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v0.31:Axle
This article is about an older version of DF. |
b-M-v | |||||
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Construction | |||||
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Materials | Jobs | ||||
Power | |||||
Uses 1 power per tile. |
b-M-h | |||||
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Materials | Jobs | ||||
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Power | |||||
Uses 1 power per tile. |
Axles are used to transmit power from a Template:L or Template:L to a Template:L or Template:L. There are two types: vertical axles move power between Template:L, while horizontal axles move it around within a given level. Axles consume 1 unit of Template:L per tile.
For a basic overview of how the different machine parts work and work together, see Template:L.
Construction
Axles are constructed via the Template:L screen: b-M-h for horizontal, b-M-v for vertical. Changing direction requires a Template:L at the corner between two perpendicular axles.
Horizontal axles require Template:L to construct, one log for 1-3 tiles length, two for 4-7, or three for 8-10. Vertical axles, however, require one log for every z-level. As they are made of wood, axles are NOT magma-proof, except for those made of Template:L.
Floor tiles will obstruct the transference of power over z-levels, so Template:L need to be dug through every floor through which a vertical axle passes. (It is not possible to build a vertical axle through Template:L.)
Axles do not block unit movement and can be crossed by dwarves without being spooled around them. But keep in mind that digging channels for a vertical axle usually results in a hole that can not be crossed.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |