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v0.31:Blacksmith
Revision as of 01:17, 12 March 2012 by Quietust (talk | contribs) (moved v0.31:Metalsmith to v0.31:Blacksmith: this too)
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
Association | ||
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Profession | Metalsmith | |
Job Title | Blacksmith | |
Labor | Blacksmithing | |
Tasks | ||
Workshop | ||
Attributes | ||
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This article is about an older version of DF. |
The metalsmith skill is used to make furniture, buckets, bins, blocks, cages, and anvils at a metalsmith's forge. (Despite their being under the "furniture" menu of a forge, chains are made by metal crafters, and animal traps are made by trappers).
The labor that corresponds to the metalsmith skill is called blacksmithing. A dwarf whose highest skill is "metalsmith" will have the Blacksmith profession.
Bugs[edit]
- Many things a blacksmith makes should require more than one bar of metal, but only one bar is ever used per item produced. Bug:130
- Buildings which are built using material-dependent labors (e.g. a trade depot) may require "any metalsmithing skill," but will only raise Metalsmith and not the other qualifying skill (e.g. weaponsmithing). Bug:4899
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