- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Bronze colossus"
(Fixing links within namespace (0293/2470)) |
|||
Line 1: | Line 1: | ||
{{Quality|Fine}} | {{Quality|Fine}} | ||
− | {{40d creaturelookup/0|item=☼ | + | {{40d creaturelookup/0|item=☼[[bronze]] [[statue]]☼}} |
{{av}} | {{av}} | ||
[[Image:Colossus_in_Arena.png|thumb|left|A Colossus makes short work of captured goblins in an arena. Notice the blood and corpses]] | [[Image:Colossus_in_Arena.png|thumb|left|A Colossus makes short work of captured goblins in an arena. Notice the blood and corpses]] | ||
− | A '''bronze colossus''' is a [[:Category:Megabeasts|megabeast]] that can rapidly heal wounds inflicted by | + | A '''bronze colossus''' is a [[:Category:Megabeasts|megabeast]] that can rapidly heal wounds inflicted by [[trap]]s, destroy [[building]]s from 1 space away (perhaps symbolizing its long reach), and toss the defenders of a fort around as if they were [[toy]] [[anvil]]s. When one takes up residence near a fortress, it's up to those within to make an end of it, or it will make an end of them. |
− | Strangely, this creature has eyes, but removing them won't do much as these | + | Strangely, this creature has eyes, but removing them won't do much as these [[metal]] monstrosities don't bleed or feel pain. |
− | Upon its death a bronze colossus becomes a | + | Upon its death a bronze colossus becomes a [[item_value|masterwork]] [[bronze]] [[statue]] (worth 1500☼), great decoration for a grand entrance hall. |
Bronze colossuses have <u>very</u> high rates of regeneration, but any part that gets broken severs. Due to these high rates of regeneration and lack of tiring, fighting a Bronze Colossus can be problematic as every time an assault on it fails you are basically starting over from scratch, only with fewer soldiers. | Bronze colossuses have <u>very</u> high rates of regeneration, but any part that gets broken severs. Due to these high rates of regeneration and lack of tiring, fighting a Bronze Colossus can be problematic as every time an assault on it fails you are basically starting over from scratch, only with fewer soldiers. |
Latest revision as of 14:36, 8 December 2011
C | |
Portrait | |
---|---|
Biome | |
| |
Attributes | |
Building destroyer: Level 2 | |
Megabeast · Genderless · No Stun · No Pain · No Exert · Fanciful · Humanoid | |
Cannot be tamed
| |
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
This article is about an older version of DF. |
A bronze colossus is a megabeast that can rapidly heal wounds inflicted by traps, destroy buildings from 1 space away (perhaps symbolizing its long reach), and toss the defenders of a fort around as if they were toy anvils. When one takes up residence near a fortress, it's up to those within to make an end of it, or it will make an end of them.
Strangely, this creature has eyes, but removing them won't do much as these metal monstrosities don't bleed or feel pain.
Upon its death a bronze colossus becomes a masterwork bronze statue (worth 1500☼), great decoration for a grand entrance hall.
Bronze colossuses have very high rates of regeneration, but any part that gets broken severs. Due to these high rates of regeneration and lack of tiring, fighting a Bronze Colossus can be problematic as every time an assault on it fails you are basically starting over from scratch, only with fewer soldiers.
[CREATURE:COLOSSUS_BRONZE]
[NAME:bronze colossus:bronze colossuses:bronze colossus]
[TILE:'C'][COLOR:6:0:0]
[MEGABEAST]
[GENPOWER:5]
[FANCIFUL]
[CANOPENDOORS]
[PREFSTRING:height]
[BODY:HUMANOID:2EYES:2EARS:NOSE:HUMANOID_JOINTS:5FINGERS:5TOES]
[NOT_BUTCHERABLE]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION]
[NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
[BUILDINGDESTROYER:2]
[DAMBLOCK:8]
[NOFEAR]
[SIZE:20]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[EQUIPS]
[DIURNAL]
[BIOME:ANY_LAND]
[ITEMCORPSE:STATUE:NO_SUBTYPE:METAL:BRONZE]
[ITEMCORPSE_QUALITY:5]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NO_GENDER]
[MATERIAL:METAL:BRONZE]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[CANNOT_UNDEAD]
[SPHERE:METALS]
[SPHERE:STRENGTH]
[SPHERE:WAR] |