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v0.31:Valley herb
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Properties | ||||||||||||||||||||||||||||||||||||
Habitat | Temperate grassland (dry) | |||||||||||||||||||||||||||||||||||
Edible | No | |||||||||||||||||||||||||||||||||||
Cookable | Yes | |||||||||||||||||||||||||||||||||||
Alcohol | None | |||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
The valley herb is somewhat hard to gather, for it grows only in Template:L Template:Ls, and only in Template:L. It is edible when cooked, but its main use is in producing Template:L. It has no Template:L. This plant can be collected by Template:L. Unlike most other gathered plants, only a single valley herb will be gathered from a shrub.
The Template:L and the Template:L will bring these in stacks of 5 for trade and bring several stacks (assuming their nations have access to the right biome).
- Plant value: 10
- Extract value: 100
- Seasons: Spring
See Also
[PLANT:HERB_VALLEY]
[NAME:valley herb][NAME_PLURAL:valley herbs][ADJ:valley herb]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:5]
[EDIBLE_COOKED]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:152][PICKED_COLOR:2:0:1]
[DRY][BIOME:GRASSLAND_TEMPERATE]
[VALUE:5]
[USE_MATERIAL_TEMPLATE:EXTRACT:PLANT_EXTRACT_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen golden salve]
[STATE_NAME_ADJ:LIQUID:golden salve]
[STATE_NAME_ADJ:GAS:boiling golden salve]
[MATERIAL_VALUE:100]
[DISPLAY_COLOR:6:0:1]
[EXTRACT_STORAGE:FLASK]
[PREFIX:NONE]
[EXTRACT_VIAL:LOCAL_PLANT_MAT:EXTRACT]
[SPRING]
[FREQUENCY:5]
[CLUSTERSIZE:1]
[PREFSTRING:tiny leaves]
[PREFSTRING:soothing fragrance] |
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