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Difference between revisions of "23a:Gem"

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m (Rated article "Exceptional" using the rating script)
(Fixing links within namespace (378/950))
Line 1: Line 1:
 
{{quality|Exceptional|18:21, 8 November 2010 (UTC)}}{{av}}
 
{{quality|Exceptional|18:21, 8 November 2010 (UTC)}}{{av}}
  
Small clusters of rough '''gems''' can be found strewn throughout the {{L|mountain}}. '''Cut gems''' can be used to {{L|encrust}} {{L|furniture}}, {{L|crafts}}, {{L|weapon}}s, {{L|armor}} and {{L|ammunition}}, to create {{L|window}}s. In addition, raw {{L|rock crystal}}s are required to make crystal glass goods.
+
Small clusters of rough '''gems''' can be found strewn throughout the [[mountain]]. '''Cut gems''' can be used to [[encrust]] [[furniture]], [[crafts]], [[weapon]]s, [[armor]] and [[ammunition]], to create [[window]]s. In addition, raw [[rock crystal]]s are required to make crystal glass goods.
Rough gems, cut gems and their crystal expressions can be used in the creation of {{L|legendary artifact}}s.
+
Rough gems, cut gems and their crystal expressions can be used in the creation of [[legendary artifact]]s.
  
Gems have no value in rough form. First they need to be cut in a {{L|jeweler's workshop}}. Cut gems have a base value of 5, which is multiplied by appropriate value modifier from the table above. Items can be decorated (encrusted) with cut gems; all such decorations have a value of 10 times the gem type's value multiplier.
+
Gems have no value in rough form. First they need to be cut in a [[jeweler's workshop]]. Cut gems have a base value of 5, which is multiplied by appropriate value modifier from the table above. Items can be decorated (encrusted) with cut gems; all such decorations have a value of 10 times the gem type's value multiplier.
  
Sometimes, rough gems will be cut into {{L|craft}}s or '''large gems'''. The chance of creating a "large gem" or craft is roughly 1 in 3, the skill of a gem cutter does not affect this number at all, only the quality of the finished good produced.{{verify}} Note that these will ''replace'' a cut gem and cannot be used to encrust goods. Such crafts can easily reach hundreds, even thousands depending on the gem.
+
Sometimes, rough gems will be cut into [[craft]]s or '''large gems'''. The chance of creating a "large gem" or craft is roughly 1 in 3, the skill of a gem cutter does not affect this number at all, only the quality of the finished good produced.{{verify}} Note that these will ''replace'' a cut gem and cannot be used to encrust goods. Such crafts can easily reach hundreds, even thousands depending on the gem.
  
 
You can also manufacture [[#Glass|raw glass]], which is the same as a lower-value, uncut gem.
 
You can also manufacture [[#Glass|raw glass]], which is the same as a lower-value, uncut gem.
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|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Synthetic
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Synthetic
|style="border:1px #AAA solid;padding:0.2em;"|green {{L|glass}}
+
|style="border:1px #AAA solid;padding:0.2em;"|green [[glass]]
 
|style="border:1px #AAA solid;padding:0.2em;"|2
 
|style="border:1px #AAA solid;padding:0.2em;"|2
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼♦|2:0}}<span style="display:none">2</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼♦|2:0}}<span style="display:none">2</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Synthetic
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Synthetic
|style="border:1px #AAA solid;padding:0.2em;"|clear {{L|glass}}
+
|style="border:1px #AAA solid;padding:0.2em;"|clear [[glass]]
 
|style="border:1px #AAA solid;padding:0.2em;"|5
 
|style="border:1px #AAA solid;padding:0.2em;"|5
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼♦|3:0}}<span style="display:none">3</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼♦|3:0}}<span style="display:none">3</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Synthetic
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Synthetic
|style="border:1px #AAA solid;padding:0.2em;"|crystal {{L|glass}}
+
|style="border:1px #AAA solid;padding:0.2em;"|crystal [[glass]]
 
|style="border:1px #AAA solid;padding:0.2em;"|10
 
|style="border:1px #AAA solid;padding:0.2em;"|10
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼♦|7:1}}<span style="display:none">7</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼♦|7:1}}<span style="display:none">7</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|style="border:1px #AAA solid;padding:0.2em;"|{{L|rose quartz}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[rose quartz]]
 
