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- 18:56, 2 April 2014 diff hist +5 v0.34:On break removed ambiguous phrase
- 17:02, 2 April 2014 diff hist +61 v0.34:On break Slight re-ordering; article was starting to become clunky.
- 16:28, 2 April 2014 diff hist +668 User:Larix/Minecart Collisions →The collision speed cap, applications and exceptions
- 02:42, 1 April 2014 diff hist +694 User:Larix/Minecart Collisions →The collision speed cap, applications and exceptions
- 02:18, 1 April 2014 diff hist +92 User:Larix
- 00:54, 1 April 2014 diff hist -178 User:Larix/Minecart Collisions
- 00:20, 1 April 2014 diff hist +4,659 N User:Larix/Minecart Collisions Created page with "I explored the physics of minecart collisions a bit. These are my findings: 1. if a cart attempts to move into a tile currently occupied by another cart, it transfers its ent..."
- 16:07, 31 March 2014 diff hist -97 v0.34:Relationship Undo revision 197987 by Latias1290 (talk) not true; widows/widowers also have absent partners and can vastly outnumber vampires in a fort. This is very noticeable with long world generation.
- 10:38, 30 March 2014 diff hist +27 v0.34:Leather Resorted sentient-creature leather taboo to make the important bit prominent.
- 10:24, 29 March 2014 diff hist +440 v0.34:Leather →Leather industry
- 21:58, 28 March 2014 diff hist +67 v0.34:Capybara current
- 01:05, 28 March 2014 diff hist +1,923 User:Larix
- 01:35, 27 March 2014 diff hist -29 v0.34:Meat industry →Slaughtering and butchering: butchery takes a butcher
- 12:52, 25 March 2014 diff hist -131 v0.34:Meat industry →Slaughtering and butchering: Shortened hair treatment to the deserved short notice.
- 12:49, 25 March 2014 diff hist +43 v0.34:Meat industry →Slaughtering and butchering: Hair as butchery product
- 12:44, 25 March 2014 diff hist -1 v0.34:Meat industry →Bones: oops typo (overestimated re-direction)
- 12:39, 25 March 2014 diff hist -317 v0.34:Meat industry Vermin trapping isn't part of the meat industry; scrapped. Not-stockpiled corpses are butchered just fine, stockpiles remain vital. Minor style and consistency edits.
- 11:21, 25 March 2014 diff hist +760 v0.34 Talk:Minecart logic →General Comments
- 20:31, 24 March 2014 diff hist +585 v0.34:Engraving ice floor engravings have quality levels, they're just not displayed in the normal view. Carving tracks provides an easier means of removing engravings.
- 19:13, 24 March 2014 diff hist +29 v0.34:Adamantine →Application: corrected terminology - it's not an "item size table" that makes adamantine minecarts too cheap to forge
- 18:31, 24 March 2014 diff hist +556 v0.34:Decoration
- 18:12, 24 March 2014 diff hist +414 User talk:Latias1290 →AAAAAA???: new section
- 16:29, 24 March 2014 diff hist -193 v0.34:Pond turtle Removed reference to old "vermin in seemingly empty cage" feature. Removed redundant paragraph. current
- 13:34, 24 March 2014 diff hist +1,254 v0.34:Meat industry fixed "Trapping" - previously had mixed up cage traps and animal traps; noted that small creatures don't give meat/skin; various small edits
- 12:25, 24 March 2014 diff hist +292 v0.34 Talk:Meat industry →Inconsistent info on skin obtained through butchery
- 12:18, 24 March 2014 diff hist -1 v0.34:Pressure plate →Lightspeed repeater: More recent experiments say the impact is not quite as terrible, but still significant.
- 09:57, 22 March 2014 diff hist +662 v0.34 Talk:Hatch cover →Do creatures fall through opened hatches? current
- 20:36, 20 March 2014 diff hist +109 v0.34:Wood Bashing performance of crossbows is extremely bad, regardless of material.
