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Difference between revisions of "DF2014:Building"

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(LethosorBot moved page DF2014:Building to Building: Migrating v50 page (396/4618) (content))
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#REDIRECT [[Building]]
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{{Quality|Superior|23:43, 24 August 2014 (UTC)}}
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{{av}}
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[[File:Buiding menu 0.47.05.png|right|thumb|250px|The building menu. The numbers in parentheses show the quantity built.]]
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The '''Building menu''' can be accessed from the main menu by pressing the {{k|b}} key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options.
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Any item within this list, once built, can then be interacted with using the {{k|q}}:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the {{k|x}} key while within the {{k|q}} menu. You can also use {{k|t}}:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building.
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The exception to this rule are items located under the {{k|C}}:Walls/Stairs/Floors sub-menu. These items are considered {{k|C}}onstructions, and as such, have no interactions available. These items are removed using the {{k|d}}:Designations-{{k|n}}:Remove Construction key. For more detail on how buildings and constructions interact, please see the [[Construction]] article.
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==List of buildings==
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{| class = "wikitable sortable"
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!Building !!Hotkey
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|-
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|[[Armor stand]]
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|{{k|a}}
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|-
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|[[Bed]]
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|{{k|b}}
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|-
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|[[Seat]]
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|{{k|c}}
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|-
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|[[Burial receptacle]]
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|{{k|n}}
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|-
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|[[Door]]
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|{{k|d}}
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|-
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|[[Floodgate]]
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|{{k|x}}
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|-
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|[[Floor hatch]]
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|{{k|H}}
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|-
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|[[Wall grate]]
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|{{k|W}}
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|-
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|[[Floor grate]]
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|{{k|G}}
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|-
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|[[Vertical bars]]
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|{{k|B}}
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|-
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|[[Floor bars]]
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|{{k|Alt}}+{{k|b}}
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|-
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|[[Cabinet]]
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|{{k|f}}
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|-
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|[[Container]]
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|{{k|h}}
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|-
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|[[Kennel]]
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|{{k|k}}
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|-
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|[[Farm plot]]
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|{{k|p}}
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|-
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|[[Weapon rack]]
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|{{k|r}}
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|-
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|[[Statue]]
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|{{k|s}}
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|-
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|[[Slab]]
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|{{k|Alt}}+{{k|s}}
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|-
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|[[Table]]
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|{{k|t}}
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|-
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|[[Paved road]]
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|{{k|o}}
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|-
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|[[Dirt road]]
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|{{k|O}}
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|-
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|[[Bridge]]
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|{{k|g}}
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|-
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|[[Well]]
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|{{k|l}}
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|-
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|[[Siege engine]]
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|{{k|i}}
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|-
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|[[Workshop]]s
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|{{k|w}}
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|-
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|[[Furnace]]s
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|{{k|e}}
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|-
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|[[Glass window]]
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|{{k|y}}
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|-
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|[[Gem window]]
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|{{k|Y}}
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|-
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|[[Wall]]/[[Floor]]/[[Stairs]]/[[Track]]
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|{{k|C}}
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|-
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|[[Trade depot]]
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|{{k|D}}
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|-
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|[[Trap]]s/[[Lever]]s
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|{{k|T}}
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|-
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|[[Machine component]]s
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|{{k|M}}
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|-
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|[[Instruments]]
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|{{k|I}}
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|-
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|[[Support]]
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|{{k|S}}
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|-
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|[[Animal trap]]
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|{{k|m}}
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|-
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|[[Restraint]]
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|{{k|v}}
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|-
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|[[Cage]]
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|{{k|j}}
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|-
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|[[Archery target]]
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|{{k|A}}
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|-
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|[[Traction bench]]
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|{{k|R}}
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|-
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|[[Nest box]]
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|{{k|N}}
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|-
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|[[Altar|Offering place]]
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|{{k|Alt}}+{{k|a}}
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|-
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|[[Hive]]
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|{{k|Alt}}+{{k|h}}
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|-
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|[[Bookcase]]
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|{{k|Alt}}+{{k|c}}
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|-
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|[[Display case]]
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|{{k|F}}
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|}
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==Notes==
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* When a building gets designated for construction, the items designated to be used in the construction will be reserved for that building, meaning that other dwarves will not use that specific item for something else.
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{{DF2014_buildings}}
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{{Category|Interface}}
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{{Category|Buildings| }}
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[[ru:Building]]

Latest revision as of 03:11, 20 December 2022

This article is about an older version of DF.
The building menu. The numbers in parentheses show the quantity built.

The Building menu can be accessed from the main menu by pressing the b key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options.

Any item within this list, once built, can then be interacted with using the q:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the x key while within the q menu. You can also use t:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building.

The exception to this rule are items located under the C:Walls/Stairs/Floors sub-menu. These items are considered Constructions, and as such, have no interactions available. These items are removed using the d:Designations-n:Remove Construction key. For more detail on how buildings and constructions interact, please see the Construction article.

List of buildings[edit]

Building Hotkey
Armor stand a
Bed b
Seat c
Burial receptacle n
Door d
Floodgate x
Floor hatch H
Wall grate W
Floor grate G
Vertical bars B
Floor bars Alt+b
Cabinet f
Container h
Kennel k
Farm plot p
Weapon rack r
Statue s
Slab Alt+s
Table t
Paved road o
Dirt road O
Bridge g
Well l
Siege engine i
Workshops w
Furnaces e
Glass window y
Gem window Y
Wall/Floor/Stairs/Track C
Trade depot D
Traps/Levers T
Machine components M
Instruments I
Support S
Animal trap m
Restraint v
Cage j
Archery target A
Traction bench R
Nest box N
Offering place Alt+a
Hive Alt+h
Bookcase Alt+c
Display case F

Notes[edit]

  • When a building gets designated for construction, the items designated to be used in the construction will be reserved for that building, meaning that other dwarves will not use that specific item for something else.



Furniture
AltarAnimal trapArmor standBedBoxBucketCabinetCageCoffinDisplay casePedestalRestraintSeatSlabStatueTableWeapon rack
Tools

Access
BarsBridgeDoorFloodgateGrateHatchRoadWindow
Constructions
Machine and trap parts
Other buildings

Related articles