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Difference between revisions of "Category:Mods"
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− | Mods, short for ' | + | Mods, short for 'Modifitions', refers to modifying Dwarf Fortress' files (or, indeed, the files of any other game) to change some element of game play, usually by a third-party developer or the end user. |
This category is for enhancements and changes that are ready to be used as-is. | This category is for enhancements and changes that are ready to be used as-is. |
Revision as of 07:40, 16 February 2013
Mods, short for 'Modifitions', refers to modifying Dwarf Fortress' files (or, indeed, the files of any other game) to change some element of game play, usually by a third-party developer or the end user.
This category is for enhancements and changes that are ready to be used as-is.
If you want to know how to create Mods, see the Modding guide
See also: Category:Modding
Subcategories
This category has the following 7 subcategories, out of 7 total.
Pages in category "Mods"
The following 63 pages are in this category, out of 63 total.
C
D
E
F
H
K
N
T
- Modification:The Long Night
- Modification:The Long Night: Armor
- Modification:The Long Night: Civilizations
- Modification:The Long Night: Creatures
- Modification:The Long Night: Materials
- Modification:The Long Night: Plants
- Modification:The Long Night: Weapons
- Tileset repository
- DF2014:Tileset repository
- Trading