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Difference between revisions of "v0.31:Lever"
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(Not true. I had a very lever-heavy fort in 31.03, and none were on constructed floor. Not even smooth!) |
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{{Quality|Fine}} | {{Quality|Fine}} | ||
− | A '''lever''' is a {{L|mechanism}} that has been constructed on an empty tile | + | A '''lever''' is a {{L|mechanism}} that has been constructed on an empty tile. Once in place, it can be linked to one or more other devices such as {{L|door}}s, {{L|bridge}}s or {{L|support}}s, permitting you to control these other devices by ordering the lever pulled through its {{k|q}} menu. |
{{buildings}} | {{buildings}} |
Revision as of 08:25, 26 May 2010
This article is about an older version of DF. |
A lever is a Template:L that has been constructed on an empty tile. Once in place, it can be linked to one or more other devices such as Template:Ls, Template:Ls or Template:Ls, permitting you to control these other devices by ordering the lever pulled through its q menu.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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