v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Wetland"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(marshes before swamps, and also add mangrove swamps (working under the assumption that they are indeed a subset of tropical saltwater swamps as they are in real life))
Line 1: Line 1:
 
{{av}} {{quality|Fine|15:08, 5 June 2010 (UTC)}}
 
{{av}} {{quality|Fine|15:08, 5 June 2010 (UTC)}}
  
A '''wetland''' is an {{L|biome|area}}, flooded permanently or only periodically. Generally they have an abundance of {{L|plants|foliage}}, including heavy, specialized {{L|tree}}-growth and a vast ecosystem. The landscape is very flat, with only occasional, small gradients. {{L|Pond}}s are abundant. Wetlands tend to form around {{L|ocean}}ic coastlines, especially where {{L|river}}s meet the ocean.
+
A '''wetland''' is a type of {{L|biome}}, flooded permanently or only periodically. Generally they have an abundance of {{L|plants|foliage}}, including heavy, specialized {{L|tree}}-growth and a vast ecosystem. The landscape is very flat, with only occasional, small gradients. {{L|Pond}}s are abundant. Wetlands tend to form around {{L|ocean}}ic coastlines, especially where {{L|river}}s meet the ocean.
  
 
They generally have a high {{L|water}} table, meaning that an accessible {{L|aquifer}} is only a few tiles below the surface (and in occasionally unlucky circumstances, directly beneath the surface). It can be incredibly difficult to nigh-impossible to extract {{L|stone}}s from these areas, making the long-term feasibility of a fort doubtful; it is recommend that an additional, non-saturated biome be selected as well. The stratification is often hard to ascertain, as it is difficult to penetrate the aquifer. Generally there are a few layers of {{L|clay}} and {{L|loam}} followed, eventually, by stone and rock beneath.
 
They generally have a high {{L|water}} table, meaning that an accessible {{L|aquifer}} is only a few tiles below the surface (and in occasionally unlucky circumstances, directly beneath the surface). It can be incredibly difficult to nigh-impossible to extract {{L|stone}}s from these areas, making the long-term feasibility of a fort doubtful; it is recommend that an additional, non-saturated biome be selected as well. The stratification is often hard to ascertain, as it is difficult to penetrate the aquifer. Generally there are a few layers of {{L|clay}} and {{L|loam}} followed, eventually, by stone and rock beneath.

Revision as of 15:46, 10 July 2010

This article is about an older version of DF.

A wetland is a type of Template:L, flooded permanently or only periodically. Generally they have an abundance of Template:L, including heavy, specialized Template:L-growth and a vast ecosystem. The landscape is very flat, with only occasional, small gradients. Template:Ls are abundant. Wetlands tend to form around Template:Lic coastlines, especially where Template:Ls meet the ocean.

They generally have a high Template:L table, meaning that an accessible Template:L is only a few tiles below the surface (and in occasionally unlucky circumstances, directly beneath the surface). It can be incredibly difficult to nigh-impossible to extract Template:Ls from these areas, making the long-term feasibility of a fort doubtful; it is recommend that an additional, non-saturated biome be selected as well. The stratification is often hard to ascertain, as it is difficult to penetrate the aquifer. Generally there are a few layers of Template:L and Template:L followed, eventually, by stone and rock beneath.

Wetlands with saltTemplate:L make habitability more precarious, as the aquifer and surrounding ponds are not drinkable. The water first has to be Template:L.

Wetlands are devided in marshes and swamps. The types of wetlands you will find are:

  • Temperate freshwater marsh
  • Temperate saltwater marsh
  • Tropical freshwater marsh
  • Tropical saltwater marsh
  • Temperate freshwater swamp
  • Temperate saltwater swamp
  • Tropical freshwater swamp
  • Tropical saltwater swamp
    • Mangrove swamp


Temperate marshes

(both freshwater and saltwater)

Wildlife

Creatures

In temperate marshes appear:

In savage temperate marshes appear:

In evil temperate marshes appear:

Vermin

In temperate marshes appear:

Tropical marshes

(both freshwater and saltwater)

Wildlife

Creatures

In tropical marshes appear:

In savage tropical marshes appear:

In evil tropical marshes appear:

Temperate swamps

(both freshwater and saltwater)

Wildlife

Creatures

In temperate swamps appear:

In savage temperate swamps appear:

In evil temperate swamps appear:

Tropical swamps

(freshwater and saltwater, as well as mangrove swamps)

A tropical freshwater swamp with some gorillas wandering along the brook.

Wildlife

Creatures

In tropical swamps appear:

In savage tropical swamps appear:

In evil tropical swamps appear:


Worlds




Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland