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Difference between revisions of "v0.31:Window"

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{{quality|Tattered|08:00, 22 May 2010 (UTC)}}{{AV}}
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{{quality|Tattered|08:00, 22 May 2010 (UTC)}}{{av}}
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A '''window''' is an item of {{L|furniture}} that can be constructed to form solid {{L|wall}}s surrounding a {{L|room}}. A window is not considered {{L|support}} for the purposes of preventing {{L|cave-ins}} or allowing {{L|door}}s to be built, but it will block the flow of {{L|water}}. {{L|Glass}} windows can be made with any type of glass at a {{L|glass furnace}}, and are placed similarly to furniture.  Like all furniture, windows must have a floor underneath them to be built.  Alternatively, a {{L|gem}} window can be directly constructed from three {{L|jeweler's workshop|cut gems}} of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.  As of version 27.176.38c, {{L|magma}} does not melt constructed windows, no matter what they are made of, but ''unconstructed'' glass windows will melt in magma.
  
'''Windows''' are constructed {{L|wall}}s of {{L|glass}} that {{L|dwarves}} can see through. They have no proper usage so far, but they boost the {{L|value}} of the {{L|room}} they are placed in. They are made out of {{L|sand}} (green glass), {{L|pearlash}} (clear glass), and {{L|gem}}s (crystal glass).
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Dwarves will get a happy {{L|thought}} from windows built of a material they like.
  
{{buildings}}
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Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation.
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Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window.
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A {{L|noble}} may {{L|demand}} a window, no matter how far underground his rooms are.
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A noble's {{L|mandate}} to make windows will not be satisfied by building a gem window.
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A {{L|glass}} window's value multiplier is 25, the same as a {{L|statue}}.  This makes glass windows a good choice for raising the value of a {{L|room}}.
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Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction.  For maximizing value, gems are better used for {{L|decoration|decorations}}, even if your {{L|gem cutter}} and {{L|gem setter}} are only {{L|skill|dabbling}}.
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{{Buildings}}
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{{Category|Furniture}}

Revision as of 14:51, 10 August 2010

This article is about an older version of DF.

A window is an item of Template:L that can be constructed to form solid Template:Ls surrounding a Template:L. A window is not considered Template:L for the purposes of preventing Template:L or allowing Template:Ls to be built, but it will block the flow of Template:L. Template:L windows can be made with any type of glass at a Template:L, and are placed similarly to furniture. Like all furniture, windows must have a floor underneath them to be built. Alternatively, a Template:L window can be directly constructed from three Template:L of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. As of version 27.176.38c, Template:L does not melt constructed windows, no matter what they are made of, but unconstructed glass windows will melt in magma.

Dwarves will get a happy Template:L from windows built of a material they like.

Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation.

Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window.

A Template:L may Template:L a window, no matter how far underground his rooms are.

A noble's Template:L to make windows will not be satisfied by building a gem window.

A Template:L window's value multiplier is 25, the same as a Template:L. This makes glass windows a good choice for raising the value of a Template:L.

Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for Template:L, even if your Template:L and Template:L are only Template:L.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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