v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Dwarf"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
 
(69 intermediate revisions by 44 users not shown)
Line 1: Line 1:
Dwarves are lovable, creative, yet sometimes incredibly stupid, creatures.  
+
{{quality|Exceptional|18:08, 8 November 2010 (UTC)}}
 +
{{40d creaturelookup/0|butcher=no}}
 +
{{av}}
 +
__NOTOC__
 +
[[Image:Dwarf.jpg|206px|thumb|An engraving of a dwarf.]]
  
In Dwarf Fortress, the primary advantage humans have over Dwarves in combat is their increased height, which allows them to wield larger weapons than Dwarves, and wield weapons normally two-handed for Dwarves single-handedly. Dwarves, however, have the advantage of being able to enter a [[martial trance]], which grants them bonuses in combat.
+
'''Dwarves''' are "intelligent" [[humanoid]] [[creatures]] that live in [[fortress]]es carved from [[mountain]]s. They are the featured [[civilization|race]] of [[Dwarf Fortress mode|Fortress Mode]] and are also one of the races playable in [[Adventure Mode]]. They are mainly interested in acquiring wealth and rare [[metal]]s, especially [[adamantine]]. They are [[alcohol]] dependent and work slowly if deprived of it for long. Their most hated enemies are the [[goblin]]s.
  
In mythology, Dwarves are much like [[human]]s, but generally prefer to live underground and/or in [[mountain]]ous areas. In their fortresses they have accumulated treasures of [[gold]], [[silver]], and [[gem|precious stone]]s, and pass their time in fabricating costly [[weapon]]s and [[armor]]. They are famed [[miner]]s and [[smith]]s, although, like humans, they can specialise in any number of trades. Generally shorter than humans, they are on average stockier and hairier, and usually sport full beards. Though slow runners and poor riders, dwarves are excellent warriors and defenders of their strongholds.
+
Dwarven [[children]] become adults at their twelfth birthday.
Dwarves have the ability to forge magical items, which shows off their culture's and species natural craftsmanship. For instance, dwarvish smiths created some of the greatest and most powerful items of power, which can be seen in-game when craftsdwarf go into strange moods and create [[artifact]]s.
 
  
<gallery>
+
In accounts of exploits or [[fun]], the generic name [[Urist]] is sometimes used in place of any specific dwarf name.  Several nicknames for dwarves also exist; one of the more common is '''dorf'''*, but there are others that are less polite.
Image:Dwarf.jpg|Here we see a fully grown Dwarf.
+
== Dwarves in Fortress Mode ==
Image:Axe5.jpg|And here is a favorite among Dwarves to craft; there are many Battle[[Axe]] artifacts to be found in the game.
 
Image:Pton104l.jpg|Dwarven [[Manager]]s can be frustrating.
 
</gallery>
 
  
{{creatures}}
+
Dwarves are a [[trading]] race and will send a [[caravan]] every year in the [[Calendar|fall]]. [[Immigrant]]s will be attracted to your fortress as your wealth grows, prompted by the stories of your wealth and the goods that the dwarven traders bring back from your fortress. The immigrants arrive every spring. If your fortress is particularly successful, some immigrants might even decide to come early in smaller groups and arrive in late fall in addition to the wave that normally arrives during spring. Dwarves die at around 150-170 years of age.
[[Category:Dwarves]]
+
 
[[Category:Races]]
+
=== Living among them ===
 +
 
 +
You cannot start your fortress where another fortress exists.
 +
 
 +
=== Living near them ===
 +
 
 +
If you start your fortress near an existing fortress (not one you built), the large [[human]] caravan and dwarven traders will be replaced with a large dwarven caravan. This means you will not receive an outpost liaison (could be a bug), but you will receive large quantities of dwarven made goods, including a few [[bar]]s of random metal and several pieces of [[steel]] [[armor]] of random quality <small>(usually you get that anyway)</small>.
 +
 
 +
== Dwarves in Adventure Mode ==
 +
 
 +
Dwarven fortresses do not have any [[shop]]s, but usually have a variety of fighters to recruit. You can receive quests from their monarch at their capital city.
 +
 
 +
Dwarven characters always start with [[steel]] or [[iron]] [[weapon]]s and [[armor]], making them the best-equipped race. Unfortunately,[[human]] armor is too large for them to wear, and humans are the only race with shops, so all armor upgrades will have to come from looting dwarven fortresses. Most human weapons must be wielded two-handed by dwarves, due to their size.
 +
 
 +
Dwarves have the highest natural armor of the adventuring races, at +1, but are one [[size]] smaller than [[Elf|elves]] and humans, so they cause less damage and absorb less damage. Dwarves are the only race that sometimes enters a [[martial trance]] when beset by many foes, which gives them combat bonuses.
 +
 
