_TILE:BRANCHES_AND_TWIGS]
[GROWTH_HOST_TILE:SAPLING]
[GROWTH_PRINT:0:6:7:0:1:ALL:1]
[GROWTH:EGGS]
[GROWTH_NAME:feather tree egg:STP]
[GROWTH_ITEM:PLANT_GROWTH:NONE:LOCAL_PLANT_MAT:EGG]
[GROWTH_DENSITY:1000]
[GROWTH_HOST_TILE:BRANCHES_AND_TWIGS]
[GROWTH_TIMING:120000:200000]
[GROWTH_DROPS_OFF_NO_CLOUD]
[GROWTH_PRINT:'%':7:7:0:1:120000:200000:3] |