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Difference between revisions of "40d:Modvalue"
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Revision as of 19:23, 3 April 2010
An animal's modvalue affects the value of caged wild animals, animal corpses, body parts, meat, raw fish, chunks, fat, bones, skulls, shells, raw hides, silk thread, and anything made from these raw materials, including prepared food, soap, and leather or silk clothing. The modvalue does not affect the value of caged tame animals or pet animals.