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Difference between revisions of "v0.31:Lever"

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(Added the most basic information about levers)
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{{elven}}
 
{{elven}}
  
Please do '''NOT''' simply copy/paste old articles into new version namespace.
+
A '''lever''' is a {{L|mechanism}} that has been constructed on a floor tile. Once in place, it can be linked to one or more other devices such as {{L|door}}s, {{L|bridge}}s or {{L|support}}s, permitting you to control these other devices by ordering the lever pulled through its {{k|q}} menu. 
 
 
If you are not willing and confident enough to screen an article for accuracy, don't toss out potentially inaccurate information, not even with a "disclaimer". Thanks.
 
 
 
What can levers be hooked up to? And what is the effect of pulling the lever on each of these items?
 
  
 
{{buildings}}
 
{{buildings}}

Revision as of 02:35, 13 April 2010

This article is about an older version of DF.

Template:Elven

A lever is a Template:L that has been constructed on a floor tile. Once in place, it can be linked to one or more other devices such as Template:Ls, Template:Ls or Template:Ls, permitting you to control these other devices by ordering the lever pulled through its q menu.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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