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Difference between revisions of "40d:Sheriff"
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{{Quality|Fine|20:39, 30 July 2010 (UTC)}}{{Noble | {{Quality|Fine|20:39, 30 July 2010 (UTC)}}{{Noble | ||
| noble=Sheriff | | noble=Sheriff | ||
+ | | office=Modest Office | ||
| quarters=Modest Quarters | | quarters=Modest Quarters | ||
| dining=Modest Dining Room | | dining=Modest Dining Room | ||
− | |||
− | |||
− | |||
| chests=1 | | chests=1 | ||
| cabinets=1 | | cabinets=1 | ||
+ | | racks=1 | ||
+ | | stands=1 | ||
| arrival= | | arrival= | ||
* 20 population | * 20 population |
Revision as of 14:39, 17 April 2012
Room requirements | ||
---|---|---|
Office | Modest Office | |
Quarters | Modest Quarters | |
Dining room | Modest Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
This article is about an older version of DF. |
The position of sheriff opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves. Without a jail, the sheriff will have no choice but to issue summary justice in the form of a beating. The sheriff will still perform justice jobs if drafted to the military. Having a weak sheriff is a good thing. A sheriff with good strength, training or a weapon could heavily injure or kill a "criminal" whose "crime" was not being able to make a glass throne on a sandless map.
When your fortress reaches 50 dwarves, the sheriff will be promoted to Captain of the guard.
The sheriff can be designated through the nobles screen.
Appointed Nobles | |
---|---|
Elected Nobles | |
Aristocrats | |
Entourage | |
Other |