|style="border:1px #AAA solid;padding:0.2em;"|3
 
|style="border:1px #AAA solid;padding:0.2em;"|3
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|style="border:1px #AAA solid;padding:0.2em;"|{{L|aventurine}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[aventurine]]
 
|style="border:1px #AAA solid;padding:0.2em;"|3
 
|style="border:1px #AAA solid;padding:0.2em;"|3
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|style="border:1px #AAA solid;padding:0.2em;"|{{L|turquoise}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[turquoise]]
 
|style="border:1px #AAA solid;padding:0.2em;"|2
 
|style="border:1px #AAA solid;padding:0.2em;"|2
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|style="border:1px #AAA solid;padding:0.2em;"|{{L|rock crystal}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[rock crystal]]
 
|style="border:1px #AAA solid;padding:0.2em;"|2
 
|style="border:1px #AAA solid;padding:0.2em;"|2
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|red spinel}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[red spinel]]
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|chrysoberyl}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[chrysoberyl]]
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|aquamarine}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[aquamarine]]
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|opal}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[opal]]
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|20
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|ruby}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[ruby]]
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|emerald}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[emerald]]
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|sapphire}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[sapphire]]
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|style="border:1px #AAA solid;padding:0.2em;"|{{L|diamond}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[diamond]]
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|40
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|style="border:1px #AAA solid;padding:0.2em;"|{{L|red diamond}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[red diamond]]
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|style="border:1px #AAA solid;padding:0.2em;"|{{L|star ruby}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[star ruby]]
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|style="border:1px #AAA solid;padding:0.2em;"|{{L|green diamond}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[green diamond]]
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|style="border:1px #AAA solid;padding:0.2em;"|{{L|blue diamond}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[blue diamond]]
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|style="border:1px #AAA solid;padding:0.2em;"|{{L|star sapphire}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[star sapphire]]
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
 
|-
 
|-
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
 
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|style="border:1px #AAA solid;padding:0.2em;"|{{L|clear diamond}}
+
|style="border:1px #AAA solid;padding:0.2em;"|[[clear diamond]]
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|60
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
 
|}
 
|}
  
Unlike other gems, diamonds can {{L|ignite}} if they come into contact with {{L|magma}}.
+
Unlike other gems, diamonds can [[ignite]] if they come into contact with [[magma]].
  
Clusters of Ornamental gems can be found anywhere in the mountain, semi-precious gem clusters can be found most commonly beyond the {{L|cave river}}, and precious gem clusters most frequently occur beyond the {{L|chasm}}; however, there is always the chance for rarer gems to appear earlier in the mountain. Occasionally, mining out a gem cluster will produce a gem of the same color but higher rarity, producing a message such as "A miner has found some <gem> mixed with the <gem>". This is normally the only way to find Rare gems.
+
Clusters of Ornamental gems can be found anywhere in the mountain, semi-precious gem clusters can be found most commonly beyond the [[cave river]], and precious gem clusters most frequently occur beyond the [[chasm]]; however, there is always the chance for rarer gems to appear earlier in the mountain. Occasionally, mining out a gem cluster will produce a gem of the same color but higher rarity, producing a message such as "A miner has found some <gem> mixed with the <gem>". This is normally the only way to find Rare gems.
  
== {{L|Glass}} ==
+
== [[Glass]] ==
 
Raw glass is treated as an uncut gem.  There are three subtypes of raw glass (and, once cut, of cut glass gems):
 
Raw glass is treated as an uncut gem.  There are three subtypes of raw glass (and, once cut, of cut glass gems):
  
Line 140: Line 140:
 
! Requires
 
! Requires
 
|-
 
|-
|green glass||2×||{{Raw Tile|☼|2:0}}||{{L|bag}} full of {{L|sand}}
+
|green glass||2×||{{Raw Tile|☼|2:0}}||[[bag]] full of [[sand]]
 
|-
 
|-
|clear glass||5×||{{Raw Tile|☼|3:0}}||{{L|bag}} full of {{L|sand}} + {{L|pearlash}}
+
|clear glass||5×||{{Raw Tile|☼|3:0}}||[[bag]] full of [[sand]] + [[pearlash]]
 
