|This article is about the current version of DF.|
Tracker is a skill currently only used in Adventurer mode which allows an adventurer to track creatures. Higher levels let you spot more tracks and help distinguish different tracks. The only time that this skill is not being trained is when your adventurer is sleeping, waiting, or having too much fun. As a result, it will typically reach legendary status by the end of an in-game week.
Historical figures that have done scouting, beast hunting or wandering in the past always seem to have some levels of this skill.
|Dissection||The dissection of creatures||Dissection||Method|
|Anatomy||The anatomical study of creatures||Anatomy||Observation|
|Embryology||The embriological development of creatures||Embryology||Observation|
|Foraging behavior||The foraging behavior and diet of creatures||Foraging||Observation|
|Migration||The migratory patterns of creatures||Animal migration||Observation|
|Reproductive behavior||The reproductive behavior of creatures||Reproduction||Observation|
|Social behavior||The social behavior of creatures||Social behavior||Observation|
|Veterinary medicine||The diseases of creatures||Veterinary medicine||Observation|
|Climactic adaptation||The way that creatures are suited to the climates in which they live||Climatic adaptation||Theory|
|Comparative anatomy||Comparative anatomy||Theory|
|Food chain||Food chain||Theory|
|Physical taxonomy||The classification of creatures by their physical features||Aristotle's biology § Classification||Theory|
|Struggle for existence||The struggle for survival among creatures||Struggle for existence||Theory|