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40d:Material token
This article is about an older version of DF. |
- You may be looking for Template:Ls.
These tokens are types of materials, used to specify for example what material an item is made of.
# | Token | Information |
---|---|---|
0 | WOOD | Subtypes come from MATGLOSS_WOOD; or USE_RACEGLOSS within creature raws (e.g. ITEMCORPSE) |
1 | STONE | Subtypes come from MATGLOSS_STONE; or USE_LAVA_STONE (includes MATGLOSS_STONE_GEM.) |
2 | METAL | Subtypes come from MATGLOSS_METAL |
3 | BONE | Subtypes come from CREATURE |
4 | IVORY | Subtypes come from CREATURE |
5 | HORN | Subtypes come from CREATURE |
6 | AMBER | No subtypes |
7 | CORAL | No subtypes |
8 | PEARL | Subtypes come from CREATURE |
9 | SHELL | Subtypes come from CREATURE |
10 | LEATHER | Subtypes come from CREATURE |
11 | SILK | Subtypes come from CREATURE |
12 | PLANT | Subtypes come from MATGLOSS_PLANT |
13 | GLASS_GREEN | No subtypes use NONE or NO_MATGLOSS |
14 | GLASS_CLEAR | No subtypes use NONE or NO_MATGLOSS |
15 | GLASS_CRYSTAL | No subtypes use NONE or NO_MATGLOSS |
16 | SAND | No subtypes use NONE or NO_MATGLOSS |
17 | WATER | No subtypes use NONE or NO_MATGLOSS |
18 | COAL | Subtype is either COKE or CHARCOAL |
19 | POTASH | No subtypes use NONE or NO_MATGLOSS |
20 | ASH | No subtypes use NONE or NO_MATGLOSS |
21 | PEARLASH | No subtypes use NONE or NO_MATGLOSS |
22 | LYE | No subtypes use NONE or NO_MATGLOSS |
23 | RENDERED_FAT | Subtypes come from CREATURE |
24 | SOAP_ANIMAL | Subtypes come from CREATURE |
25 | FAT | Subtypes come from CREATURE |
26 | MUD | ??? |
27 | VOMIT | ??? |
28 | BLOOD_NONSPECIFIC | Does not appear to have a subtype. |
29 | SLIME | ??? |
30 | SALT | ??? |
31 | BLOOD_SPECIFIC | Subtypes come from CREATURE |
32 | PLANT_ALCOHOL | Subtypes come from MATGLOSS_PLANT |
33 | FILTH_B | ??? |
34 | FILTH_Y | ??? |
35 | UNKNOWN_SUBSTANCE | ??? |
36 | GRIME | ??? |
CREATURE does not appear here in the exe, but has been observed with EXTRACT and CHEESE. PLANT has been observed with POWDER_MISC, THREAD, and CLOTH. Subtypes come from the appropriate matgloss.
When making reactions that use the PLANT or SEEDS Item Tokens, use the name of the appropriate plant from matgloss_plant.txt as the Material Token, and NO_MATGLOSS for Matgloss Subtype.v0.28.181.40d
When making reactions that use the REMAINS Item Token, use the name of the appropriate creature from creature_xxx.txt as the Material Token, and NO_MATGLOSS for Matgloss Subtype.
When making reactions that use the BONES Item Tokento create the bones of a specific creature, use the name of the appropriate creature as the Material Token and as the Matgloss Subtype.