v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31:Trap component token
Jump to navigation
Jump to search
This article is about an older version of DF. |
For use on trap components.
Token | Arguments | Description |
---|---|---|
NAME | singular:plural | What this item will be called ingame. |
ADJECTIVE | adjective | Appears before the name of the weapon's material. Eg. "menacing steel spike" |
SIZE | value | How large the item is.
|
WEIGHT | value | How much an item weighs. |
HITS | value | Number of times it hits. |
MATERIAL_SIZE: | value | How much material is needed to make the item. Is most important with bars. The number of bars needed is the value divided by three. |
IS_SCREW | Weapon may be installed in a screw pump. | |
IS_SPIKE | Weapon may be installed in a spike trap. | |
WOOD | Weapon may be made out of wood. | |
METAL | Weapon may be made out of metal. | |
ATTACK |
|
Sets the attack characteristics of the weapon |