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Difference between revisions of "40d:Material token"
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These tokens are types of materials, used to specify for example what material an item is made of. Unless noted otherwise, the material subtype should be NO_MATGLOSS or NO_RACEGLOSS. | These tokens are types of materials, used to specify for example what material an item is made of. Unless noted otherwise, the material subtype should be NO_MATGLOSS or NO_RACEGLOSS. | ||
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Revision as of 18:44, 20 July 2011
This article is about an older version of DF. |
- You may be looking for Template:Ls.
These tokens are types of materials, used to specify for example what material an item is made of. Unless noted otherwise, the material subtype should be NO_MATGLOSS or NO_RACEGLOSS.
# | Token | Information |
---|---|---|
0 | WOOD | Template:L - Subtypes come from MATGLOSS_WOOD; or USE_RACEGLOSS within creature raws (e.g. ITEMCORPSE) |
1 | STONE | Template:L - Subtypes come from MATGLOSS_STONE; or USE_LAVA_STONE (includes MATGLOSS_STONE_GEM.) |
2 | METAL | Template:L - Subtypes come from MATGLOSS_METAL |
3 | BONE | Template:L - Subtypes come from CREATURE |
4 | IVORY | Template:L - Subtypes come from CREATURE |
5 | HORN | Template:L - Subtypes come from CREATURE |
6 | AMBER | Template:L |
7 | CORAL | Template:L |
8 | PEARL | Template:L - Subtypes come from CREATURE |
9 | SHELL | Template:L - Subtypes come from CREATURE |
10 | LEATHER | Template:L - Subtypes come from CREATURE |
11 | SILK | Template:L - Subtypes come from CREATURE |
12 | PLANT | Plant - Subtypes come from MATGLOSS_PLANT |
13 | GLASS_GREEN | Template:L |
14 | GLASS_CLEAR | Template:L |
15 | GLASS_CRYSTAL | Template:L |
16 | SAND | Sand - Not actually used, was a holdover from older versions. |
17 | WATER | Template:L (used for water buckets and ice boulders) |
18 | COAL | Template:L - Subtype is either COKE or CHARCOAL |
19 | POTASH | Template:L |
20 | ASH | Template:L |
21 | PEARLASH | Template:L |
22 | LYE | Template:L |
23 | RENDERED_FAT | Template:L - Subtypes come from CREATURE |
24 | SOAP_ANIMAL | Template:L - Subtypes come from CREATURE |
25 | FAT | Template:L - Subtypes come from CREATURE |
26 | MUD | Template:L |
27 | VOMIT | Template:L |
28 | BLOOD_NONSPECIFIC | Generic Template:L |
29 | SLIME | Green slime |
30 | SALT | Template:L |
31 | BLOOD_SPECIFIC | Creature Template:L - Subtypes come from CREATURE |
32 | PLANT_ALCOHOL | Plant Template:L - Subtypes come from MATGLOSS_PLANT |
33 | FILTH_B | Filth (brown, solid) |
34 | FILTH_Y | Filth (yellow, liquid) |
35 | UNKNOWN_SUBSTANCE | Unknown substance (white, liquid) |
36 | GRIME | Template:L |
CREATURE does not appear here in the exe, but has been observed with EXTRACT and CHEESE. PLANT has been observed with POWDER_MISC, THREAD, and CLOTH. Subtypes come from the appropriate matgloss.
When making reactions that use the PLANT or SEEDS Template:Ls, use the name of the appropriate plant from matgloss_plant.txt as the material and NO_MATGLOSS for the subtype.
When making reactions that use the REMAINS item token, use the name of the appropriate creature from creature_xxx.txt as the material and NO_MATGLOSS for the subtype.
When making reactions that use the BONES item token to create the bones of a specific creature, use the name of the appropriate creature as both the material and the subtype.