- 15:30, 20 March 2014 diff hist +435 v0.34:Animal trainer Added caging/chaining of dangerous creatures as job requiring this labour.
- 14:41, 20 March 2014 diff hist -26 v0.34:Butcher invoked timelessness rule; "corrected" spelling to in-game use (your military can't kill your own animals anyway)
- 14:36, 20 March 2014 diff hist +967 N v0.34 Talk:Leather Created page with " == Taboo against sentient creature leather? == I've observed (but am not entirely certain) that dwarfs will not '''wear''' clothing made from the leather of sentient creatur..." current
- 14:01, 17 March 2014 diff hist +1,112 v0.34:Stupid dwarf trick →Zombie Thunderdome: Evil biomes are _not_ automatically reanimating. Added variant - archery training with undead.
- 05:29, 17 March 2014 diff hist +1,196 v0.34 Talk:Pressure plate →Expected FPS crunch from lightspeed repeaters: new section
- 05:17, 17 March 2014 diff hist +202 v0.34:Pressure plate →Lightspeed repeater: lightspeed repeater = fps murder (going by own experience with high-speed repeaters)
- 23:01, 14 March 2014 diff hist +558 v0.34 Talk:Trading →'Heavily' and 'VERY WELL' guarded dwarven merchants?
- 20:16, 12 March 2014 diff hist -12 v0.34:Dwarf Dwarfs are babies for exactly one year (possibly changed from earlier versions).
- 17:27, 12 March 2014 diff hist 0 v0.34:Stupid dwarf trick →Bridge-a-pult: re-ordered
- 17:24, 12 March 2014 diff hist +365 v0.34:Stupid dwarf trick →Bridge-a-pult: ran a test - bridges don't fling in any compass direction. Throwing height should still be of interest.
- 01:50, 11 March 2014 diff hist +186 v0.34 Talk:Werebull current
- 01:45, 11 March 2014 diff hist +233 v0.34 Talk:Armor →Foreign items
- 01:24, 11 March 2014 diff hist +77 v0.34 Talk:Armor →Foreign items
- 01:24, 11 March 2014 diff hist +929 v0.34 Talk:Armor →Foreign items: new section
- 01:12, 11 March 2014 diff hist -3 v0.34:Armor Undo revision 197369 by 91.42.171.139 (talk)see discussion
- 14:31, 10 March 2014 diff hist +11 v0.34:Marriage Pregnancies only observe the child cap. Noble consorts no longer are nobles in their own right.
- 14:25, 10 March 2014 diff hist +132 v0.34:Immigration →Limiting/preventing immigration: trying to clarify - population cap vs. migration is a check against "reported", not current population
- 13:34, 10 March 2014 diff hist +2 v0.34:Sandstone season name adjusted
- 13:18, 10 March 2014 diff hist -3 v0.34:Armor Undo revision 197296 by 91.42.171.198 (talk) toga is not foreign, merely uncommon
- 13:03, 10 March 2014 diff hist +2 v0.34:Wood adjusted season name to conform with in-game use
- 22:00, 7 March 2014 diff hist -443 v0.34:Cage →Buying Cages: Removed outdated information. Occupied cages are listed by their creature content, with material listed behind.
- 21:20, 7 March 2014 diff hist +644 v0.34 Talk:Trading →Emergency Supplies
- 18:21, 7 March 2014 diff hist +164 v0.34:Beekeeping industry Edited in results of research into underground hives.
- 20:38, 5 March 2014 diff hist +286 User:Larix/MPL/3
- 20:34, 5 March 2014 diff hist +63 User:Larix/MPL/2
- 20:24, 5 March 2014 diff hist +75 v0.34 Talk:Sally port current
- 20:24, 5 March 2014 diff hist +507 v0.34 Talk:Sally port
- 15:35, 4 March 2014 diff hist -47 v0.34:Currency Coin stockpile capacity was seriously understated.