 +
== Mythology ==
 +
 
 +
In real-life mythology, dwarves are much like humans, but generally prefer to live underground and/or in mountainous areas. In their fortresses they have accumulated treasures of [[gold]], [[silver]], and [[gem|precious stones]], and pass their time fabricating costly weapons and armor. They are famed [[miner]]s and [[Metalsmith|smiths]], although, like humans, they can specialise in any number of trades. Generally shorter than humans, they are on average stockier and hairier, and usually sport full beards. Though slow runners and poor riders, dwarves are excellent warriors and defenders of their strongholds. Dwarves have the ability to forge magical items, which shows off their culture's and species natural craftsmanship. For instance, dwarven smiths created some of the greatest and most powerful items of mythology, which inspired the in-game [[strange mood]]s and [[Legendary artifact]]s.
 +
 
 +
{{gamedata}}
 +
{{gamedata|title=Entity ([[civilization]]) Raws|{{raw|40d:entity_default.txt|ENTITY|MOUNTAIN}}}}
 +
{{Creatures}}
 +
{{Category|Dwarves}}
 +
{{Category|Races}}
 +
{{Category|Humanoids}}

Latest revision as of 12:36, 15 July 2024

Dwarf

Portrait
Biome

Special

Attributes

· Learns · Humanoid

Cannot be tamed

Age
Child at: 1
Adult at: 12
Max age: 150-170
Rotting leaves
Bones 6
Skulls 1

Wikipedia article

This article is about an older version of DF.
An engraving of a dwarf.

Dwarves are "intelligent" humanoid creatures that live in fortresses carved from mountains. They are the featured race of Fortress Mode and are also one of the races playable in Adventure Mode. They are mainly interested in acquiring wealth and rare metals, especially adamantine. They are alcohol dependent and work slowly if deprived of it for long. Their most hated enemies are the goblins.

Dwarven children become adults at their twelfth birthday.

In accounts of exploits or fun, the generic name Urist is sometimes used in place of any specific dwarf name. Several nicknames for dwarves also exist; one of the more common is dorf*, but there are others that are less polite.

Dwarves in Fortress Mode[edit]

Dwarves are a trading race and will send a caravan every year in the fall. Immigrants will be attracted to your fortress as your wealth grows, prompted by the stories of your wealth and the goods that the dwarven traders bring back from your fortress. The immigrants arrive every spring. If your fortress is particularly successful, some immigrants might even decide to come early in smaller groups and arrive in late fall in addition to the wave that normally arrives during spring. Dwarves die at around 150-170 years of age.

Living among them[edit]

You cannot start your fortress where another fortress exists.

Living near them[edit]

If you start your fortress near an existing fortress (not one you built), the large human caravan and dwarven traders will be replaced with a large dwarven caravan. This means you will not receive an outpost liaison (could be a bug), but you will receive large quantities of dwarven made goods, including a few bars of random metal and several pieces of steel armor of random quality (usually you get that anyway).

Dwarves in Adventure Mode[edit]

Dwarven fortresses do not have any shops, but usually have a variety of fighters to recruit. You can receive quests from their monarch at their capital city.

Dwarven characters always start with steel or iron weapons and armor, making them the best-equipped race. Unfortunately,human armor is too large for them to wear, and humans are the only race with shops, so all armor upgrades will have to come from looting dwarven fortresses. Most human weapons must be wielded two-handed by dwarves, due to their size.

Dwarves have the highest natural armor of the adventuring races, at +1, but are one size smaller than elves and humans, so they cause less damage and absorb less damage. Dwarves are the only race that sometimes enters a martial trance when beset by many foes, which gives them combat bonuses.

Mythology[edit]

In real-life mythology, dwarves are much like humans, but generally prefer to live underground and/or in mountainous areas. In their fortresses they have accumulated treasures of gold, silver, and precious stones, and pass their time fabricating costly weapons and armor. They are famed miners and smiths, although, like humans, they can specialise in any number of trades. Generally shorter than humans, they are on average stockier and hairier, and usually sport full beards. Though slow runners and poor riders, dwarves are excellent warriors and defenders of their strongholds. Dwarves have the ability to forge magical items, which shows off their culture's and species natural craftsmanship. For instance, dwarven smiths created some of the greatest and most powerful items of mythology, which inspired the in-game strange moods and Legendary artifacts.

Races
DwarfElfGoblinHumanKobold
Animals
AlligatorBeak dogBilouBlack-crested gibbonBlack-handed gibbonBlack bearBonoboCatCave crocodileCheetahChimpanzeeCougarCowDeerDogDonkeyElephantElkFoxGazelleGiant batGiant cave spiderGiant cave swallowGiant cheetahGiant desert scorpionGiant eagleGiant jaguarGiant leopardGiant lionGiant moleGiant olmGiant ratGiant tigerGiant toadGorillaGray gibbonGrimelingGrizzly bearGroundhogHarpyHippoHoary marmotHorseIce wolfJaguarLarge ratLeopardLionMandrillMountain goatMuleMuskoxNaked mole dogOne-humped camelOrangutanPileated gibbonPolar bearRaccoonRhesus macaqueSaltwater crocodileSasquatchSiamangSilvery gibbonTigerTwo-humped camelUnicornWarthogWhite-browed gibbonWhite-handed gibbonWolf
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent