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Difference between revisions of "v0.31:Item token"
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(get rid of material notes, since they're not really accurate anymore) |
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Line 99: | Line 99: | ||
| 45 || CORPSEPIECE || {{L|Body part}}s. | | 45 || CORPSEPIECE || {{L|Body part}}s. | ||
|- | |- | ||
− | | 46 || REMAINS || Dead vermin bodies | + | | 46 || REMAINS || Dead vermin bodies. |
|- | |- | ||
− | | 47 || MEAT || Butchered {{L|meat}} | + | | 47 || MEAT || Butchered {{L|meat}}. |
|- | |- | ||
− | | 48 || FISH || Prepared {{L|fish}} | + | | 48 || FISH || Prepared {{L|fish}}. |
|- | |- | ||
− | | 49 || FISH_RAW || Unprepared fish | + | | 49 || FISH_RAW || Unprepared fish. |
|- | |- | ||
− | | 50 || VERMIN || Live {{L|vermin}} | + | | 50 || VERMIN || Live {{L|vermin}}. |
|- | |- | ||
− | | 51 || PET || Tame vermin | + | | 51 || PET || Tame vermin. |
|- | |- | ||
| 52 || SEEDS || {{L|Seed}}s from plants. | | 52 || SEEDS || {{L|Seed}}s from plants. | ||
|- | |- | ||
− | | 53 || PLANT || {{L|Plant}}s | + | | 53 || PLANT || {{L|Plant}}s. |
|- | |- | ||
| 54 || SKIN_TANNED || {{L|Leather|Tanned skins}}. | | 54 || SKIN_TANNED || {{L|Leather|Tanned skins}}. |
Revision as of 14:51, 15 December 2010
This article is about an older version of DF. |
Item tokens are the first part in defining the target item in reactions, containing the ITEM_TOKEN and ITEM_SUBTYPE. They determine the most basic form of item, and made more specific by Template:L. Most item tokens use NO_SUBTYPE or NONE for subtype.
ID | Token | Description |
---|---|---|
0 | BAR | Template:Ls, such as metal, fuel, or soap. |
1 | SMALLGEM | Cut Template:Lstones usable in jeweler's workshop |
2 | BLOCKS | Template:Ls of any kind. |
3 | ROUGH | Rough Template:Lstones. |
4 | BOULDER / STONE | Raw mined Template:L. |
5 | WOOD | Wooden Template:Ls. |
6 | DOOR | Template:Ls. |
7 | FLOODGATE | Template:Ls. |
8 | BED | Template:Ls. |
9 | CHAIR | Template:Ls and thrones. |
10 | CHAIN | Template:Ls and ropes. |
11 | FLASK | Template:Ls. |
12 | GOBLET | Template:Ls, cups (wooden), and mugs (rock). |
13 | INSTRUMENT | Musical Template:Ls. Subtypes come from item_instrument. |
14 | TOY | Template:Ls. Subtypes come from item_toy. |
15 | WINDOW | Template:Ls. |
16 | CAGE | Template:Ls. |
17 | BARREL | Template:Ls. |
18 | BUCKET | Template:Ls. |
19 | ANIMALTRAP | Template:Ls. |
20 | TABLE | Template:Ls. |
21 | COFFIN | Template:Ls and caskets. |
22 | STATUE | Template:Ls. |
23 | CORPSE | Template:L. |
24 | WEAPON | Template:Ls. Subtypes come from item_weapon. |
25 | ARMOR | Template:L and clothing worn on the upper body. Subtypes come from item_armor. |
26 | SHOES | Armor and clothing worn on the feet. Subtypes come from item_shoes. |
27 | SHIELD | Template:Ls and bucklers. Subtypes come from item_shield. |
28 | HELM | Armor and clothing worn on the head. Subtypes come from item_helm. |
29 | GLOVES | Clothing worn on the hands. Subtypes come from item_gloves. |
30 | BOX | Template:Ls (wood), coffers (stone), boxes (glass), and bags (cloth or leather). |
31 | BIN | Template:Ls. |
32 | ARMORSTAND | Template:Ls. |
33 | WEAPONRACK | Template:Ls. |
34 | CABINET | Template:Ls. |
35 | FIGURINE | Template:Ls. |
36 | AMULET | Template:Ls. |
37 | SCEPTER | Template:Ls. |
38 | AMMO | Template:L for hand-held weapons. Subtypes come from item_ammo. |
39 | CROWN | Template:Ls. |
40 | RING | Template:Ls. |
41 | EARRING | Template:Ls. |
42 | BRACELET | Template:Ls. |
43 | GEM | Large Template:Ls. |
44 | ANVIL | Template:Ls. |
45 | CORPSEPIECE | Template:Ls. |
46 | REMAINS | Dead vermin bodies. |
47 | MEAT | Butchered Template:L. |
48 | FISH | Prepared Template:L. |
49 | FISH_RAW | Unprepared fish. |
50 | VERMIN | Live Template:L. |
51 | PET | Tame vermin. |
52 | SEEDS | Template:Ls from plants. |
53 | PLANT | Template:Ls. |
54 | SKIN_TANNED | Template:L. |
55 | LEAVES | Leaves from certain plants after processing. |
56 | THREAD | Template:L gathered from webs or made at the farmer's workshop. |
57 | CLOTH | Template:L made at the loom. |
58 | TOTEM | Template:Ls. |
59 | PANTS | Armor and clothing worn on the legs. Subtypes come from item_pants. |
60 | BACKPACK | Template:Ls. |
61 | QUIVER | Template:Ls. |
62 | CATAPULTPARTS | Template:L parts. |
63 | BALLISTAPARTS | Template:L parts. |
64 | SIEGEAMMO | Siege ammo. Subtypes come from item_siegeammo. |
65 | BALLISTAARROWHEAD | Arrow heads for ballista bolts. |
66 | TRAPPARTS | Template:L. |
67 | TRAPCOMP | Template:Ls. Subtypes come from item_trapcomp. |
68 | DRINK | Template:L from brewed plants. |
69 | POWDER_MISC | Powders such as Template:L, Template:L, Template:L, or Template:L |
70 | CHEESE | Template:Ls. |
71 | FOOD | Template:Ls. |
72 | LIQUID_MISC | Liquids such as Template:L, Template:L, and extracts. |
73 | COIN | Template:Ls. |
74 | GLOB | Template:L, Template:L and small bits of molten rock/metal. |
75 | ROCK | Pebbles (more useful in Template:L.) |
76 | PIPE_SECTION | Template:Ls. |
77 | HATCH_COVER | Template:Ls. |
78 | GRATE | Template:Ls. |
79 | QUERN | Template:Ls. |
80 | MILLSTONE | Template:Ls. |
81 | SPLINT | Template:Ls. |
82 | CRUTCH | Template:Les. |
83 | TRACTION_BENCH | Template:Les. |
84 | ORTHOPEDIC_CAST | Template:Ls. |
?? | TOOL | adventure mode peasant and night creature tools. |