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40d:Weight

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This article is about an older version of DF.

All item have Weight. This unit is Γ.

Weight calculation

An item's weight is determined by multiplying its volume by the density of its material divided by 1000. For example, iron (7.85) bars (200) weigh 1570Γ.

Items also have a "bulk" which does not depend on the material and is used to determine clutter as well as how many items can fit into a container.

Item Type Volume Bulk Capacity
Bars 200 10
Cut gems 20 10
Blocks 250 10
Rough gems 250 10
Mined stone 300 10
Wood logs 500 10
Door 250 10
Floodgate 400 10
Bed 250 10
Chair 250 10
Chain 50 10
Flask 3 5 3
Goblet 5 5 3
Instrument 10 5
Toy 5 5
Window 100 10
Cage 100 10 100
Barrel 100 10 100
Bucket 20 10 10
Animal trap 20 10 100
Table 250 10
Coffin 350 10 100
Statue 300 10
Corpse SIZE*50 SIZE*2
Weapon WEIGHT 10
Body armor WEIGHT 15
Shoes WEIGHT 3
Shields WEIGHT 10
Helms WEIGHT 5
Gloves WEIGHT 2
Box 100 10 100
Bin 100 10 100
Armor stand 250 10 100
Weapon rack 250 10 100
Cabinet 250 10 100
Figurine 5 5
Amulet 2 2
Scepter 10 5
Ammo 3 1
Crown 10 5
Ring 1 1
Earring 1 1
Bracelet 3 2
Large gem 5 3
Anvil 400 10
Body part 50 2
Remains 5 2
Meat 5 10
Fish 5 10
Unprepared fish 5 10
Live vermin 5 10
Tame vermin 5 10
Seeds 5 1
Plant 5 10
Raw skin 10 10
Leather 10 10
Bones 5 10
Shells 5 10
Leaves 5 5
Thread 10 10
Cloth 10 10
Totem 10 5
Skulls 10 5
Pants WEIGHT 6
Backpack 10 10 100
Quiver 10 10 20
Catapult parts 400 20
Ballista parts 400 20
Siege ammo 100 50
Ballista arrow head 100 10
Mechanisms 100 10
Trap component WEIGHT 10
Extract 1 1
Potion 1 1
Drink 4 4
Powder 10 10
Cheese 10 10
Prepared meal 5 10
Misc. liquid 10 1
Coin1 1/16 1/32 (+1)
Glob 10 10
Small rock 1 1
Pipe sections 100 10
Hatch covers 200 10
Grates 200 10
Querns 100 10
Millstones 100 10
1 - a stack of 500 coins has a base weight of about 31Γ and has a volume of 16.

Speed and weight

When personal effects carry out overweight, speed slows down.

Trade and weight

Caravans have a limit on how much they can carry, determined by the types and quantity of pack animals and wagons they bring - if you attempt to offer them more goods than they can carry, they will refuse. For this reason, selling heavy items (such as furniture and mechanisms) can be difficult, making smaller items like crafts, trap components, and prepared meals much more attractive trade goods.