- 18:54, 3 March 2014 diff hist +2,031 User:Larix/MPL/3
- 16:58, 1 March 2014 diff hist +29 v0.34:Relationship →Other Familial Relationships: of course, there are also nieces and nephews.
- 15:56, 1 March 2014 diff hist +11 v0.34:Wood →Reasons you want wood: substituted correct link (ammunition)
- 15:54, 1 March 2014 diff hist -120 v0.34:Wood Reordering - obsidian swords definitely don't fall under "need" any longer. Reduced bashing damage is a secondary consideration at best.
- 15:36, 1 March 2014 diff hist +708 v0.34 Talk:Relationship
- 15:22, 1 March 2014 diff hist -13 v0.34:Relationship →Other Familial Relationships: style edit; duplicate mention of grandparents removed
- 15:19, 1 March 2014 diff hist +305 v0.34:Relationship →Distant Family: rewritten from "Royalty" - aunts/uncles etc. are not specific to monarchs
- 14:37, 1 March 2014 diff hist +30 User:Larix →Very compact incrementers and a collection of other computing components
- 14:35, 1 March 2014 diff hist +1,741 User:Larix
- 18:10, 26 February 2014 diff hist -4 User:Larix/MPL/3 →Memory
- 18:09, 26 February 2014 diff hist +24 User:Larix/MPL/3 →Memory
- 18:07, 26 February 2014 diff hist +4,781 User:Larix/MPL/3
- 16:28, 26 February 2014 diff hist +937 v0.34 Talk:Minecart logic →Examples
- 05:16, 25 February 2014 diff hist +79 v0.34 Talk:Minecart logic →Examples
- 13:05, 24 February 2014 diff hist +1,038 v0.34 Talk:Minecart logic →Examples
- 01:55, 18 February 2014 diff hist +382 v0.34 Talk:Minecart logic →Double-carted power-to-signal converter
- 13:14, 14 February 2014 diff hist -54 User:Larix/MPL/1 →Gaining Speed
- 17:01, 6 February 2014 diff hist +849 v0.34:Pressure plate →Choosing Weights
- 16:35, 4 February 2014 diff hist +486 User:Larix/Adder
- 23:52, 29 January 2014 diff hist -12 v0.34:Captured creatures →Training and taming
- 23:51, 29 January 2014 diff hist +600 v0.34:Captured creatures some work to update for .34.11; page was seriously outdated
- 10:50, 29 January 2014 diff hist +80 v0.34:Minecart →Switching: minor style edits
- 16:41, 27 January 2014 diff hist +87 v0.34:Minecart →Forging and Melting: adamantine minecart; material cost is bugged
- 07:19, 27 January 2014 diff hist +401 User:Larix/MPL/1 →Logic, building blocks: Operative ramps
- 23:36, 23 January 2014 diff hist -1 v0.34:Manager →Work orders: correction, 20 dwarfs already require a manager to approve orders
- 20:59, 23 January 2014 diff hist +167 v0.34 Talk:Finished goods →!!SCIENCE!! in multiples production
- 20:53, 23 January 2014 diff hist +2 v0.34 Talk:Finished goods →!!SCIENCE!! in multiples production
- 20:53, 23 January 2014 diff hist +816 v0.34 Talk:Finished goods →!!SCIENCE!! in multiples production
- 20:40, 23 January 2014 diff hist +20 v0.34:Finished goods →Crafts: minor style edit
- 00:53, 19 January 2014 diff hist +131 v0.34:Stupid dwarf trick →Human Fortress
- 04:58, 13 January 2014 diff hist +1,677 User:Larix/MPL/2
- 13:06, 12 January 2014 diff hist +136 v0.34:Gem Farming gizzard stones is quite possible, but you need one of a few exotic creatures.
- 14:09, 9 January 2014 diff hist -3 m v0.34:Animal logic →Definitions
- 14:09, 9 January 2014 diff hist +255 v0.34:Animal logic Moved a paragraph to make the difference between animal and creature logic more prominent
- 02:00, 2 January 2014 diff hist +178 User:Larix/MPL/1 →Gaining Speed
- 01:55, 2 January 2014 diff hist +735 User:Larix/MPL/3 →Double-action switch
- 23:58, 25 December 2013 diff hist +1,428 User:Larix/Adder
- 22:52, 25 December 2013 diff hist -499 v0.34:Cheese Chopped all redundant information from the table.
- 21:54, 25 December 2013 diff hist +174 v0.34:Farming →Managing Seeds: two corrections - sweet pods aren't cookable, changed to strawberries. Rock nuts are not eaten raw, seeds are generally exempt, the raws entry does nothing.
- 20:11, 12 December 2013 diff hist +970 v0.34:Justice cages are very deadly currently, recommended chains; convictions in murder cases current
- 17:26, 11 December 2013 diff hist +324 User:Larix/MPL/4 →Subtractor and multiplier:
- 17:14, 11 December 2013 diff hist +4 User:Larix/MPL/3 →Clock-capable repeaters
- 16:35, 11 December 2013 diff hist +723 User:Larix/MPL/1 →Basics of track switching
- 16:24, 11 December 2013 diff hist +125 User:Larix/MPL/1 →Gaining Speed
- 20:30, 10 December 2013 diff hist +115 User:Larix
- 12:09, 10 December 2013 diff hist +103 v0.34:Legendary artifact edited "bad material" artefacts to types actually possible in-game
- 16:14, 5 December 2013 diff hist +374 v0.34:Mechanical logic →Example: fixed two typos, cleaned up the load-based XOR gate - in the presented shape, it already included a toggle-based XNOR gate as load link
- 15:13, 5 December 2013 diff hist +159 v0.34:Lever →Toggling Passages
- 22:30, 4 December 2013 diff hist +964 User:Larix/MPL/3 →Luxury one-bit memory/counter
- 22:22, 4 December 2013 diff hist -3 m User:Larix/MPL/3 →Bridge Repeater
- 19:55, 4 December 2013 diff hist +248 v0.34 Talk:Grass →Dead Grass current
- 18:16, 4 December 2013 diff hist +1 v0.34:Grass →Variation: Switched the order of good vs. evil grass around to prevent confusion.
- 17:27, 4 December 2013 diff hist +549 v0.34:Grass
- 14:49, 3 December 2013 diff hist +54 User:Larix/MPL/1 →Combining ramps with path-blocking buildings
- 14:46, 3 December 2013 diff hist +25 User:Larix/MPL/1 →Basics of track switching
- 16:18, 2 December 2013 diff hist +30 User:Larix/MPL/1 →Basics of track switching
- 16:13, 2 December 2013 diff hist +3,406 User:Larix/MPL/1
- 15:40, 2 December 2013 diff hist +1 User:Larix
- 19:45, 27 November 2013 diff hist +365 v0.34:Realgar Reference to real-world realgar
- 19:36, 27 November 2013 diff hist +193 v0.34:Orpiment
- 03:37, 23 November 2013 diff hist 0 User:Larix/Adder
- 20:52, 22 November 2013 diff hist +97 User:Larix/MPL/2 →Cooking with doors
- 18:27, 22 November 2013 diff hist +1,212 User:Larix/Adder
- 17:40, 16 November 2013 diff hist +364 User:Larix/MPL/3
- 22:22, 11 November 2013 diff hist +56 v0.34:Repeater →Clock Generation: The posted device is no longer the only accurate repeater.
- 15:14, 11 November 2013 diff hist +18 v0.34:Screw press Neither pressing job works without empty jugs to hold the products.
- 14:04, 11 November 2013 diff hist 0 User:Larix
- 13:08, 11 November 2013 diff hist +2,484 User:Larix
- 11:23, 9 November 2013 diff hist +189 User:Larix
- 01:18, 9 November 2013 diff hist +1 User:Larix
- 01:17, 9 November 2013 diff hist +2,112 User:Larix
- 11:35, 8 November 2013 diff hist +520 v0.34 Talk:Mechanical logic →The all-powerful single-gear gate current
- 10:59, 8 November 2013 diff hist +603 User:Larix/Adder
- 14:54, 7 November 2013 diff hist +1,400 v0.34 Talk:Mechanical logic →The all-powerful single-gear gate: new section
- 15:30, 5 November 2013 diff hist +318 User:Larix/MPL/5 current
- 11:35, 31 October 2013 diff hist +32 m v0.34:Nobles screen Changed quality rating from "Fine" to "Superior" using the rating script
- 19:07, 30 October 2013 diff hist +6 m v0.34:Decoration →Types of decoration
- 19:05, 30 October 2013 diff hist +640 v0.34 Talk:Decoration →Decorations possible on clothing
- 19:00, 30 October 2013 diff hist -2 v0.34:Decoration →Types of decoration: A few corrections on what can and cannot be decorated.
- 18:58, 30 October 2013 diff hist +552 v0.34 Talk:Decoration →Decorations possible on clothing: new section
- 18:52, 30 October 2013 diff hist 0 v0.34:Decoration →Types of decoration
- 15:37, 30 October 2013 diff hist +9 User:Larix/MPL/1 →Gaining Speed
- 15:32, 30 October 2013 diff hist +207 User:Larix/MPL/1 →Gaining Speed
- 15:28, 30 October 2013 diff hist +243 User:Larix/MPL/1 →Gaining Speed
- 11:49, 29 October 2013 diff hist +30 User:Larix/MPL/1 →Basic pathing rules
- 11:44, 29 October 2013 diff hist +2 User:Larix/MPL/1 →Gaining Speed
- 11:43, 29 October 2013 diff hist +205 User:Larix/MPL/1 →Gaining Speed
- 03:33, 29 October 2013 diff hist +112 User:Larix
- 23:59, 28 October 2013 diff hist +1 User:Larix/Adder
- 23:59, 28 October 2013 diff hist +228 User:Larix/Adder
- 23:38, 28 October 2013 diff hist -1,413 v0.34 Talk:Adder (Computing) current
- 23:36, 28 October 2013 diff hist +103 v0.34:Adder (Computing) Link for a working full adder with carry using mechanical logic.
- 23:32, 28 October 2013 diff hist +1,641 N User:Larix/Adder Created page with "Using mechanical logic and applying the principles shown by Jong, an extremely compact full adder can be built which functions similarly to a carry look-ahead adder, but thank..."
- 23:16, 28 October 2013 diff hist 0 User:Larix/MPL/1 →Logic, building blocks: Operative ramps
- 22:34, 28 October 2013 diff hist -1 User:Larix/MPL/1 →Gaining Speed
- 22:32, 28 October 2013 diff hist +7,437 User:Larix/MPL/1
- 20:18, 27 October 2013 diff hist +292 N v0.34 Talk:Mandate →Time frame for fulfilling a production mandate: new section current
- 20:12, 27 October 2013 diff hist +10 v0.34 Talk:Trading →Cleared out verify tags
- 20:12, 27 October 2013 diff hist +2,650 v0.34 Talk:Trading →Cleared out verify tags: new section
- 16:47, 27 October 2013 diff hist -164 v0.34:Trading thinned the thicket of verify tags a bit
- 21:27, 26 October 2013 diff hist -7 v0.34 Talk:Minecart →Rollers, power transmission
- 12:49, 25 October 2013 diff hist +538 v0.34:Noble →Notes: 0.34.11 updates for unused flags (spouse, heir)
- 13:08, 23 October 2013 diff hist +27 m 40d:Mechanical logic Changed quality rating from "Unrated" to "Fine" using the rating script current
- 11:22, 23 October 2013 diff hist +4 v0.34 Talk:Adder (Computing) →Small mechanical adder (sort-of-look-ahead)
- 15:35, 22 October 2013 diff hist +8 m v0.34:Hatch cover Changed quality rating from "Fine" to "Superior" using the rating script
- 14:58, 22 October 2013 diff hist -8 v0.34 Talk:Adder (Computing)
- 14:55, 22 October 2013 diff hist +10 v0.34 Talk:Adder (Computing) →Small mechanical adder (sort-of-look-ahead)
- 14:32, 22 October 2013 diff hist -5 User:Larix/MPL/2
- 14:29, 22 October 2013 diff hist +324 User:Larix/MPL/5
- 14:19, 22 October 2013 diff hist -45 User:Larix/MPL/4
- 14:17, 22 October 2013 diff hist +3 User:Larix/MPL/4 →4. Links: project writeups posted on the forum, all in one thread:
- 14:16, 22 October 2013 diff hist -3 User:Larix/MPL/3
- 14:14, 22 October 2013 diff hist -9 User:Larix/MPL/2
- 14:10, 22 October 2013 diff hist +3 v0.34 Talk:Adder (Computing) →Small mechanical adder (sort-of-look-ahead)
- 14:10, 22 October 2013 diff hist +1,690 N v0.34 Talk:Adder (Computing) →Small mechanical adder (sort-of-look-ahead): new section
- 12:19, 22 October 2013 diff hist +179 User:Larix/MPL/2 →2. The basic logic gates in MPL
- 11:48, 22 October 2013 diff hist +425 v0.34:Minecart →Roller: incorporated findings on roller power transmission
- 11:35, 22 October 2013 diff hist +388 v0.34:Power →Frozen Components: bug complicates manual de-freezing of machinery
- 18:13, 18 October 2013 diff hist +77 v0.34:Mechanical logic →Mechanical logic versus fluid logic: Updated for .34.11; it's no longer just fluid, minecart and creature logic are also worth considering now.
- 17:59, 18 October 2013 diff hist +221 v0.34 Talk:Minecart logic →MPL: new section
- 17:57, 18 October 2013 diff hist +2 v0.34 Talk:Minecart logic
- 17:57, 18 October 2013 diff hist +229 v0.34 Talk:Minecart logic
- 17:54, 18 October 2013 diff hist +1,253 v0.34:Minecart logic Advertising my own stuff.
- 14:35, 18 October 2013 diff hist -4 v0.34:Thirst current
- 14:34, 18 October 2013 diff hist -30 m v0.34:Thread Changed quality rating from "Fine" to "Superior" using the rating script
- 14:33, 18 October 2013 diff hist +73 v0.34:Thread
- 20:40, 17 October 2013 diff hist -7 m v0.34:Decoration
- 20:38, 17 October 2013 diff hist +795 v0.34:Decoration Merchants adjust trade value of decorations according to their civs' preferences.
- 12:49, 17 October 2013 diff hist +6 v0.34 Talk:Minecart →Rollers, power transmission
- 14:25, 16 October 2013 diff hist +1,311 User:Larix/MPL/5 →5. Assessment of Minecart Pathing Logic. Strengths, weaknesses and peculiarities.: Hopefully a bit less of a lead desert.
- 20:21, 12 October 2013 diff hist +593 N v0.34 Talk:Insanity Created page with " == Kept items on a stark raving mad dwarf == I have a babbling vampire who, due to rigorous danger room training, has an axe and shield with a given name. While he dropped a..."