|-
 
|-
|crystal glass||10×||{{Raw Tile|☼|7:1}}||rough {{L|rock crystal}} + {{L|pearlash}}
+
|crystal glass||10×||{{Raw Tile|☼|7:1}}||rough [[rock crystal]] + [[pearlash]]
 
|}
 
|}
  
Making raw glass requires a dwarf with the {{L|glassmaking}} {{L|labor}} designated, and, just like working {{L|metal}}, it also requires {{L|fuel}} (either {{L|coke}} or {{L|charcoal}}) at a normal glass furnace, or {{L|magma}} at a magma {{L|glass furnace}}.  Like all gems, raw glass has no {{L|quality}} modifiers.
+
Making raw glass requires a dwarf with the [[glassmaking]] [[labor]] designated, and, just like working [[metal]], it also requires [[fuel]] (either [[coke]] or [[charcoal]]) at a normal glass furnace, or [[magma]] at a magma [[glass furnace]].  Like all gems, raw glass has no [[quality]] modifiers.
  
Raw gems are only one of the many things your {{L|glassmaker}}s can make from glass.  See {{L|glass}} and {{L|glass industry}} for more information.
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Raw gems are only one of the many things your [[glassmaker]]s can make from glass.  See [[glass]] and [[glass industry]] for more information.
  
 
{{Category|Materials}}
 
{{Category|Materials}}

Revision as of 15:44, 8 December 2011

This article is about an older version of DF.

Small clusters of rough gems can be found strewn throughout the mountain. Cut gems can be used to encrust furniture, crafts, weapons, armor and ammunition, to create windows. In addition, raw rock crystals are required to make crystal glass goods. Rough gems, cut gems and their crystal expressions can be used in the creation of legendary artifacts.

Gems have no value in rough form. First they need to be cut in a jeweler's workshop. Cut gems have a base value of 5, which is multiplied by appropriate value modifier from the table above. Items can be decorated (encrusted) with cut gems; all such decorations have a value of 10 times the gem type's value multiplier.

Sometimes, rough gems will be cut into crafts or large gems. The chance of creating a "large gem" or craft is roughly 1 in 3, the skill of a gem cutter does not affect this number at all, only the quality of the finished good produced.[Verify] Note that these will replace a cut gem and cannot be used to encrust goods. Such crafts can easily reach hundreds, even thousands depending on the gem.

You can also manufacture raw glass, which is the same as a lower-value, uncut gem.

Varieties

Gems come in 21 varieties, with their own color and value multipliers:

Rarity Gem name Value (×) Color
Synthetic green glass 2 ☼♦2
Synthetic clear glass 5 ☼♦3
Synthetic crystal glass 10 ☼♦7
Ornamental rose quartz 3 4
Ornamental aventurine 3 2
Ornamental turquoise 2 1
Ornamental rock crystal 2 7
Semi-Precious red spinel 20 4
Semi-Precious chrysoberyl 20 2
Semi-Precious aquamarine 20 1
Semi-Precious opal 20 7
Precious ruby 40 4
Precious emerald 40 2
Precious sapphire 40 1
Precious diamond 40 7
Rare red diamond 60 4
Rare star ruby 60 4
Rare green diamond 60 2
Rare blue diamond 60 1
Rare star sapphire 60 1
Rare clear diamond 60 7

Unlike other gems, diamonds can ignite if they come into contact with magma.

Clusters of Ornamental gems can be found anywhere in the mountain, semi-precious gem clusters can be found most commonly beyond the cave river, and precious gem clusters most frequently occur beyond the chasm; however, there is always the chance for rarer gems to appear earlier in the mountain. Occasionally, mining out a gem cluster will produce a gem of the same color but higher rarity, producing a message such as "A miner has found some <gem> mixed with the <gem>". This is normally the only way to find Rare gems.

Glass

Raw glass is treated as an uncut gem. There are three subtypes of raw glass (and, once cut, of cut glass gems):

Gem name Value Color Requires
green glass bag full of sand
clear glass bag full of sand + pearlash
crystal glass 10× rough rock crystal + pearlash

Making raw glass requires a dwarf with the glassmaking labor designated, and, just like working metal, it also requires fuel (either coke or charcoal) at a normal glass furnace, or magma at a magma glass furnace. Like all gems, raw glass has no quality modifiers.

Raw gems are only one of the many things your glassmakers can make from glass. See glass and glass industry for more information.