v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Tanner's shop
Revision as of 23:17, 22 December 2014 by LethosorBot (talk | contribs) (Removing {{migrated article}})
b-w-n | |||||||||||||||||||||
| |||||||||||||||||||||
Job Requirement | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tanning | |||||||||||||||||||||
Construction | |||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||
|
|||||||||||||||||||||
Materials Used | |||||||||||||||||||||
Goods Created | |||||||||||||||||||||
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
A tanner's shop is used to make leather from a butchered animal skin. A tanner's shop is operated by any dwarf with the 'tanning' labor enabled.
Menu
Tanner's Shop
- t Tan a hide.
Notes
- The 'tan a hide' job is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the orders menu, choosing Workshop Orders, and then turning Auto tan off.
- If you have turned Auto Tan off, your manager (units, manager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
Workshops bo |
Ashery · Bowyer · Carpenter · Crafts · Jeweler · Stoneworker · Mechanic · Metalsmith's forge (Magma) · Screw press · Siege workshop · Soap shop |
---|---|
Clothing and Leather bol | |
Farming bof | |
Furnaces bou | |
Other |