- 00:53, 12 October 2013 diff hist +16 User:Larix/MPL/4 →4. Links: project writeups posted on the forum, all in one thread:
- 00:49, 12 October 2013 diff hist +2 User:Larix
- 00:48, 12 October 2013 diff hist +16 User:Larix
- 00:46, 12 October 2013 diff hist +1,426 User:Larix
- 00:24, 12 October 2013 diff hist +5,674 User:Larix/MPL/5 →5. Bilanz
- 00:11, 12 October 2013 diff hist +13 User:Larix/MPL →Minecart Pathing Logic
- 00:08, 12 October 2013 diff hist +391 User:Larix
- 20:08, 10 October 2013 diff hist -47 v0.34:Cage →Prisons
- 20:06, 10 October 2013 diff hist +299 v0.34:Cage →Prisons: Stronger caution against using cages for prisons
- 14:30, 10 October 2013 diff hist -1 v0.34:Beekeeping industry in my experience in various biomes, a hive typically takes around three seasons to become harvestable, not three months
- 14:21, 10 October 2013 diff hist -15 v0.34:Royal jelly royal jelly cannot be eaten raw
- 14:19, 10 October 2013 diff hist -26 v0.34:Food dwarfs no longer get into "finish the job or die trying" mode
- 00:37, 10 October 2013 diff hist +170 v0.34 Talk:Minecart →Collision damage?
- 14:00, 9 October 2013 diff hist -75 v0.34:Computing →Mechanical logic
- 11:58, 9 October 2013 diff hist +2,639 User:Larix/MPL/4
- 20:24, 8 October 2013 diff hist -6 User:Larix/MPL/3 →3. Dedicated devices
- 20:23, 8 October 2013 diff hist -1 User:Larix/MPL/3 →3. Dedicated devices
- 20:17, 8 October 2013 diff hist +4 User:Larix/MPL/3 →3. Dedicated devices
- 20:12, 8 October 2013 diff hist +112 User:Larix/MPL/1
- 20:01, 8 October 2013 diff hist +271 User:Larix
- 19:56, 8 October 2013 diff hist +116 User:Larix/MPL
- 19:49, 8 October 2013 diff hist +461 N User:Larix/MPL/5 Created page with " == 5. Powered (mostly minecart) logic, also found in forum posts: == The Drunk Number Generator: http://www.bay12forums.com/smf/index.php?topic=129226.msg4452422#msg4452422..."
- 19:48, 8 October 2013 diff hist +490 N User:Larix/MPL/4 Created page with " == 4. Links: project writeups posted on the forum, all in one thread: == Powerless adder: http://www.bay12forums.com/smf/index.php?topic=128979.msg4429364#msg4429364 http:/..."
- 19:46, 8 October 2013 diff hist +57 User:Larix/MPL/2
- 19:44, 8 October 2013 diff hist +6,655 N User:Larix/MPL/3 Created page with " == 3. Dedicated devices == As with other alternative logic disciplines, MPL is in many ways inferior to mechanical logic when it comes to the actual logic gates. Mechanical..."
- 19:38, 8 October 2013 diff hist 0 N File:Und-Gatter ohne.png current
- 19:34, 8 October 2013 diff hist 0 N File:Zählwerk mit Bauten.png current
- 19:33, 8 October 2013 diff hist 0 User:Larix/MPL/2
- 19:32, 8 October 2013 diff hist +231 User:Larix/MPL/2
- 19:24, 8 October 2013 diff hist 0 N File:UhrwerkBremsen.png current
- 19:24, 8 October 2013 diff hist 0 N File:Rechner-Speicher-Zelle.png current
- 19:23, 8 October 2013 diff hist 0 N File:Kippschalter.png current
- 19:23, 8 October 2013 diff hist 0 N File:Oderminimal.png current
- 19:22, 8 October 2013 diff hist 0 N File:Brückentakter.png current
- 19:21, 8 October 2013 diff hist 0 N File:Vierfachprüfer.png current
- 19:21, 8 October 2013 diff hist 0 N File:Äquivalenz-Differenz.png current
- 19:20, 8 October 2013 diff hist 0 N File:DieUhr2.png current
- 19:20, 8 October 2013 diff hist 0 N File:DieUhr1.png current
- 19:19, 8 October 2013 diff hist 0 N File:Dreifachoder2.png current
- 19:18, 8 October 2013 diff hist 0 N File:OderNichtUnd.png current
- 19:17, 8 October 2013 diff hist 0 N File:Undvarianten.png current
- 19:16, 8 October 2013 diff hist 0 N File:UndNichtUnd.png current
- 19:14, 8 October 2013 diff hist 0 N File:Nicht-Gatter.png current
- 19:13, 8 October 2013 diff hist +4,045 N User:Larix/MPL/2 Created page with "2. The basic logic gates in MPL These designs all use straight track ramps in the pits and only use hatches for switching. They are very reliable, but slow and space-hungry, ..."
