|This article is about an older version of DF.|
The mill is a water-powered workshop used to process various types of plants into flour, sugar, or dye. To function, it must be placed with one of the two outer squares of its middle row (shown in blue in the floor plan) over a river; the outside or cave river can both be used, while channels, ponds, and flooded areas cannot.
If the mill is built outside in a cold enough climate, the river freezing in winter will cause the mill wheel to freeze over, which will render it inoperable.
|Workshops & Furnaces|
|Workshops||Alchemist - Ashery - Bowyer - Butcher - Carpenter - Clothes - Craftsdwarf - Dyer - Farmer - Fishery - Jeweler - Kitchen - Leather - Loom - Magma forge - Mason - Mechanic - Metalsmith's forge - Mill - Siege - Still - Tanner|
|Furnaces||Glass furnace - Kiln - Magma glass furnace - Magma kiln - Magma smelter - Smelter - Wood furnace|
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