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Difference between revisions of "v0.31:Bodygloss"
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It is important to distinguish the body token and creature token versions. The body token variant is defined anywhere in an "OBJECT:BODY" file and has the following syntax: ''[BODYGLOSS:id:singular:replacement:plural:replacements]'' | It is important to distinguish the body token and creature token versions. The body token variant is defined anywhere in an "OBJECT:BODY" file and has the following syntax: ''[BODYGLOSS:id:singular:replacement:plural:replacements]'' | ||
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+ | Note that this is a simple string replacement for all body parts; replacing "ear" will also replace "h'''ear'''t". | ||
To make use of this token, the creature token variant is included beneath a creature definition (in an "OBJECT:CREATURE" file) and has the following syntax: ''[BODYGLOSS:id]'' | To make use of this token, the creature token variant is included beneath a creature definition (in an "OBJECT:CREATURE" file) and has the following syntax: ''[BODYGLOSS:id]'' |
Revision as of 04:11, 11 October 2011
This article is about an older version of DF. |
A bodygloss is a token in the raw Template:Ls and Template:Ls which performs a simple word substitution on the creature's body parts. For instance, if a creature makes use of the "[BODYGLOSS:PAW]" token, then a hypothetical body part called "second right foot" would be renamed "second right paw".
It is important to distinguish the body token and creature token versions. The body token variant is defined anywhere in an "OBJECT:BODY" file and has the following syntax: [BODYGLOSS:id:singular:replacement:plural:replacements]
Note that this is a simple string replacement for all body parts; replacing "ear" will also replace "heart".
To make use of this token, the creature token variant is included beneath a creature definition (in an "OBJECT:CREATURE" file) and has the following syntax: [BODYGLOSS:id]
Then, it will perform the word substitution defined by the bodygloss in the body tokens file; any occurrence of the words singular and plural in any body part will be replaced with the words replacement and replacements, respectively.
The default list of bodyglosses included in the unmodded Dwarf Fortress is as follows, as taken from body_default.txt:
[BODYGLOSS:PAW:foot:paw:feet:paws] [BODYGLOSS:MAW:mouth:maw:mouths:maws] [BODYGLOSS:CLAW_HAND:hand:claw:hands:claws] [BODYGLOSS:CLAW_FOOT:foot:claw:feet:claws] [BODYGLOSS:HOOF:foot:hoof:feet:hooves] [BODYGLOSS:TRUNK:body:trunk:bodies:trunks] [BODYGLOSS:BRANCH_ARM:arm:branch:arms:branches] [BODYGLOSS:LEG_STUMP:leg:stump:legs:stumps] [BODYGLOSS:ROOTS_FOOT:foot:roots:feet:roots] [BODYGLOSS:INSECT_UPPERBODY:upper body:thorax:upper bodies:thoraxes] [BODYGLOSS:INSECT_LOWERBODY:lower body:abdomen:lower bodies:abdomens]
The following bodyglosses are used exclusively by randomly-generated creatures - Template:Ls, Template:Ls, and Template:Ls:
[BODYGLOSS:RCP_GLOSS_HOOF:foot:hoof:feet:hooves] [BODYGLOSS:RCP_GLOSS_PAW:foot:paw:feet:paws]