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DF2012:Fire imp

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Fire imp

i

Biome

  • Magma Sea
  • Underground Depth: 0-4
Cannot be tamed
Size

Child body size
6,000 cm3
Adolescent body size
1 cm3
Adult body size
6,000 cm3

Butchering returns

(Value multiplier x3)

Food items

Raw materials

v0.34.09 · v0.31.25 · v0.28.181.40d · v0.23.130.23a
This article is about the current version of DF.
A small humanoid surrounded by fire which they can hurl at their enemies.
Admired for its terrifying features.

Fire imps are small demonic creatures straight from the magma sea. They are able to spit small firebolts and can ignite whole landscapes. Trying to drown them is futile because they don't breathe. Take measures when you spot some in a near magmapipe.

In an amusing example of the intricacies of Dwarf Fortress, Fire imps can not get fevers. It makes sense when you know what a fever is (higher body temperature, by a few degrees), and the fact that fire imps are extremely resistant to high temperatures. This is not likely to affect gameplay unless you are playing with dwarves modded to breathe fever-causing gas.

Fire imps are weak fighters (a dog can take care of them most of the time), but resist heat much more than most creatures, only taking damage at 15000 °U. This makes them immune to fire and magma (obviously), but also dragonfire.

[edit] Defense Strategies

To avoid unwanted fun when dealing with Fire Imps and other nasty Magma-dwelling creatures, you can have a narrow channel leading between your source and the point you want to send it to, then put in a Magma-safe grate or set of bars (fortifications are useless when submerged, as creatures can swim through them). Beware, though, that magma men and fire men can and will destroy such barriers.


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