v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 17:39, 7 January 2025 diff hist +30 File:Ui Esc.png
- 17:36, 7 January 2025 diff hist +30 File:Adv attack bite.png current
- 17:36, 7 January 2025 diff hist +30 File:Adv icon pinch1.png current
- 17:36, 7 January 2025 diff hist +30 File:Adv attack other.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon pinch2.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon latch.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon joint lock.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon strangle.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon throw.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon takedown.png current
- 17:35, 7 January 2025 diff hist +30 File:Adv icon grab.png current
- 17:34, 7 January 2025 diff hist +30 File:Adv icon break.png current
- 17:33, 7 January 2025 diff hist +30 File:Adv icon choke.png current
- 14:59, 7 January 2025 diff hist -111 Elite It seems there is no screen which would count them separately now
- 14:11, 7 January 2025 diff hist +9 Pond turtle
- 13:54, 7 January 2025 diff hist -28 Press cake
- 13:48, 7 January 2025 diff hist -10 Still
- 18:13, 6 January 2025 diff hist -14 Tanner's shop
- 18:04, 6 January 2025 diff hist -32 Still
- 17:58, 6 January 2025 diff hist -36 Trade depot →Depot building UI options
- 12:57, 5 January 2025 diff hist 0 m Mechanic's workshop
- 12:53, 5 January 2025 diff hist -20 Mechanic's workshop
- 02:51, 5 January 2025 diff hist +15 Support current
- 01:15, 5 January 2025 diff hist -35 Loom →Menu
- 23:35, 4 January 2025 diff hist -12 Boulder Still true for 50.15 Classic
- 23:31, 4 January 2025 diff hist -60 Boulder Controls in Classic are same now
- 22:45, 4 January 2025 diff hist -49 Support It seems you cannot construct a support of soap or glass in 50.xx versions
- 22:25, 4 January 2025 diff hist +8 Support
- 20:28, 4 January 2025 diff hist +1 m Wagon →Movement
- 16:17, 3 January 2025 diff hist 0 m Quarry bush
- 13:04, 3 January 2025 diff hist 0 Plump helmet man
- 13:03, 3 January 2025 diff hist +82 Plump helmet man
- 18:07, 1 January 2025 diff hist -5 Dwarven language →Diacritic meaning current
- 16:48, 1 January 2025 diff hist -4 m Weather →Iconography
- 18:51, 31 December 2024 diff hist +79 Giant puffin current
- 09:44, 30 December 2024 diff hist -279 Carpenter's workshop current
- 10:33, 29 December 2024 diff hist +15 m Dungeon Interwiki link
- 06:22, 29 December 2024 diff hist +30 Structure
- 14:27, 27 December 2024 diff hist +101 Giant loon current
- 12:32, 27 December 2024 diff hist -7 Platypus Platypus does not have PET_EXOTIC token current
- 09:18, 26 December 2024 diff hist +15 m Jumping spider man current
- 04:50, 30 November 2024 diff hist 0 Army
- 11:58, 29 November 2024 diff hist +53 N Talk:Advanced Entity Position Mechanics GeloMor moved page Talk:Advanced Entity Position Mechanics to Talk:Advanced entity position mechanics: Rule N current Tag: New redirect
- 11:58, 29 November 2024 diff hist 0 m Talk:Advanced entity position mechanics GeloMor moved page Talk:Advanced Entity Position Mechanics to Talk:Advanced entity position mechanics: Rule N current
- 11:58, 29 November 2024 diff hist +48 N Advanced Entity Position Mechanics GeloMor moved page Advanced Entity Position Mechanics to Advanced entity position mechanics: Rule N current Tag: New redirect
- 11:58, 29 November 2024 diff hist 0 m Advanced entity position mechanics GeloMor moved page Advanced Entity Position Mechanics to Advanced entity position mechanics: Rule N current
- 02:47, 29 November 2024 diff hist -6 Z-axis →Premium Version
- 17:02, 13 October 2024 diff hist +22 m King of beasts Interwiki link current
- 02:38, 18 September 2024 diff hist +18 m Orthogonal Interwiki link current
- 11:11, 5 August 2024 diff hist -4 Dungeon (zone) Available restraint is the condition for hammering