- 19:04, 8 October 2013 diff hist +11,168 N User:Larix/MPL/1 Created page with "1. Foundations: intensely boring minecart physics A cart going across a track ramp will be accelerated when moving down and decelerate when going up. So far, so obvious. Howe..."
- 19:00, 8 October 2013 diff hist +1,295 N User:Larix/MPL Created page with "Minecart Pathing Logic This is a largely obscure discipline, performing logic operations by leading minecarts along different paths. This requires some method of switching th..."
- 22:59, 6 October 2013 diff hist -16 v0.34:Computing →Mechanical logic: thorougher updating for DF2012, tried to make the paragraph a bit less rambling.
- 00:02, 6 October 2013 diff hist +37 v0.34:Machine component →Turning powered machinery on/off: Minor style edits in the load switching paragraph
- 15:43, 1 October 2013 diff hist +115 v0.34:Leather Updated adamantine quivers/backpacks; cleanup on the paragraph for leather looted from cavern-dwelling civilisations.
- 15:33, 1 October 2013 diff hist +1,492 v0.34 Talk:Adamantine →Most value per strand?: new section current
- 15:06, 1 October 2013 diff hist +123 v0.34:Adamantine Adamantine clothing isn't a good wealth option, the consumption of ITEM_SIZE units of cloth makes it much inferior to the alternatives i substituted.
- 00:17, 23 September 2013 diff hist +446 User:Larix
- 11:35, 20 September 2013 diff hist -210 v0.34:Challenges →Pre-Embark Build Ideas: Removed "Race against the clock" - no longer a challenge since population limits prevent explosive reproduction. Updated "Peasantry".
- 10:15, 19 September 2013 diff hist +147 v0.34 Talk:Expedition leader →Expedition Leaders are leaders?
- 10:12, 19 September 2013 diff hist +223 v0.34:Mayor clarified consequences for failed mandates and demands (next to no consequences in the latter case); replaced 'disgruntled workers' with 'unhappy citizens' to reflect post-economy behaviour
- 10:01, 19 September 2013 diff hist +207 v0.34 Talk:Mayor →Replaceable??
- 02:23, 13 September 2013 diff hist +715 v0.34 Talk:Minecart →Rollers, power transmission
- 02:13, 13 September 2013 diff hist +1,095 v0.34:Minecart →Switching
- 15:06, 9 September 2013 diff hist +125 v0.34:Minecart →Creating tracks: Engravings can be removed by carving track. Deleted the uniqueness statement for constructed track - everything that can be constructed can also be carved.
- 14:19, 9 September 2013 diff hist +408 N User:Larix Created page with "Items which will hopefully at some point appear on this page: Perpetual motion minecart logic, powered by simple pits containing track ramps. Concepts, possibilities and limi..."
- 14:07, 9 September 2013 diff hist +473 v0.34:Repeater →Minecart repeater: A very simple alternative to the multi-part pump repeater for a clock.
- 13:56, 9 September 2013 diff hist +519 v0.34:Repeater →Minecart repeater
- 12:47, 9 September 2013 diff hist +443 v0.34:Machine component Elaborated on load switching; it's for decentralised, not centralised power infrastructure.