v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 08:23, 25 February 2012 diff hist +151 N v0.34 Talk:Danger room Created page with "I heard that danger rooms were nerfed in the current version. Please confirm. --~~~~"
- 08:01, 25 February 2012 diff hist +52 v0.34:Strange mood Fixed almost all red links. Made "profession" point to "skill". They are different, but I thought that would be a reasonably appropriate way to handle it.
- 07:59, 25 February 2012 diff hist +31 N v0.34:Trap components Redirected page to DF2012:Trap component current
- 07:57, 25 February 2012 diff hist +33 N v0.34:Weapon trap Redirected page to DF2012:Trap#Weapon Trap current
- 07:50, 25 February 2012 diff hist +29 Nm v0.34:Artifact Redirected page to DF2012:Item quality
- 07:42, 25 February 2012 diff hist +151 N v0.34:Remains Created page with "{{Quality}}{{av}} The corpses of vermin are called 'remains'. Remains automatically disappear after a given time to simulate decomposition."
- 07:15, 25 February 2012 diff hist +180 v0.34:Status icon Masterwork pages shouldn't have red links. Added a little info.
- 07:02, 25 February 2012 diff hist +22 N v0.34:Legendary Redirected page to DF2012:Skill current
- 02:44, 23 February 2012 diff hist +132 N v0.34 Talk:Sun berry Created page with "Are the [good] and [evil] tags fixed yet? Does anybody know?--~~~~"
- 01:26, 23 February 2012 diff hist +203 N v0.34 Talk:Giant bat Created page with "I had a giant bat that was mounted by a goblin fly over my wall. Perhaps flyer path finding was fixed? Certainly spooked my dorfs.--~~~~" current
- 10:18, 21 February 2012 diff hist +10 m v0.34:Puddingstone →In Real Life
- 03:05, 9 February 2012 diff hist +364 v0.31 Talk:Cave-in →constructed wall current
- 12:23, 4 February 2012 diff hist +1 v0.31:Door →Notes
- 12:23, 4 February 2012 diff hist +45 v0.31:Door →Notes
- 09:09, 2 February 2012 diff hist +23 N Poop Redirected page to DF2010:Refuse
- 20:53, 29 January 2012 diff hist +11 v0.31:Melt item
- 08:50, 29 January 2012 diff hist +1,156 v0.31:Mass pitting Consolidated messy information into a short blurb. Added section "The Pit" with uses listed.
- 08:21, 29 January 2012 diff hist +283 File:Pitting room.png current
- 08:16, 29 January 2012 diff hist +59 N File:Pitting room.png What I drop my hostiles into. For use with Mass pitting
- 07:10, 29 January 2012 diff hist +287 v0.31 Talk:Swimmer →Fully Automated Training
- 05:35, 27 January 2012 diff hist -4 v0.31:Tree farm Redirected page to DF2010:Tree farming
- 12:16, 25 January 2012 diff hist +43 v0.31:Tree →Tree farming
- 12:04, 25 January 2012 diff hist +34 m v0.31:Tree farming Rated article "Fine" using the rating script
- 12:02, 25 January 2012 diff hist -11 v0.31:Tree farming →Details
- 11:58, 25 January 2012 diff hist -5 Tree farm Redirected page to DF2010:Tree farming
- 11:57, 25 January 2012 diff hist +3,275 N v0.31:Tree farming Woot.
- 11:49, 25 January 2012 diff hist 0 N File:Many miners extend tree farm.png current
- 11:41, 25 January 2012 diff hist 0 N File:Underground tree farm.jpg current
- 10:52, 25 January 2012 diff hist +25 v0.31:Mud woot.
- 09:38, 25 January 2012 diff hist +321 v0.31 Talk:Exploit current
- 09:35, 25 January 2012 diff hist +166 v0.31:Trap component →Spiked ball current
- 09:33, 25 January 2012 diff hist +342 v0.31:Exploit Created section --> Quick trade goods
- 09:05, 25 January 2012 diff hist +200 v0.31:Wood industry →Temperature: Fixed incorrect information. May need rephrasing for clarity.
- 08:18, 25 January 2012 diff hist +197 N v0.31 Talk:Assign animal page creation request and information and stuff. current
- 01:17, 8 January 2012 diff hist -135 v0.31:Door Got rid of excess wording and rephrased.
- 00:53, 8 January 2012 diff hist +393 v0.31 Talk:Door →constructing wide doors
- 06:26, 3 January 2012 diff hist +270 N User:Acetech09 Created page with "Hey, are you certain about bogeymen not attacking while sleeping on beaches? Are you sure you're not confusing some of the other reasons bogeymen don't attack at night? It could ..."
- 10:43, 1 January 2012 diff hist +92 v0.31 Talk:Pasture →Non-grazing Animals in Pastures
- 08:35, 1 January 2012 diff hist +321 N v0.31 Talk:Frequently Asked Questions Created page with "Templates on this page seem to be broken. Lots of red links and unfinished pages. See: Template:Errors FAQ Stymied Hitting "Show" reveals functional links in the origina..." current
- 08:28, 1 January 2012 diff hist +32 m v0.31:Frequently Asked Questions Rated article "Tattered" using the rating script
- 08:25, 1 January 2012 diff hist +16 m v0.31:Stymied
- 08:24, 1 January 2012 diff hist +48 m v0.31:Stymied Rated article "Tattered" using the rating script
- 08:22, 1 January 2012 diff hist +278 N v0.31:Stymied Created page with "A player will encounter this message when a diplomat is unable to fulfill his duties and is forced to leave the map after his civilization's corresponding visiting season is ..."
- 08:09, 1 January 2012 diff hist +44 m v0.31:Miner cancels dig: Inappropriate dig square Rated article "Fine" using the rating script current
- 08:05, 1 January 2012 diff hist +48 m v0.31:Dwarf cancels task: Job item lost or destroyed Rated article "Tattered" using the rating script
- 07:03, 1 January 2012 diff hist +367 User talk:Briess →Possible virus
- 06:53, 1 January 2012 diff hist +158 v0.31:Mining →Training Mining
- 03:30, 31 December 2011 diff hist +364 v0.31 Talk:Danger room →Dangerous Danger rooms? current
- 09:26, 29 December 2011 diff hist +296 v0.31 Talk:Water →Salty Water
- 09:18, 29 December 2011 diff hist +484 v0.31:Fortification Added useful interaction between blocking bridges and fortifications to combat elite goblin bowmen