- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
v0.31:Volcano
This article is about an older version of DF. |
A Volcano is a terrain feature created at worldgen. Embarking to a volcano site is the easiest way to obtain magma, as a volcano has magma exposed to the surface rather than dozens or hundreds of z-levels belowground. The volcano will, unlike in the previous version, be consistently shaped all the way down to the bottom of the map. This makes it difficult to use pumps to pressurize the magma, as digging a channel into a warm surface is not recommended. Volcanoes are one-embark-tile features, meaning that they can be surrounded by any biome. On the Region embark map, they are represented as a red caret (^
), the same symbol as a weapon trap in-game. On the Local embark map they are represented as two tildes (≈
), the same symbol that represents magma in-game.
Any magma in a volcano that is drained will replenish itself over time. This can make tunneling into the lip of a volcano especially fun. The best way to control volcano magma is to pump it out.
Worlds | |
---|---|