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Difference between revisions of "40d:Elf"
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== Elves in Fortress Mode == | == Elves in Fortress Mode == | ||
− | Elves are a [[trading]] race and send small [[caravan]]s in [[Calendar|spring]]. They are very picky about what they will accept in return: Elven traders do not like to be offered any dead animal or tree byproducts. | + | Elves are a [[trading]] race and send small [[caravan]]s without wagons in [[Calendar|spring]]. They usually bring [[cloth]], [[rope]], various [[plants]], and [[wood]]en items. The may also bring some [[tame]] [[animal]]s. They are very picky about what they will accept in return: Elven traders do not like to be offered any dead animal or tree byproducts. |
+ | |||
+ | Forbidden items include: | ||
+ | |||
+ | * [[Bone]], [[shell]], [[leather]], or [[chitin]] items | ||
+ | * [[Wood]]en items, and items derived from wood, such as [[charcoal]] and [[pearlash]] | ||
+ | * Clear and crystal [[glass]] (because [[pearlash]] is used in their creation) | ||
+ | * Items [[decoration|decorated]] with any of the above materials | ||
+ | * [[Obsidian]] shortswords (since they have wooden handles) | ||
+ | * [[Soap]] | ||
+ | * [[Cheese]] | ||
+ | * Any item they normally would accept that has [[Blood|blood]] on it, for instance from a slain enemy. | ||
+ | |||
+ | [[Metal]] items are acceptable, even when [[charcoal]] is used in their production. Items made from [[silk]] are acceptable, as are all non-wooden plant-derived products. You can also transport your goods to the [[trade depot]] in a wooden [[bin]], as long as you do not try to sell the bin. Living animals are acceptable, as long as the cage or trap is not made of [[wood]].<br> | ||
+ | Although [[tower-cap]]s are giant mushrooms, they are considered trees by the elves. | ||
=== Living among them === | === Living among them === |
Revision as of 15:18, 28 February 2008
This article or section may need to be updated due to recent changes. 0.23.130.23a |
Elves are intelligent humanoid creatures who live in forest retreats. They are a one of the races playable in Adventure Mode. Their retreats have no buildings, but the trees in the area are named.v0.23.130.23aThey love nature and are ready to defend it, typically with bows. They may invade a fortress which violates their tree-cutting limit.v0.23.130.23a
Elves in Fortress Mode
Elves are a trading race and send small caravans without wagons in spring. They usually bring cloth, rope, various plants, and wooden items. The may also bring some tame animals. They are very picky about what they will accept in return: Elven traders do not like to be offered any dead animal or tree byproducts.
Forbidden items include:
- Bone, shell, leather, or chitin items
- Wooden items, and items derived from wood, such as charcoal and pearlash
- Clear and crystal glass (because pearlash is used in their creation)
- Items decorated with any of the above materials
- Obsidian shortswords (since they have wooden handles)
- Soap
- Cheese
- Any item they normally would accept that has blood on it, for instance from a slain enemy.
Metal items are acceptable, even when charcoal is used in their production. Items made from silk are acceptable, as are all non-wooden plant-derived products. You can also transport your goods to the trade depot in a wooden bin, as long as you do not try to sell the bin. Living animals are acceptable, as long as the cage or trap is not made of wood.
Although tower-caps are giant mushrooms, they are considered trees by the elves.
Living among them
Living with Elves is pretty much the same as living among Humans, but they don't build houses, furniture, or anything else that uses wood. So basically, it's just like living anywhere else, but with guards.
Elves in Adventure Mode
Elven forest retreats are represented by yellow symbols in forests on the world map. They do not have any shops, but they seem to have a great amount of elite marksmen to recruit. The leader and quest giver of a retreat is called the "druid", who can be found wandering the forest floor with the other elves.
Elven characters start with a wooden weapon and a full set of basic wooden armor. They may not wear metal armor, though they may wield metal weapons and shields if they find them. These limitations often lead to a quick death. They do have some advantages, however: they're one size larger than dwarves, which makes them hit harder and absorb more damage, but they also have a slight natural armor penalty. Their main redeeming trait is their speed, which is noticeably higher than the other playable races.