DF2014:Attribute table old

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Skills by Associated Attributes[edit]

Skill Aglty Anlyt Cretv Empth Endur Focus Intut Knsth Lingu Memry Patnc Socil Spatl Strng Tough Wlpwr
Ambusher X X X X
Animal caretaker X X X X
Animal dissector X X
Animal trainer X X X X X X
Appraiser X X X
Archer X X X X
Armor user X X X X X
Armorsmith X X X X X X
Biter X X X X X X
Blowgunner X X X X
Bone carver X X X X
Bone doctor X X X X X
Bowman X X X X
Bowyer X X X X
Brewer X X X
Building designer X X X
Butcher X X X X
Carpenter X X X X X
Cheese maker X X X X X X
Clothier X X X X
Skill Aglty Anlyt Cretv Empth Endur Focus Intut Knsth Lingu Memry Patnc Socil Spatl Strng Tough Wlpwr
Combat(*) X X X X X X
Comedian(**) X X X X
Cook X X X X
Crossbowman X X X X
Crutch walker X X X X X
Diagnostician X X X
Dodger X X X X X X
Dyer X X X X
Engraver X X X X
Fish cleaner X X X
Fish dissector X X
Fisherdwarf X X X X X
Furnace operator X X X X X
Gem cutter X X X X
Gem setter X X X X
Glassmaker X X X X X X
Grower X X X X
Herbalist X X X
Intimidator(**) X X X
Judge of intent X X X
Skill Aglty Anlyt Cretv Empth Endur Focus Intut Knsth Lingu Memry Patnc Socil Spatl Strng Tough Wlpwr
Knapper X X X X X
Leatherworker X X X X X X
Liar(**) X X X
Lye maker X X X X
Mason X X X X X X
Mechanic X X X X X X
Metal crafter X X X X X X
Metalsmith X X X X X X
Milker X X X X
Miller X X X X
Miner X X X X X X
Observer X X X
Organizer X X X
Potash maker X X X X
Pump operator X X X X X
Record keeper X X X
Siege engineer X X X X X X
Siege operator X X X X X X
Soaper X X X X
Social(***) X X X
Skill Aglty Anlyt Cretv Empth Endur Focus Intut Knsth Lingu Memry Patnc Socil Spatl Strng Tough Wlpwr
Stone crafter X X X X
Strand extractor X X X X X
Student X X X
Surgeon X X X X
Suturer X X X X
Swimmer X X X X X X
Tanner X X
Thresher X X X X
Trapper X X X X
Weaponsmith X X X X X X
Weaver X X X X
Wood crafter X X X X
Wood cutter X X X X X X
Wood burner X X X X
Wound dresser X X X X
Wrestler X X X X X X

(*) Combat skills: Axeman, Fighter, Hammerman, Kicker, Knife user, Lasher, Maceman, Misc. object user, Pikeman, Shield user, Spearman, Striker, Swordsman, Thrower. Does not include Dodger.

(**) Unless otherwise prohibited by traits.

(***) Social skills: Conversationalist, Flatterer, Negotiator, Persuader, Consoler, Leader, Pacifier, Teacher, unless otherwise prohibited by traits. Does not include Comedian, Intimidator, Judge of intent, or Liar.

Implemented but unknown: Shearer, Spinner, Presser, Beekeeper, Potter, Glazer, Wax worker

Notes: This data assumes, without evidence, that the same skills use some of the attributes that they train (i.e. that high agility improves chance of dodging). Game version 31.18.

  • Spatial Sense and Kinesthetic Sense are almost everywhere
  • Nothing trains Disease Resistance, Recuperation, or Musicality
  • Intimidation and Comedy, social skills, raise Agility. Dwarven comedy is slapstick/clowning, not stand-up.
  • knowledge_acquisition (student) doesn't boost skill gain except for teacher-student relations in a barracks
  • Choose high-volume labors that train useful attributes for milita day-jobs/bootcamp
  • Fishing, Siege Operating, and Record Keeping are useful for marksdwarves as they train the Focus attribute
  • Hunting (ambusher/sneak) has identical attribute gain to Crossbow and Archer skills