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Difference between revisions of "v0.31:Bars"
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{{av}} | {{av}} | ||
{{elven}} | {{elven}} | ||
+ | Bars are '''either''' the result of smelting {{L|metal}} ore | ||
+ | |||
+ | |||
+ | '''or''' {{L|fuel}} which is created by: | ||
+ | |||
+ | *Woodburning to create charcoal bars or | ||
+ | *"Smelting" bituminous coal/lignite to create coke bars | ||
+ | |||
+ | |||
+ | For detailed information on: | ||
+ | |||
+ | *Metal types and bar creation see {{L|Metal}} | ||
+ | *Fuel types see {{L|Fuel}} | ||
+ | |||
{{buildings}} | {{buildings}} |
Revision as of 20:35, 15 April 2010
This article is about an older version of DF. |
Template:Elven Bars are either the result of smelting Template:L ore
or Template:L which is created by:
- Woodburning to create charcoal bars or
- "Smelting" bituminous coal/lignite to create coke bars
For detailed information on:
- Metal types and bar creation see Template:L
- Fuel types see Template:L
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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