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Difference between revisions of "v0.31:Well"

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'''Wells''' are structures that serve as water source for your dwarves. A well can be an important feature of a fortress, providing a clean and usually safe water supply compared to rivers, pools and cavern lakes.
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Wells provide an emergency drinking source in case the alcohol runs out (don't let that happen!). A well is a water source that (if constructed correctly) will not freeze in the coldest weather, and should last in hot. Because the water from a well is never seen as stagnant, the dwarfs won't wait until they're thirsty and miserable to drink from a well should they need to.
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Using a well provides that dwarf with a happy thought, especially if you make the well with high-quality chains and buckets, or the building designer produces a high quality result.{{verify}} The unhappy thought that a dwarf gets from murky or contaminated water will not occur if the dwarf drinks that very same water by way of a well. A well even allows dwarves to drink from salt water (though this may be a bug).{{verify}}
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Badly wounded dwarves will drink only water while recuperating, never booze{{verify}}, so you better have a well or water zone ready for when anyone gets injured, and certainly before the first goblins show up.
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Using the well (10 times) will take a small amount of water from the water tile below (1/7 from that one tile), so it will eventually dry up if not replenished.
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Also, dwarfs can (and will) fish from a well if that labor is designated.{{verify}} This does not harm the well.
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A well can be defined as a meeting area with the q key. Un-defining the meeting area will break up any party that is currently formed around a well, and it can immediately be re-defined if you wish.
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{{buildings}}

Revision as of 14:41, 13 April 2010

This article is about an older version of DF.

Template:Elven

Wells are structures that serve as water source for your dwarves. A well can be an important feature of a fortress, providing a clean and usually safe water supply compared to rivers, pools and cavern lakes.

Wells provide an emergency drinking source in case the alcohol runs out (don't let that happen!). A well is a water source that (if constructed correctly) will not freeze in the coldest weather, and should last in hot. Because the water from a well is never seen as stagnant, the dwarfs won't wait until they're thirsty and miserable to drink from a well should they need to.

Using a well provides that dwarf with a happy thought, especially if you make the well with high-quality chains and buckets, or the building designer produces a high quality result.[Verify] The unhappy thought that a dwarf gets from murky or contaminated water will not occur if the dwarf drinks that very same water by way of a well. A well even allows dwarves to drink from salt water (though this may be a bug).[Verify]

Badly wounded dwarves will drink only water while recuperating, never booze[Verify], so you better have a well or water zone ready for when anyone gets injured, and certainly before the first goblins show up.

Using the well (10 times) will take a small amount of water from the water tile below (1/7 from that one tile), so it will eventually dry up if not replenished.

Also, dwarfs can (and will) fish from a well if that labor is designated.[Verify] This does not harm the well.

A well can be defined as a meeting area with the q key. Un-defining the meeting area will break up any party that is currently formed around a well, and it can immediately be re-defined if you wish.



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