|This article is about the current version of DF.|
Druid refers to both an unused skill, and a noble position.
Druid is a skill that does not appear in Dwarf Fortress and only exists in the raws. As such, it is sometimes used as an extra skill by modders. However, since it cannot be switched off, it is less useful for modded reactions than the Alchemy skill.
Druids are also a position of nobility within the elves, responsible for religion. However, these druids are not related to and do not possess the Druid skill. Because they are only present in elves, druids will not visit and cannot be appointed in an unmodded game of Fortress mode.
Druids have the highest precedence in the elven civilization, same as the dwarven monarch. Interestingly they also have a queen and princess position with lower rank. They are succeeded by the acolyte position, which they appoint. The effect of this is that druids choose their intended successor.
[POSITION:DRUID] [NAME:druid:druids] [NUMBER:1] [RESPONSIBILITY:RELIGION] [SUCCESSION:BY_POSITION:ACOLYTE] [MENIAL_WORK_EXEMPTION] [PUNISHMENT_EXEMPTION] [ELECTED] [DETERMINES_COIN_DESIGN] [PRECEDENCE:1] [FLASHES] [BRAG_ON_KILL] [CHAT_WORTHY] [DO_NOT_CULL] [KILL_QUEST] [EXPORTED_IN_LEGENDS] [COLOR:2:0:1] [DUTY_BOUND]
|Appointed Nobles||Bookkeeper - Broker - Chief medical dwarf - Hammerer - Manager|
|Military Ranks||Militia captain - Militia commander - Sheriff - Captain of the Guard|
|Elected Nobles||Mayor - Expedition leader - Champion|
|Aristocrats||Monarch - Baron - Count - Duke|
|Other||General - King consort - Outpost liaison|
|Unused||Captain - Diplomat - Lieutenant|
|Elven||Druid - Acolyte - Ranger captain|