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Difference between revisions of "User:HebaruSan/Roughnessclasp"
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m (→Region 2, Dumatdodók, "Roughnessclasp": add party name) |
m (→Region 2, Dumatdodók, "Roughnessclasp": money template, why not) |
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! Created [[wealth]] | ! Created [[wealth]] | ||
− | | 452, | + | | {{Money|452,441}} |
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! Population | ! Population |
Revision as of 05:58, 11 November 2009
Region 2, Dumatdodók, "Roughnessclasp"
Settled by | The Cloudy Salves |
---|---|
Created wealth | 452,441☼ |
Population | 94 dwarves
156 animals |
Deaths | 18 dwarves
6 dogs |
Artifacts | |
Nobles | Dungeon Master (surface river) |
Military | 11 Marksdwarves |
After running out of food due to not assigning crops to be grown, I set this fortress aside to start Region 3 rather than watch everyone chase rodents and starve. Later returned to it with more expertise, got food from a caravan, and managed a full recovery. Still have the in-progress save game, but stopped playing it after losing substantial progress (city walls) to a crash.
Features
- Captive-drowning chamber, extensively used
- Elaborate invader-drowning entrance, never tested
- Flat layout (most things on 2 Z-levels)
- Marksdwarf towers with Archery targets and sleeping quarters underneath
- Passage dug under river
- Dug out and flooded an underground area with an above-ground river to allow underground fishing and to see if it counted as a tower-cap-enabling "underground river" (it doesn't)
Celebrities
- First legendary miner, Domas Dastotganad
- First legendary mason, Îton Momuzimik
- Pair of legendary bone carvers, Urist Inethnulral and Goden Sazirzatam
Noteworthy Occurrences
- Learned the wonders of cage traps
- Elven caravan stopped coming after one was lost to an ambush