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Difference between revisions of "40d:Satyr"
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(what's a fanciful biome?) |
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{{CreatureInfo|name=Satyr|symbol=s|color=6:0:0|butcher=no| | {{CreatureInfo|name=Satyr|symbol=s|color=6:0:0|butcher=no| | ||
bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| | bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| | ||
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* {{L|Temperate}} {{L|broadleaf}} {{L|forest}} | * {{L|Temperate}} {{L|broadleaf}} {{L|forest}} | ||
* {{L|Tropical}} {{L|conifer}} forest | * {{L|Tropical}} {{L|conifer}} forest | ||
− | * Tropical dry boradleaf forest | + | * Tropical dry boradleaf forest}} |
− | }} | + | {{av}}{{stub}} |
'''Satyrs''' are intelligent, half man-half goat creatures, found in {{L|Regions#Good|good}} {{L|biome}}s. They are dangerous opponents when disturbed. Fortunately, they are not usually aggressive. | '''Satyrs''' are intelligent, half man-half goat creatures, found in {{L|Regions#Good|good}} {{L|biome}}s. They are dangerous opponents when disturbed. Fortunately, they are not usually aggressive. | ||
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{{Creatures}} | {{Creatures}} | ||
{{Category|Humanoids}} | {{Category|Humanoids}} |
Revision as of 02:12, 5 May 2010
This article is about an older version of DF. |
This article is a stub. You can improve the article by expanding it. |
Satyrs are intelligent, half man-half goat creatures, found in Template:L Template:Ls. They are dangerous opponents when disturbed. Fortunately, they are not usually aggressive.