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Difference between revisions of "Nickel"
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m (Creating page for DF2014 (32/50)) |
(added information about brass conversion of zinc, if I'm wrong about the silver, let's discuss it.) |
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{{Quality|Superior|23:31, 27 April 2013 (UTC)}} | {{Quality|Superior|23:31, 27 April 2013 (UTC)}} | ||
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− | '''Nickel''' is an uncommon, low-value, [[magma-safe]] [[metal]] used | + | '''Nickel''' is an uncommon, low-value, [[magma-safe]] [[metal]] used for the creation of [[nickel silver]] (note that nickel silver is not magma-safe), however the zinc required for nickel silver is often better saved for producing [[brass]], which is more than twice as valuable as nickel silver. It can also be used to create most metalcrafting and construction objects. It can only be smelted from [[garnierite]]. |
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Revision as of 16:23, 23 August 2014
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Nickel is an uncommon, low-value, magma-safe metal used for the creation of nickel silver (note that nickel silver is not magma-safe), however the zinc required for nickel silver is often better saved for producing brass, which is more than twice as valuable as nickel silver. It can also be used to create most metalcrafting and construction objects. It can only be smelted from garnierite.
[INORGANIC:NICKEL]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:nickel]
[STATE_NAME_ADJ:LIQUID:molten nickel]
[STATE_NAME_ADJ:GAS:boiling nickel]
[DISPLAY_COLOR:7:3:0]
[BUILD_COLOR:7:3:0]
[MATERIAL_VALUE:2]
[SPEC_HEAT:444]
[MELTING_POINT:12619]
[BOILING_POINT:15243]
[SOLID_DENSITY:8800]
[LIQUID_DENSITY:7810]
[MOLAR_MASS:58693]
[IMPACT_YIELD:70000]
[IMPACT_FRACTURE:560000]
[IMPACT_STRAIN_AT_YIELD:39]
[COMPRESSIVE_YIELD:70000]
[COMPRESSIVE_FRACTURE:560000]
[COMPRESSIVE_STRAIN_AT_YIELD:39] 180
[TENSILE_YIELD:20000]
[TENSILE_FRACTURE:160000]
[TENSILE_STRAIN_AT_YIELD:10] 200
[TORSION_YIELD:20000]
[TORSION_FRACTURE:160000]
[TORSION_STRAIN_AT_YIELD:26]
[SHEAR_YIELD:20000]
[SHEAR_FRACTURE:160000]
[SHEAR_STRAIN_AT_YIELD:26] 76
[BENDING_YIELD:20000]
[BENDING_FRACTURE:160000]
[BENDING_STRAIN_AT_YIELD:10]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[STATE_COLOR:ALL_SOLID:SILVER] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |